Player Matchup

Ganesha
Ganesha
DarkSanta512
Ganesha
Level 124
God Stats
38W - 13L
1,661 SR
Queue Stats
64W - 33L
1,679 Elo+
Party 1
Neith
Neith
Freedeltoro1
Neith
Level 14
God Stats
4W - 19L
1,317 SR
Queue Stats
4W - 19L
1,199 Elo+
Solo
Janus
Janus
Wazowskiee
Janus
Level 23
God Stats
2W - 1L
1,874 SR
Queue Stats
32W - 10L
1,653 Elo+
Party 1
Team Averages
Level 54
1,617 SR
1,510 Elo+

VS

Team Averages
Level 90
1,544 SR
1,448 Elo+
Geb
Geb
Arylesa
Geb
Level 17
God Stats
11W - 5L
1,622 SR
Queue Stats
13W - 10L
1,496 Elo+
Party 2
Skadi
Skadi
Snoopp Beerus
Skadi
Level 124
God Stats
11W - 15L
1,390 SR
Queue Stats
67W - 105L
1,364 Elo+
Party 2
Anubis
Anubis
THEREDRAIDER874
Anubis
Level 130
God Stats
85W - 61L
1,620 SR
Queue Stats
679W - 694L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DarkSanta512
Ganesha
13
0 / 3 / 4
10,244
603
7,481
14,781
13,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 7 / 2
8,627
507
4,112
10,052
2,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
15
4 / 2 / 0
10,483
617
14,962
7,991
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
1 / 0 / 11
10,345
609
3,599
8,358
8,421
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
10 / 2 / 2
12,025
707
16,192
10,498
3,921
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 2 / 5
9,719
572
9,462
13,666
6,002
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
12
12
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Geb
1
0
11
6.5
L
Ganesha
DarkSanta512
Ganesha
0
3
4
0.67
L
0
7
2
0.14
W
10
2
2
5.5
W
1
2
5
1.75
L
Janus
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,555
Damage
29,253
32,824
Taken
32,522
18,463
Mitigated
18,344
4,659
Healing
5,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
3,599
306
0
99
8,358
8,421
154
5,606
2,479
12,922
0
L
Ganesha
DarkSanta512
Ganesha
7,481
332
0
3,160
14,781
13,000
0
6,584
8,197
23,105
0
L
4,112
2,020
0
0
10,052
2,816
44
4,582
5,470
0
12,401
W
16,192
6,888
0
586
10,498
3,921
1,397
6,515
3,696
0
57,011
W
9,462
178
0
5,104
13,666
6,002
114
9,613
3,625
32,938
0
L
Janus
14,962
366
0
1,499
7,991
2,647
0
2,582
5,409
59,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,354
Gold Earned
32,089
183
Minions Killed
171
5
Camps Cleared
7
879,811
Distance Traveled
889,826
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,345
609
27
2
0
305,621
0
L
Ganesha
10,244
603
8
0
0
288,069
4
L
Neith
8,627
507
22
1
0
257,178
0
W
Skadi
12,025
707
100
6
3
286,882
9
W
Anubis
9,719
572
44
3
4
297,323
3
L
Janus
10,483
617
153
9
5
334,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role