Player Matchup

Horus
Horus
DabCoach
Horus
Level 156
God Stats
60W - 25L
1,511 SR
Queue Stats
973W - 619L
1,674 Elo+
Party 1
Arachne
Arachne
GragDatAshe
Arachne
Level 106
God Stats
13W - 10L
1,596 SR
Queue Stats
391W - 224L
1,703 Elo+
Party 1
Olorun
Olorun
RandoMiracles
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,648 Elo+
Party 1
Team Averages
Level 93
1,536 SR
1,675 Elo+

VS

Team Averages
Level 73
1,615 SR
1,449 Elo+
Da Ji
Da Ji
FearRekimi
Da Ji
Level 10
God Stats
14W - 15L
1,484 SR
Queue Stats
14W - 16L
1,348 Elo+
Party 2
Xing Tian
Xing Tian
Gallivanteer
Xing Tian
Level 81
God Stats
3W - 2L
1,754 SR
Queue Stats
18W - 21L
1,451 Elo+
Party 2
Kukulkan
Kukulkan
TheMuiracle
Kukulkan
Level 128
God Stats
3W - 1L
1,606 SR
Queue Stats
14W - 15L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DabCoach
Horus
16
7 / 1 / 14
11,390
759
12,898
13,047
15,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
GragDatAshe
Arachne
16
12 / 5 / 10
11,722
781
14,780
17,948
10,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 3 / 14
10,754
717
8,954
7,877
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
2 / 9 / 5
8,735
582
4,774
12,890
4,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Gallivanteer
Xing Tian
13
3 / 7 / 6
10,263
684
6,269
18,322
17,538
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
TheMuiracle
Kukulkan
12
4 / 7 / 3
9,268
618
12,212
10,288
3,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
23
Kills
9
9
Deaths
23
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
DabCoach
Horus
7
1
14
14
L
Da Ji
2
9
5
0.5
L
Xing Tian
Gallivanteer
Xing Tian
3
7
6
0.86
W
Arachne
GragDatAshe
Arachne
12
5
10
3.4
W
4
3
14
3.67
L
Kukulkan
TheMuiracle
Kukulkan
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,632
Damage
23,255
38,872
Taken
41,500
28,884
Mitigated
25,828
15,793
Healing
2,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
DabCoach
Horus
12,898
4,147
1,791
4,731
13,047
15,176
217
7,077
5,970
0
32,128
L
Da Ji
4,774
541
264
807
12,890
4,957
52
4,211
8,431
0
14,655
L
Xing Tian
Gallivanteer
Xing Tian
6,269
521
135
570
18,322
17,538
0
2,687
14,799
19,095
0
W
Arachne
GragDatAshe
Arachne
14,780
10,631
0
7,840
17,948
10,243
708
7,058
10,890
0
35,500
W
8,954
4,672
685
746
7,877
3,465
1,941
4,648
3,229
35,778
3,384
L
Kukulkan
TheMuiracle
Kukulkan
12,212
520
0
575
10,288
3,333
0
1,404
8,690
40,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,866
Gold Earned
28,266
156
Minions Killed
145
8
Camps Cleared
3
827,110
Distance Traveled
726,148
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,390
759
37
2
1
283,706
0
L
Da Ji
8,735
582
18
1
1
234,566
0
L
Xing Tian
10,263
684
30
2
2
256,074
1
W
Arachne
11,722
781
52
3
3
290,157
1
W
Olorun
10,754
717
67
4
4
253,247
2
L
Kukulkan
9,268
618
97
6
0
235,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role