Player Matchup

Loki
Loki
 
Loki
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Lkane1992
Horus
Level 127
God Stats
15W - 16L
1,488 SR
Queue Stats
330W - 357L
1,351 Elo+
Party 1
Nu Wa
Nu Wa
NicolasGamer088
Nu Wa
Level 85
God Stats
37W - 36L
1,517 SR
Queue Stats
160W - 182L
1,401 Elo+
Solo
Cu Chulainn
Cu Chulainn
mauparody666
Cu Chulainn
Level 89
God Stats
32W - 31L
1,508 SR
Queue Stats
418W - 462L
1,462 Elo+
Solo
Izanami
Izanami
xTrojanRabbit
Izanami
Level 148
God Stats
7W - 6L
1,390 SR
Queue Stats
251W - 251L
1,376 Elo+
Party 1
Team Averages
Level 103
1,481 SR
1,418 Elo+

VS

Team Averages
Level 83
1,569 SR
1,388 Elo+
Ares
Ares
DimplyRaindrop
Ares
Level 95
God Stats
9W - 19L
1,328 SR
Queue Stats
659W - 759L
1,434 Elo+
Party 2
Ra
Ra
Dimplyraindrop
Ra
Level 86
God Stats
12W - 14L
1,618 SR
Queue Stats
551W - 646L
1,392 Elo+
Party 2
Serqet
Serqet
HannaFromTheClub
Serqet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 43L
1,403 Elo+
Solo
Chernobog
Chernobog
ItBurnsWhenIP12
Chernobog
Level 115
God Stats
7W - 2L
1,794 SR
Queue Stats
189W - 200L
1,392 Elo+
Solo
Loki
Loki
SnX-Jager
Loki
Level 53
God Stats
2W - 2L
1,605 SR
Queue Stats
76W - 84L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
8 / 4 / 4
10,618
531
7,320
14,080
5,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Lkane1992
Horus
15
1 / 3 / 19
9,676
484
7,814
21,191
20,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
8 / 3 / 10
10,087
504
17,937
7,237
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
mauparody666
Cu Chulainn
16
7 / 1 / 12
10,560
528
14,480
24,022
21,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
17
6 / 5 / 7
10,628
531
10,848
13,273
4,957
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 9
8,816
441
9,651
21,791
18,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
4 / 3 / 8
9,887
494
16,810
13,101
4,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
5 / 9 / 6
9,902
495
10,903
16,985
7,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
ItBurnsWhenIP12
Chernobog
14
2 / 6 / 6
8,864
443
8,287
13,783
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
13
3 / 7 / 4
9,127
456
7,192
12,699
8,195
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
48
30
Kills
15
16
Deaths
30
52
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
4
4
2.5
L
1
5
9
1.1
L
4
3
8
2.67
L
5
9
6
0.89
L
Chernobog
ItBurnsWhenIP12
Chernobog
2
6
6
0.83
W
Horus
Lkane1992
Horus
1
3
19
3.5
W
8
3
10
4.33
L
Loki
3
7
4
0.71
W
Cu Chulainn
mauparody666
Cu Chulainn
7
1
12
13
W
Izanami
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,399
Damage
52,843
79,803
Taken
78,359
54,650
Mitigated
44,242
31,918
Healing
17,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,320
2,069
0
5,326
14,080
5,110
473
5,749
8,068
0
71,282
L
9,651
481
0
4,678
21,791
18,506
192
3,539
17,651
35,806
0
L
16,810
1,366
2,047
4,273
13,101
4,730
56
4,557
7,865
65,642
0
L
10,903
3,941
0
3,880
16,985
7,562
0
3,976
12,476
0
59,334
L
Chernobog
ItBurnsWhenIP12
Chernobog
8,287
4,587
0
2,829
13,783
5,249
0
3,863
9,610
0
52,950
W
Horus
Lkane1992
Horus
7,814
2,519
2,237
8,552
21,191
20,842
294
7,933
12,200
0
32,388
W
17,937
1,739
818
946
7,237
2,539
2,138
1,560
5,221
58,020
0
L
Loki
7,192
1,349
0
0
12,699
8,195
0
3,466
8,338
0
33,912
W
Cu Chulainn
mauparody666
Cu Chulainn
14,480
587
0
10,204
24,022
21,202
150
7,522
15,889
8,426
47,243
W
Izanami
10,848
7,272
0
3,835
13,273
4,957
360
2,690
9,979
0
77,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,569
Gold Earned
46,596
450
Minions Killed
385
0
Camps Cleared
0
1,880,045
Distance Traveled
1,861,294
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,618
531
118
6
0
416,123
11
L
Ares
8,816
441
45
2
0
348,073
4
L
Ra
9,887
494
107
5
0
406,402
4
L
Serqet
9,902
495
87
4
0
395,459
3
L
Chernobog
8,864
443
82
4
0
347,099
2
W
Horus
9,676
484
40
2
0
397,828
4
W
Nu Wa
10,087
504
78
4
0
343,367
2
L
Loki
9,127
456
64
3
0
364,261
0
W
Cu Chulainn
10,560
528
83
4
0
393,810
2
W
Izanami
10,628
531
131
7
0
328,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role