Player Matchup

Heimdallr
Heimdallr
Fajamba
Heimdallr
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 90L
1,450 Elo+
Party 1
Geb
Geb
Viskmannen89
Geb
Level 36
God Stats
32W - 24L
1,663 SR
Queue Stats
153W - 161L
1,469 Elo+
Solo
Hades
Hades
WaTMaN7
Hades
Level 46
God Stats
2W - 2L
1,542 SR
Queue Stats
178W - 192L
1,413 Elo+
Solo
Set
Set
mihunikus
Set
Level 60
God Stats
10W - 8L
1,531 SR
Queue Stats
135W - 154L
1,414 Elo+
Solo
Kukulkan
Kukulkan
Изериль
Kukulkan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 123L
1,432 Elo+
Party 1
Team Averages
Level 44
1,547 SR
1,436 Elo+

VS

Team Averages
Level 67
1,423 SR
1,454 Elo+
Ah Puch
Ah Puch
BlvckSkunk
Ah Puch
Level 40
God Stats
29W - 50L
1,410 SR
Queue Stats
103W - 134L
1,413 Elo+
Solo
Nike
Nike
CryIfYouDie
Nike
Level 48
God Stats
2W - 1L
1,549 SR
Queue Stats
110W - 105L
1,530 Elo+
Solo
Artemis
Artemis
Icias
Artemis
Level 49
God Stats
1W - 0L
1,313 SR
Queue Stats
15W - 20L
1,436 Elo+
Solo
Artio
Artio
Snakovitch
Artio
Level 147
God Stats
5W - 3L
1,331 SR
Queue Stats
552W - 522L
1,429 Elo+
Solo
Da Ji
Da Ji
maksimus546game
Da Ji
Level 49
God Stats
25W - 24L
1,512 SR
Queue Stats
113W - 103L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fajamba
Heimdallr
9
0 / 2 / 0
5,029
457
4,885
4,839
1,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
5,329
484
2,399
7,265
2,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
WaTMaN7
Hades
8
1 / 6 / 3
5,464
497
3,499
10,886
3,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 4 / 1
6,441
586
5,049
7,632
2,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
10
0 / 2 / 2
5,724
520
4,142
4,840
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlvckSkunk
Ah Puch
11
1 / 1 / 3
6,327
575
4,279
5,756
2,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 2 / 5
7,227
657
7,312
7,321
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Icias
Artemis
11
2 / 0 / 1
6,251
568
5,274
6,340
2,003
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
9
1 / 1 / 4
6,002
546
2,551
11,249
9,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
7 / 2 / 3
7,042
640
4,544
5,865
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
15
15
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BlvckSkunk
Ah Puch
1
1
3
2.5
W
4
2
5
3.25
L
Heimdallr
Fajamba
Heimdallr
0
2
0
0
W
Artemis
Icias
Artemis
2
0
1
2.5
W
Artio
1
1
4
3
L
0
1
0
0
L
Hades
WaTMaN7
Hades
1
6
3
0.42
W
7
2
3
4.25
L
3
4
1
0.88
L
Kukulkan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,974
Damage
23,960
35,462
Taken
36,531
12,022
Mitigated
19,246
10,852
Healing
12,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BlvckSkunk
Ah Puch
4,279
0
222
3,331
5,756
2,196
64
3,433
2,323
35,896
0
W
7,312
1,861
0
652
7,321
3,312
191
2,968
4,353
0
37,020
L
Heimdallr
Fajamba
Heimdallr
4,885
2,586
0
1,355
4,839
1,217
0
781
3,942
0
32,686
W
Artemis
Icias
Artemis
5,274
2,918
0
2,836
6,340
2,003
128
1,202
5,138
0
38,101
W
Artio
2,551
218
1,548
3,064
11,249
9,063
0
1,923
9,326
18,648
0
L
2,399
338
0
3,259
7,265
2,988
0
1,041
6,224
11,442
0
L
Hades
WaTMaN7
Hades
3,499
792
137
3,190
10,886
3,413
0
874
10,012
15,637
0
W
4,544
1,390
0
1,020
5,865
2,672
1,287
514
5,351
0
28,823
L
5,049
2,546
0
1,415
7,632
2,947
0
1,482
6,150
0
37,088
L
Kukulkan
4,142
85
0
1,496
4,840
1,457
0
2,536
2,304
30,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,987
Gold Earned
32,849
269
Minions Killed
340
0
Camps Cleared
0
1,033,657
Distance Traveled
1,092,725
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,327
575
68
6
0
214,102
3
W
Nike
7,227
657
92
8
0
220,253
2
L
Heimdallr
5,029
457
59
5
0
202,859
1
W
Artemis
6,251
568
83
8
0
214,979
2
W
Artio
6,002
546
37
3
0
231,695
1
L
Geb
5,329
484
12
1
0
221,768
4
L
Hades
5,464
497
35
3
0
192,159
2
W
Da Ji
7,042
640
60
5
0
211,696
3
L
Set
6,441
586
74
7
0
217,986
3
L
Kukulkan
5,724
520
89
8
0
198,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role