Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Blundar
Pele
Level 6
God Stats
2W - 4L
1,715 SR
Queue Stats
9W - 14L
1,413 Elo+
Party 1
Ullr
Ullr
KanashiiKarma
Ullr
Level 108
God Stats
3W - 2L
1,256 SR
Queue Stats
43W - 51L
1,501 Elo+
Party 1
Chaac
Chaac
SirLancelot_E3G
Chaac
Level 3
God Stats
3W - 1L
1,592 SR
Queue Stats
6W - 3L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
maoribloodbro
Baron Samedi
Level 18
God Stats
4W - 2L
1,466 SR
Queue Stats
8W - 8L
1,457 Elo+
Party 1
Team Averages
Level 57
1,506 SR
1,464 Elo+

VS

Team Averages
Level 17
1,328 SR
1,241 Elo+
Zeus
Zeus
ARK_ANGEL-93
Zeus
Level 8
God Stats
20W - 32L
1,365 SR
Queue Stats
40W - 63L
1,327 Elo+
Solo
Vamana
Vamana
Lati_Lemo
Vamana
Level 8
God Stats
0W - 1L
1,161 SR
Queue Stats
3W - 7L
1,279 Elo+
Solo
Eset
Eset
MizSmith711
Eset
Level 28
God Stats
26W - 48L
1,337 SR
Queue Stats
102W - 259L
1,217 Elo+
Party 2
Hercules
Hercules
chaoticlus
Hercules
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 93L
1,191 Elo+
Solo
Awilix
Awilix
kiki115
Awilix
Level 27
God Stats
37W - 89L
1,276 SR
Queue Stats
82W - 234L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
11 / 0 / 25
12,269
1,115
21,417
9,128
9,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pele
Blundar
Pele
18
7 / 1 / 18
10,964
997
12,509
9,233
3,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
12 / 0 / 20
11,929
1,084
21,036
6,104
2,773
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 0 / 25
10,977
998
11,095
11,905
6,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
maoribloodbro
Baron Samedi
19
8 / 0 / 23
12,751
1,159
17,257
4,412
2,391
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

342

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
9,350
850
5,898
10,517
3,064
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
Lati_Lemo
Vamana
15
0 / 10 / 1
9,392
854
1,632
17,755
10,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 9 / 1
9,033
821
1,743
14,819
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
chaoticlus
Hercules
15
0 / 16 / 0
9,316
847
15,430
36,329
38,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
kiki115
Awilix
15
0 / 3 / 0
9,164
833
4,465
16,491
5,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
3
41
Kills
1
1
Deaths
41
111
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
11
0
25
23.5
L
1
3
0
0.33
W
Pele
Blundar
Pele
7
1
18
16
W
12
0
20
22
L
Vamana
Lati_Lemo
Vamana
0
10
1
0.05
L
0
9
1
0.06
W
3
0
25
15.5
L
Hercules
chaoticlus
Hercules
0
16
0
0
L
Awilix
kiki115
Awilix
0
3
0
0
W
Baron Samedi
maoribloodbro
Baron Samedi
8
0
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,314
Damage
29,168
40,782
Taken
95,911
24,481
Mitigated
61,254
14,282
Healing
9,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
21,417
6,909
0
661
9,128
9,057
0
3,190
5,716
31,440
0
L
5,898
2,935
0
418
10,517
3,064
0
4,985
5,532
19,487
0
W
Pele
Blundar
Pele
12,509
4,082
0
302
9,233
3,299
0
1,055
6,994
0
29,888
W
21,036
12,222
0
227
6,104
2,773
0
948
4,917
0
41,439
L
Vamana
Lati_Lemo
Vamana
1,632
1,632
635
1,098
17,755
10,615
0
7,239
10,516
0
6,649
L
1,743
960
207
416
14,819
4,181
0
6,964
7,855
8,339
0
W
11,095
3,932
0
4,849
11,905
6,961
0
1,916
9,671
0
19,585
L
Hercules
chaoticlus
Hercules
15,430
5,195
0
6,815
36,329
38,116
0
12,609
23,720
0
35,992
L
Awilix
kiki115
Awilix
4,465
2,801
0
0
16,491
5,278
0
6,877
9,614
0
29,773
W
Baron Samedi
maoribloodbro
Baron Samedi
17,257
3,015
5,798
2,445
4,412
2,391
0
532
3,617
42,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,890
Gold Earned
46,255
202
Minions Killed
142
8
Camps Cleared
3
1,098,814
Distance Traveled
892,407
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,269
1,115
21
2
1
214,642
0
L
Zeus
9,350
850
30
3
0
151,304
0
W
Pele
10,964
997
48
4
3
237,963
2
W
Ullr
11,929
1,084
58
5
1
231,441
3
L
Vamana
9,392
854
10
1
0
169,160
0
L
Eset
9,033
821
11
1
1
183,181
2
W
Chaac
10,977
998
22
2
2
222,300
1
L
Hercules
9,316
847
44
4
1
164,376
1
L
Awilix
9,164
833
47
4
1
224,386
0
W
Baron Samedi
12,751
1,159
53
5
1
192,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role