Player Matchup

Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
I play exboks
Fenrir
Level 143
God Stats
3W - 1L
1,606 SR
Queue Stats
212W - 191L
1,528 Elo+
Party 1
Ah Puch
Ah Puch
th3allMeaty
Ah Puch
Level 108
God Stats
5W - 1L
2,072 SR
Queue Stats
76W - 63L
1,584 Elo+
Party 1
Team Averages
Level 137
1,726 SR
1,537 Elo+

VS

Team Averages
Level 116
1,607 SR
1,625 Elo+
Charybdis
Charybdis
Grim_Icer
Charybdis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,624 Elo+
Solo
Merlin
Merlin
Pepitedepoulette
Merlin
Level 104
God Stats
1W - 2L
1,575 SR
Queue Stats
163W - 121L
1,628 Elo+
Solo
Cerberus
Cerberus
jarutjal
Cerberus
Level 148
God Stats
19W - 10L
1,746 SR
Queue Stats
499W - 423L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
7 / 0 / 6
9,980
832
11,296
15,225
6,560
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
6 / 1 / 4
9,102
759
7,192
13,064
8,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
th3allMeaty
Ah Puch
13
2 / 1 / 8
8,519
710
11,634
7,801
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Grim_Icer
Charybdis
10
1 / 6 / 1
7,644
637
5,005
9,899
3,135
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 4 / 1
7,381
615
7,610
8,189
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
jarutjal
Cerberus
10
0 / 5 / 1
7,437
620
7,546
16,648
11,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
15
Kills
2
2
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
7
0
6
10
L
Charybdis
Grim_Icer
Charybdis
1
6
1
0.25
W
6
1
4
8
L
1
4
1
0.38
L
Cerberus
jarutjal
Cerberus
0
5
1
0.1
W
Ah Puch
th3allMeaty
Ah Puch
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,122
Damage
20,161
36,090
Taken
34,736
17,533
Mitigated
16,727
16,898
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
11,296
5,613
0
9,902
15,225
6,560
493
4,662
10,563
0
41,802
L
Charybdis
Grim_Icer
Charybdis
5,005
2,797
0
1,529
9,899
3,135
0
3,319
6,443
0
14,543
W
7,192
2,484
0
2,889
13,064
8,427
1,192
6,694
6,370
0
18,190
L
7,610
0
0
1,508
8,189
2,537
0
2,403
5,740
29,369
0
L
Cerberus
jarutjal
Cerberus
7,546
441
0
4,722
16,648
11,055
0
6,068
10,070
14,230
0
W
Ah Puch
th3allMeaty
Ah Puch
11,634
904
0
4,107
7,801
2,546
862
4,714
3,087
40,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,601
Gold Earned
22,462
150
Minions Killed
127
9
Camps Cleared
3
713,077
Distance Traveled
599,784
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,980
832
42
4
6
269,586
3
L
Charybdis
7,644
637
39
3
1
201,213
1
W
Fenrir
9,102
759
30
3
2
233,400
3
L
Merlin
7,381
615
67
6
1
211,325
4
L
Cerberus
7,437
620
21
2
1
187,246
2
W
Ah Puch
8,519
710
78
7
1
210,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role