Player Matchup

Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
GODxOFxCHAOS799
Nemesis
Level 146
God Stats
0W - 2L
1,316 SR
Queue Stats
62W - 55L
1,551 Elo+
Party 3
Athena
Athena
owwey
Athena
Level 89
God Stats
2W - 1L
1,664 SR
Queue Stats
32W - 33L
1,517 Elo+
Party 2
Cu Chulainn
Cu Chulainn
thugpenguin69
Cu Chulainn
Level 149
God Stats
5W - 4L
1,644 SR
Queue Stats
49W - 35L
1,635 Elo+
Solo
Team Averages
Level 138
1,525 SR
1,541 Elo+

VS

Team Averages
Level 107
1,610 SR
1,675 Elo+
Heimdallr
Heimdallr
Indelmaen
Heimdallr
Level 160
God Stats
7W - 1L
1,861 SR
Queue Stats
581W - 174L
1,845 Elo+
Party 1
Anubis
Anubis
Jumax09
Anubis
Level 134
God Stats
8W - 5L
1,699 SR
Queue Stats
87W - 75L
1,499 Elo+
Solo
Susano
Susano
OriginalBxRAD
Susano
Level 108
God Stats
1W - 1L
1,303 SR
Queue Stats
3W - 3L
1,422 Elo+
Solo
Ymir
Ymir
TYjelly70
Ymir
Level 28
God Stats
3W - 0L
1,930 SR
Queue Stats
58W - 3L
2,077 Elo+
Party 1
King Arthur
King Arthur
Trablagharar
King Arthur
Level 103
God Stats
55W - 59L
1,257 SR
Queue Stats
374W - 365L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 5 / 2
7,541
754
7,331
8,266
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
 
Scylla
12
0 / 4 / 3
6,189
619
6,951
6,176
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 3 / 3
6,813
681
3,415
7,954
2,892
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Athena
owwey
Athena
12
0 / 3 / 4
6,607
661
2,700
11,528
8,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
thugpenguin69
Cu Chulainn
12
1 / 6 / 5
6,603
660
3,784
15,714
7,411
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Indelmaen
Heimdallr
16
9 / 0 / 5
10,116
1,012
14,205
4,320
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Jumax09
Anubis
14
2 / 2 / 9
7,861
786
6,218
5,357
2,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 4 / 6
8,248
825
4,665
6,450
2,614
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
14
3 / 0 / 13
8,982
898
7,527
10,036
9,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Trablagharar
King Arthur
15
4 / 0 / 9
8,524
852
7,700
6,801
5,410
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
5
Kills
21
21
Deaths
6
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
5
2
0.8
L
Scylla
 
Scylla
0
4
3
0.38
L
1
3
3
0.83
W
Heimdallr
Indelmaen
Heimdallr
9
0
5
11.5
W
Anubis
Jumax09
Anubis
2
2
9
3.25
W
3
4
6
1.5
W
Ymir
3
0
13
9.5
W
King Arthur
Trablagharar
King Arthur
4
0
9
8.5
L
Athena
owwey
Athena
0
3
4
0.67
L
Cu Chulainn
thugpenguin69
Cu Chulainn
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,181
Damage
40,315
49,638
Taken
32,964
23,546
Mitigated
21,288
5,586
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,331
3,040
0
500
8,266
2,838
0
2,833
5,433
0
29,476
L
Scylla
 
Scylla
6,951
648
0
924
6,176
1,733
0
2,031
4,145
19,756
0
L
3,415
1,152
0
1,440
7,954
2,892
0
2,175
5,779
0
19,058
W
Heimdallr
Indelmaen
Heimdallr
14,205
7,558
0
1,598
4,320
1,815
1,545
1,846
2,298
0
46,466
W
Anubis
Jumax09
Anubis
6,218
192
0
47
5,357
2,331
348
1,562
3,672
20,837
0
W
4,665
956
0
753
6,450
2,614
1,094
1,366
5,046
0
19,286
W
Ymir
7,527
2,338
556
4,865
10,036
9,118
1
2,860
7,018
12,325
0
W
King Arthur
Trablagharar
King Arthur
7,700
415
47
516
6,801
5,410
68
2,036
4,654
2,127
26,278
L
Athena
owwey
Athena
2,700
295
1,297
1,425
11,528
8,672
0
3,812
7,716
11,362
0
L
Cu Chulainn
thugpenguin69
Cu Chulainn
3,784
391
0
0
15,714
7,411
12
4,170
11,544
0
13,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,753
Gold Earned
43,731
190
Minions Killed
248
6
Camps Cleared
11
978,549
Distance Traveled
948,240
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,541
754
60
6
0
186,274
6
L
Scylla
6,189
619
46
5
1
170,852
3
L
Nemesis
6,813
681
46
5
5
198,620
2
W
Heimdallr
10,116
1,012
108
11
3
192,279
2
W
Anubis
7,861
786
51
5
5
175,869
4
W
Susano
8,248
825
32
3
3
162,700
2
W
Ymir
8,982
898
7
1
0
198,301
1
W
King Arthur
8,524
852
50
5
0
219,091
3
L
Athena
6,607
661
14
1
0
194,294
3
L
Cu Chulainn
6,603
660
24
2
0
228,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role