Player Matchup

Chang'e
Chang'e
DaBlurrr
Chang'e
Level 18
God Stats
1W - 3L
1,975 SR
Queue Stats
19W - 22L
1,565 Elo+
Party 2
Charybdis
Charybdis
GhostlyAbyss
Charybdis
Level 84
God Stats
1W - 9L
1,169 SR
Queue Stats
344W - 190L
1,593 Elo+
Party 2
Gilgamesh
Gilgamesh
Rakshava
Gilgamesh
Level 7
God Stats
1W - 2L
1,934 SR
Queue Stats
1W - 2L
1,735 Elo+
Party 2
Team Averages
Level 36
1,692 SR
1,631 Elo+

VS

Team Averages
Level 57
1,578 SR
1,499 Elo+
Eset
Eset
BlazeCobalto
Eset
Level 67
God Stats
5W - 1L
1,434 SR
Queue Stats
78W - 53L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
Djyellin
Gilgamesh
Level 16
God Stats
28W - 23L
1,508 SR
Queue Stats
62W - 51L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
TH1NAS
Zhong Kui
Level 87
God Stats
5W - 3L
1,792 SR
Queue Stats
118W - 94L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaBlurrr
Chang'e
9
0 / 5 / 4
6,246
625
2,607
8,357
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
GhostlyAbyss
Charybdis
10
2 / 6 / 2
6,836
684
4,807
10,027
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Rakshava
Gilgamesh
10
2 / 8 / 1
6,918
692
4,700
10,141
4,822
Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 11
8,246
825
7,929
6,563
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Djyellin
Gilgamesh
12
4 / 1 / 12
8,083
808
6,644
7,818
4,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
TH1NAS
Zhong Kui
12
10 / 1 / 5
8,662
866
10,540
6,743
4,685
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
19
19
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
L
Chang'e
DaBlurrr
Chang'e
0
5
4
0.4
W
Gilgamesh
Djyellin
Gilgamesh
4
1
12
10
L
Charybdis
GhostlyAbyss
Charybdis
2
6
2
0.5
L
Gilgamesh
Rakshava
Gilgamesh
2
8
1
0.31
W
Zhong Kui
TH1NAS
Zhong Kui
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,114
Damage
25,113
28,525
Taken
21,124
10,463
Mitigated
11,313
2,294
Healing
5,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,929
282
254
1,741
6,563
1,849
21
471
6,052
26,857
0
L
Chang'e
DaBlurrr
Chang'e
2,607
407
461
1,257
8,357
2,387
0
5,450
2,625
11,528
0
W
Gilgamesh
Djyellin
Gilgamesh
6,644
700
222
1,146
7,818
4,779
366
790
6,904
0
14,501
L
Charybdis
GhostlyAbyss
Charybdis
4,807
2,433
0
429
10,027
3,254
0
6,502
2,860
0
16,870
L
Gilgamesh
Rakshava
Gilgamesh
4,700
659
0
147
10,141
4,822
0
6,012
3,818
278
12,435
W
Zhong Kui
TH1NAS
Zhong Kui
10,540
1,520
0
2,440
6,743
4,685
1,552
1,576
4,995
25,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,000
Gold Earned
24,991
74
Minions Killed
116
2
Camps Cleared
6
465,406
Distance Traveled
536,779
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,246
825
54
5
3
188,391
0
L
Chang'e
6,246
625
20
2
0
157,124
3
W
Gilgamesh
8,083
808
20
2
2
195,582
0
L
Charybdis
6,836
684
26
3
2
154,946
3
L
Gilgamesh
6,918
692
28
3
0
153,336
1
W
Zhong Kui
8,662
866
42
4
1
152,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role