Player Matchup

Ymir
Ymir
 
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
graph_gear_ex
Eset
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,661 Elo+
Party 1
Gilgamesh
Gilgamesh
tolusnefa
Gilgamesh
Level 143
God Stats
3W - 2L
1,551 SR
Queue Stats
172W - 152L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
zeppelim
Danzaburou
Level 124
God Stats
2W - 0L
1,697 SR
Queue Stats
77W - 47L
1,618 Elo+
Party 1
Team Averages
Level 128
1,550 SR
1,571 Elo+

VS

Team Averages
Level 149
1,558 SR
1,506 Elo+
Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DouglastheKind
Eset
Level 142
God Stats
2W - 1L
1,627 SR
Queue Stats
249W - 242L
1,518 Elo+
Solo
Medusa
Medusa
Venecil
Medusa
Level 157
God Stats
1W - 1L
1,852 SR
Queue Stats
243W - 266L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
el_empiel
Gilgamesh
Level 141
God Stats
0W - 2L
1,311 SR
Queue Stats
260W - 265L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 1 / 6
6,128
1,226
2,263
7,069
6,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
 
Fafnir
10
1 / 1 / 7
5,810
1,162
1,190
5,988
6,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 4
5,284
1,057
1,719
4,905
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
tolusnefa
Gilgamesh
11
4 / 1 / 4
6,628
1,326
4,171
10,839
5,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
zeppelim
Danzaburou
10
2 / 2 / 4
6,094
1,219
6,396
5,149
2,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 2 / 4
6,005
1,201
5,105
4,716
1,744
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
 
Hera
12
1 / 1 / 5
5,826
1,165
8,127
1,573
644
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 5
5,379
1,076
3,228
3,946
1,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Venecil
Medusa
11
3 / 3 / 3
5,927
1,185
4,899
6,652
2,319
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
el_empiel
Gilgamesh
5
0 / 0 / 0
4,332
866
0
0
0

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
8
Kills
7
7
Deaths
8
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
6
4
W
Fafnir
 
Fafnir
1
1
7
4.5
L
Izanami
 
Izanami
3
2
4
2.5
L
Hera
 
Hera
1
1
5
3.5
L
0
2
5
1.25
L
Medusa
Venecil
Medusa
3
3
3
1.5
L
Gilgamesh
el_empiel
Gilgamesh
0
0
0
0
W
0
2
4
1
W
Gilgamesh
tolusnefa
Gilgamesh
4
1
4
6
W
Danzaburou
zeppelim
Danzaburou
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,739
Damage
21,359
33,950
Taken
16,887
22,162
Mitigated
5,832
12,774
Healing
4,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,263
343
1,007
1,051
7,069
6,024
27
2,072
4,997
5,273
0
W
Fafnir
 
Fafnir
1,190
513
1,002
1,492
5,988
6,663
287
2,795
3,193
2,735
0
L
Izanami
 
Izanami
5,105
3,035
10
869
4,716
1,744
185
1,546
3,170
0
9,999
L
Hera
 
Hera
8,127
1,342
558
0
1,573
644
0
573
1,000
14,403
0
L
3,228
366
506
238
3,946
1,125
0
613
3,333
10,928
0
L
Medusa
Venecil
Medusa
4,899
2,500
381
1,511
6,652
2,319
0
2,440
4,212
0
9,107
L
Gilgamesh
el_empiel
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
1,719
56
1,799
489
4,905
1,973
143
1,721
3,184
4,473
0
W
Gilgamesh
tolusnefa
Gilgamesh
4,171
666
1,466
3,769
10,839
5,372
202
3,227
7,612
0
6,978
W
Danzaburou
zeppelim
Danzaburou
6,396
1,956
0
699
5,149
2,130
2,023
1,540
3,609
0
20,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,944
Gold Earned
27,469
51
Minions Killed
51
0
Camps Cleared
0
583,596
Distance Traveled
392,941
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,128
1,226
11
2
0
107,877
3
W
Fafnir
5,810
1,162
2
0
0
115,164
1
L
Izanami
6,005
1,201
20
4
0
79,611
0
L
Hera
5,826
1,165
15
3
0
116,939
2
L
Eset
5,379
1,076
10
2
0
102,725
2
L
Medusa
5,927
1,185
6
1
0
93,666
0
L
Gilgamesh
4,332
866
0
0
0
0
0
W
Eset
5,284
1,057
5
1
0
120,593
0
W
Gilgamesh
6,628
1,326
6
1
0
126,147
0
W
Danzaburou
6,094
1,219
27
5
0
113,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role