Player Matchup

Scylla
Scylla
ArkFatNinja
Scylla
Level 51
God Stats
1W - 1L
1,729 SR
Queue Stats
25W - 27L
1,392 Elo+
Party 1
Cabrakan
Cabrakan
Joshuanz45
Cabrakan
Level 61
God Stats
1W - 2L
1,565 SR
Queue Stats
219W - 239L
1,402 Elo+
Party 2
Loki
Loki
PooStains
Loki
Level 48
God Stats
0W - 5L
1,215 SR
Queue Stats
216W - 248L
1,421 Elo+
Party 2
King Arthur
King Arthur
Zotastar
King Arthur
Level 113
God Stats
5W - 3L
1,655 SR
Queue Stats
35W - 38L
1,390 Elo+
Party 1
Geb
Geb
priskelle
Geb
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 115L
1,415 Elo+
Party 2
Team Averages
Level 61
1,533 SR
1,404 Elo+

VS

Team Averages
Level 89
1,556 SR
1,608 Elo+
Cernunnos
Cernunnos
BeeInteractive
Cernunnos
Level 98
God Stats
2W - 0L
1,792 SR
Queue Stats
36W - 26L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DannyDaBoi
Morgan Le Fay
Level 28
God Stats
3W - 1L
1,524 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Hercules
Hercules
I Fiitzz I
Hercules
Level 86
God Stats
1W - 1L
1,392 SR
Queue Stats
58W - 57L
1,494 Elo+
Party 3
Chaac
Chaac
Protezoic
Chaac
Level 112
God Stats
6W - 1L
1,656 SR
Queue Stats
9W - 1L
1,876 Elo+
Party 3
Janus
Janus
pizzatimejohnny
Janus
Level 122
God Stats
1W - 0L
1,418 SR
Queue Stats
14W - 7L
1,662 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 3 / 1
6,514
651
4,749
6,370
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Joshuanz45
Cabrakan
10
0 / 4 / 2
5,789
579
7,572
10,051
5,654
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
13
3 / 3 / 0
7,156
716
6,000
9,286
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Zotastar
King Arthur
11
0 / 1 / 1
5,802
580
3,640
7,534
6,026
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 2
6,460
646
4,228
10,120
9,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BeeInteractive
Cernunnos
15
1 / 0 / 9
7,772
777
6,193
4,844
2,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
DannyDaBoi
Morgan Le Fay
15
5 / 1 / 4
8,328
833
6,863
5,436
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
I Fiitzz I
Hercules
13
1 / 1 / 8
7,555
756
6,170
12,770
5,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Protezoic
Chaac
14
2 / 0 / 10
8,607
861
9,768
8,664
9,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 1 / 7
8,536
854
9,019
4,566
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
3
Kills
14
14
Deaths
3
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
3
1
0.17
W
Cernunnos
BeeInteractive
Cernunnos
1
0
9
5.5
W
Morgan Le Fay
DannyDaBoi
Morgan Le Fay
5
1
4
7
W
Hercules
I Fiitzz I
Hercules
1
1
8
5
L
Cabrakan
Joshuanz45
Cabrakan
0
4
2
0.25
L
Loki
3
3
0
1
W
Chaac
Protezoic
Chaac
2
0
10
7
L
King Arthur
Zotastar
King Arthur
0
1
1
0.5
W
5
1
7
8.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,189
Damage
38,013
43,361
Taken
36,280
27,606
Mitigated
20,728
5,207
Healing
14,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,749
152
0
0
6,370
2,516
0
1,953
4,377
28,598
0
W
Cernunnos
BeeInteractive
Cernunnos
6,193
3,390
0
2,422
4,844
2,163
631
1,754
3,090
0
32,645
W
Morgan Le Fay
DannyDaBoi
Morgan Le Fay
6,863
691
52
2,311
5,436
2,068
162
3,203
2,233
23,231
0
W
Hercules
I Fiitzz I
Hercules
6,170
1,149
1,382
2,685
12,770
5,319
109
6,945
5,825
0
14,474
L
Cabrakan
Joshuanz45
Cabrakan
7,572
868
0
1,624
10,051
5,654
0
3,074
6,833
12,153
0
L
Loki
6,000
1,051
0
1,881
9,286
4,002
0
3,448
5,804
0
19,277
W
Chaac
Protezoic
Chaac
9,768
791
0
5,076
8,664
9,714
57
3,193
5,471
0
29,126
L
King Arthur
Zotastar
King Arthur
3,640
439
0
0
7,534
6,026
0
3,629
3,841
0
14,333
W
9,019
696
0
1,056
4,566
1,464
280
1,978
2,588
19,312
0
L
4,228
344
0
1,702
10,120
9,408
0
3,474
6,492
9,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,721
Gold Earned
40,798
158
Minions Killed
225
5
Camps Cleared
11
983,822
Distance Traveled
1,000,611
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,514
651
81
8
3
199,790
0
W
Cernunnos
7,772
777
66
7
5
191,788
0
W
Morgan Le Fay
8,328
833
47
5
0
201,362
3
W
Hercules
7,555
756
24
2
0
212,970
0
L
Cabrakan
5,789
579
11
1
1
182,244
0
L
Loki
7,156
716
32
3
0
205,232
0
W
Chaac
8,607
861
50
5
4
209,054
5
L
King Arthur
5,802
580
27
3
1
213,598
3
W
Janus
8,536
854
38
4
2
185,437
3
L
Geb
6,460
646
7
1
0
182,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role