Player Matchup

Medusa
Medusa
ManLikeSatan
Medusa
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 77L
1,299 Elo+
Party 2
Nox
Nox
TheCJWGamer
Nox
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 44L
1,255 Elo+
Party 2
Artio
Artio
ograda22
Artio
Level 158
God Stats
2W - 3L
1,671 SR
Queue Stats
520W - 672L
1,393 Elo+
Solo
Team Averages
Level 95
1,557 SR
1,316 Elo+

VS

Team Averages
Level 53
1,392 SR
1,286 Elo+
Baron Samedi
Baron Samedi
DonkKongRO7
Baron Samedi
Level 51
God Stats
5W - 7L
1,178 SR
Queue Stats
32W - 72L
1,126 Elo+
Party 1
Athena
Athena
GOD IRO7
Athena
Level 81
God Stats
6W - 6L
1,485 SR
Queue Stats
50W - 82L
1,258 Elo+
Party 1
Artemis
Artemis
patrick112009
Artemis
Level 26
God Stats
10W - 9L
1,512 SR
Queue Stats
107W - 125L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
6 / 12 / 2
11,506
719
18,306
25,512
9,408
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 11 / 8
10,626
664
9,632
15,787
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
ograda22
Artio
13
3 / 14 / 5
11,025
689
10,846
28,351
23,068
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DonkKongRO7
Baron Samedi
16
14 / 5 / 19
13,137
821
21,472
18,602
17,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
GOD IRO7
Athena
15
7 / 5 / 24
12,668
792
9,419
28,091
28,147
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
17
16 / 1 / 16
13,354
835
28,157
17,648
8,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
96
10
Kills
37
37
Deaths
11
15
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DonkKongRO7
Baron Samedi
14
5
19
4.7
W
Athena
GOD IRO7
Athena
7
5
24
3.8
L
Medusa
6
12
2
0.58
L
1
11
8
0.45
L
Artio
ograda22
Artio
3
14
5
0.39
W
Artemis
16
1
16
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,784
Damage
59,048
69,650
Taken
64,341
37,641
Mitigated
53,730
7,417
Healing
23,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DonkKongRO7
Baron Samedi
21,472
3,629
5,151
6,643
18,602
17,277
1,270
6,575
12,027
57,006
0
W
Athena
GOD IRO7
Athena
9,419
2,481
1,083
3,835
28,091
28,147
381
9,698
17,039
18,872
0
L
Medusa
18,306
6,242
0
2,643
25,512
9,408
0
13,377
12,135
0
46,457
L
9,632
444
765
491
15,787
5,165
0
6,869
8,918
24,487
0
L
Artio
ograda22
Artio
10,846
1,384
436
3,082
28,351
23,068
0
10,645
17,706
22,891
0
W
Artemis
28,157
13,503
652
6,023
17,648
8,306
1,441
5,215
12,433
0
60,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,157
Gold Earned
39,159
110
Minions Killed
164
0
Camps Cleared
10
662,448
Distance Traveled
753,381
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,137
821
82
5
1
219,857
1
W
Athena
12,668
792
23
1
1
270,048
2
L
Medusa
11,506
719
58
4
0
202,579
1
L
Nox
10,626
664
43
3
0
224,612
1
L
Artio
11,025
689
9
1
0
235,257
0
W
Artemis
13,354
835
59
4
8
263,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role