Player Matchup

King Arthur
King Arthur
Lam3Mike
King Arthur
Level 67
God Stats
2W - 2L
1,453 SR
Queue Stats
161W - 198L
1,366 Elo+
Party 4
Baron Samedi
Baron Samedi
Mike Litoris569
Baron Samedi
Level 48
God Stats
3W - 4L
1,374 SR
Queue Stats
95W - 123L
1,321 Elo+
Party 1
Mercury
Mercury
Nicholsen34
Mercury
Level 125
God Stats
11W - 16L
1,498 SR
Queue Stats
312W - 320L
1,359 Elo+
Party 1
Jing Wei
Jing Wei
RacoonFox
Jing Wei
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 73L
1,342 Elo+
Party 4
Jormungandr
Jormungandr
SeaCyanDragon
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 23L
1,232 Elo+
Party 4
Team Averages
Level 61
1,465 SR
1,324 Elo+

VS

Team Averages
Level 59
1,443 SR
1,337 Elo+
Horus
Horus
LicenseToWill
Horus
Level 77
God Stats
7W - 4L
1,482 SR
Queue Stats
47W - 50L
1,379 Elo+
Party 2
Sol
Sol
Mikee801
Sol
Level 89
God Stats
3W - 2L
1,699 SR
Queue Stats
63W - 63L
1,384 Elo+
Party 2
Fenrir
Fenrir
arenpa
Fenrir
Level 44
God Stats
3W - 4L
1,471 SR
Queue Stats
105W - 148L
1,313 Elo+
Party 3
Raijin
Raijin
axmxn_szn
Raijin
Level 57
God Stats
2W - 12L
1,170 SR
Queue Stats
61W - 93L
1,269 Elo+
Party 3
Sun Wukong
Sun Wukong
zFehndi
Sun Wukong
Level 29
God Stats
4W - 6L
1,391 SR
Queue Stats
53W - 66L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lam3Mike
King Arthur
20
8 / 6 / 6
16,104
555
13,995
22,911
30,038
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Mike Litoris569
Baron Samedi
19
5 / 6 / 7
14,356
495
35,068
22,930
10,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Nicholsen34
Mercury
20
10 / 5 / 2
17,224
594
18,700
27,404
12,618
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
RacoonFox
Jing Wei
20
0 / 6 / 3
13,900
479
6,135
18,241
7,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
SeaCyanDragon
Jormungandr
16
0 / 7 / 4
11,243
388
4,898
21,694
25,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 12
13,199
455
7,236
24,520
27,846
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
11 / 2 / 7
14,422
497
27,252
22,102
8,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
arenpa
Fenrir
15
7 / 4 / 6
11,689
403
8,893
24,343
10,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
axmxn_szn
Raijin
9
2 / 5 / 2
9,233
318
2,278
9,326
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
zFehndi
Sun Wukong
14
1 / 8 / 5
10,322
356
3,396
19,449
11,274
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
58
23
Kills
26
30
Deaths
23
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Lam3Mike
King Arthur
8
6
6
1.83
L
5
4
12
2.75
W
Baron Samedi
Mike Litoris569
Baron Samedi
5
6
7
1.42
L
11
2
7
7.25
W
Mercury
Nicholsen34
Mercury
10
5
2
2.2
W
Jing Wei
RacoonFox
Jing Wei
0
6
3
0.25
W
Jormungandr
SeaCyanDragon
Jormungandr
0
7
4
0.29
L
Fenrir
arenpa
Fenrir
7
4
6
2.5
L
Raijin
axmxn_szn
Raijin
2
5
2
0.6
L
Sun Wukong
zFehndi
Sun Wukong
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,796
Damage
49,055
113,180
Taken
99,740
87,220
Mitigated
60,262
29,416
Healing
24,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Lam3Mike
King Arthur
13,995
217
0
250
22,911
30,038
936
3,171
18,288
20,749
78,291
L
7,236
3,164
4,057
9,112
24,520
27,846
130
9,506
15,014
0
23,538
W
Baron Samedi
Mike Litoris569
Baron Samedi
35,068
1,601
1,509
10,230
22,930
10,716
4,603
9,102
12,886
108,703
0
L
27,252
7,757
0
5,201
22,102
8,678
119
7,574
14,528
116,155
0
W
Mercury
Nicholsen34
Mercury
18,700
7,391
0
9,937
27,404
12,618
1,723
4,882
21,974
0
155,371
W
Jing Wei
RacoonFox
Jing Wei
6,135
3,373
0
7,091
18,241
7,886
6,546
5,211
13,030
0
105,058
W
Jormungandr
SeaCyanDragon
Jormungandr
4,898
1,584
0
399
21,694
25,962
688
7,511
14,183
35,059
0
L
Fenrir
arenpa
Fenrir
8,893
2,552
0
4,705
24,343
10,103
0
11,712
12,631
0
46,863
L
Raijin
axmxn_szn
Raijin
2,278
336
0
532
9,326
2,361
0
5,765
3,561
17,501
0
L
Sun Wukong
zFehndi
Sun Wukong
3,396
1,062
67
1,001
19,449
11,274
0
8,532
10,917
0
32,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,827
Gold Earned
58,865
675
Minions Killed
366
0
Camps Cleared
0
2,648,180
Distance Traveled
1,785,759
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,104
555
164
6
0
512,761
0
L
Horus
13,199
455
18
1
0
519,637
10
W
Baron Samedi
14,356
495
122
4
0
495,285
1
L
Sol
14,422
497
175
6
0
506,870
0
W
Mercury
17,224
594
177
6
0
627,603
2
W
Jing Wei
13,900
479
176
6
0
568,382
0
W
Jormungandr
11,243
388
36
1
0
444,149
0
L
Fenrir
11,689
403
70
2
0
338,259
0
L
Raijin
9,233
318
38
1
0
128,984
1
L
Sun Wukong
10,322
356
65
2
0
292,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role