Player Matchup

Loki
Loki
 
Loki
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
GorillaGripBussy
Sol
Level 128
God Stats
5W - 8L
1,502 SR
Queue Stats
232W - 168L
1,775 Elo+
Party 3
Ymir
Ymir
Hawkems
Ymir
Level 17
God Stats
18W - 4L
1,796 SR
Queue Stats
35W - 22L
1,591 Elo+
Party 1
Thanatos
Thanatos
PedroThePapa
Thanatos
Level 17
God Stats
3W - 0L
1,927 SR
Queue Stats
21W - 9L
1,773 Elo+
Party 3
Nu Wa
Nu Wa
cloudJukez
Nu Wa
Level 29
God Stats
51W - 46L
1,571 SR
Queue Stats
134W - 100L
1,557 Elo+
Party 1
Team Averages
Level 51
1,659 SR
1,639 Elo+

VS

Team Averages
Level 107
1,595 SR
1,642 Elo+
Merlin
Merlin
Colemanstoned
Merlin
Level 134
God Stats
12W - 10L
1,724 SR
Queue Stats
712W - 628L
1,658 Elo+
Party 2
Terra
Terra
Go0bey
Terra
Level 152
God Stats
0W - 1L
1,360 SR
Queue Stats
295W - 227L
1,719 Elo+
Party 2
Bellona
Bellona
GuiltyBluue
Bellona
Level 11
God Stats
12W - 5L
1,751 SR
Queue Stats
87W - 18L
1,774 Elo+
Party 2
Heimdallr
Heimdallr
JtAlpacalypse
Heimdallr
Level 160
God Stats
12W - 16L
1,557 SR
Queue Stats
622W - 540L
1,589 Elo+
Party 2
Geb
Geb
Motherfragerzz
Geb
Level 78
God Stats
28W - 26L
1,584 SR
Queue Stats
631W - 624L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 2 / 4
9,719
572
9,481
11,173
4,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 1 / 1
9,009
530
7,357
9,024
4,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Hawkems
Ymir
14
1 / 0 / 5
8,932
525
5,423
13,080
12,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
PedroThePapa
Thanatos
19
2 / 0 / 0
10,928
643
5,607
8,617
4,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
16
5 / 3 / 5
10,153
597
11,547
8,837
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 0
8,725
513
8,719
10,913
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Go0bey
Terra
15
1 / 3 / 3
8,892
523
7,260
12,824
5,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
GuiltyBluue
Bellona
13
0 / 2 / 0
7,440
438
4,556
12,058
9,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
JtAlpacalypse
Heimdallr
12
0 / 0 / 1
6,953
409
6,984
5,971
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 0
7,035
414
3,590
10,194
6,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
6
6
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
2
4
3.5
L
4
7
0
0.57
L
Terra
Go0bey
Terra
1
3
3
0.83
W
1
1
1
1.5
L
Bellona
GuiltyBluue
Bellona
0
2
0
0
W
Ymir
Hawkems
Ymir
1
0
5
3.5
L
Heimdallr
JtAlpacalypse
Heimdallr
0
0
1
0.5
L
1
2
0
0.5
W
Thanatos
PedroThePapa
Thanatos
2
0
0
2
W
Nu Wa
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,415
Damage
31,109
50,731
Taken
51,960
28,211
Mitigated
26,248
32,795
Healing
14,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,481
2,774
0
4,082
11,173
4,269
0
4,972
6,033
0
59,922
L
8,719
247
0
1,497
10,913
3,223
0
4,007
6,906
59,354
0
L
Terra
Go0bey
Terra
7,260
1,268
419
4,741
12,824
5,222
0
6,395
6,429
62,062
0
W
7,357
2,907
0
5,996
9,024
4,000
570
1,743
7,281
75,664
0
L
Bellona
GuiltyBluue
Bellona
4,556
418
0
2,131
12,058
9,702
0
2,888
9,170
1,733
35,428
W
Ymir
Hawkems
Ymir
5,423
1,215
44
5,424
13,080
12,609
381
5,335
7,615
36,364
0
L
Heimdallr
JtAlpacalypse
Heimdallr
6,984
2,283
0
2,375
5,971
1,767
0
4,829
1,142
0
40,756
L
3,590
357
0
3,728
10,194
6,334
0
6,208
3,986
19,427
0
W
Thanatos
PedroThePapa
Thanatos
5,607
998
0
15,451
8,617
4,449
1,529
625
7,263
0
82,185
W
Nu Wa
11,547
1,813
91
1,707
8,837
2,884
1,469
6,930
1,581
67,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,741
Gold Earned
39,045
564
Minions Killed
439
0
Camps Cleared
0
1,744,981
Distance Traveled
1,591,899
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,719
572
95
6
0
377,366
6
L
Merlin
8,725
513
108
6
0
307,802
7
L
Terra
8,892
523
130
8
0
354,906
1
W
Sol
9,009
530
137
8
0
343,332
7
L
Bellona
7,440
438
84
5
0
325,665
0
W
Ymir
8,932
525
56
3
0
350,542
1
L
Heimdallr
6,953
409
98
6
0
314,284
2
L
Geb
7,035
414
19
1
0
289,242
6
W
Thanatos
10,928
643
160
9
0
354,402
3
W
Nu Wa
10,153
597
116
7
0
319,339
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role