Player Matchup

Sol
Sol
BRHJ
Sol
Level 58
God Stats
16W - 23L
1,437 SR
Queue Stats
213W - 262L
1,366 Elo+
Party 1
Olorun
Olorun
CantName
Olorun
Level 24
God Stats
10W - 10L
1,488 SR
Queue Stats
66W - 72L
1,405 Elo+
Party 1
Yemoja
Yemoja
Fugle
Yemoja
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,760 Elo+
Party 3
Bellona
Bellona
JiGGy0420
Bellona
Level 42
God Stats
74W - 69L
1,466 SR
Queue Stats
173W - 175L
1,400 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Naru1996
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,339 Elo+
Party 3
Team Averages
Level 38
1,478 SR
1,454 Elo+

VS

Team Averages
Level 47
1,430 SR
1,381 Elo+
Ymir
Ymir
Perambulater
Ymir
Level 60
God Stats
4W - 3L
1,499 SR
Queue Stats
188W - 244L
1,351 Elo+
Party 2
Hera
Hera
PickledSyren
Hera
Level 60
God Stats
12W - 29L
1,297 SR
Queue Stats
167W - 215L
1,363 Elo+
Party 2
King Arthur
King Arthur
STOMPY8
King Arthur
Level 24
God Stats
29W - 40L
1,398 SR
Queue Stats
54W - 90L
1,322 Elo+
Party 2
Izanami
Izanami
YungPotroastIV
Izanami
Level 45
God Stats
2W - 0L
1,516 SR
Queue Stats
252W - 295L
1,391 Elo+
Party 2
Nemesis
Nemesis
kwolf37
Nemesis
Level 47
God Stats
7W - 10L
1,442 SR
Queue Stats
252W - 264L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BRHJ
Sol
16
6 / 6 / 4
11,106
1,010
15,626
18,660
7,921
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
CantName
Olorun
16
0 / 11 / 8
9,514
865
14,004
21,210
9,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Fugle
Yemoja
16
0 / 1 / 7
9,617
874
8,577
10,660
10,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
JiGGy0420
Bellona
16
3 / 2 / 5
10,281
935
8,004
17,401
17,085
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
Naru1996
Cu Chulainn
16
1 / 7 / 8
9,892
899
11,325
26,529
22,891
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

107

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 19
11,804
1,073
12,105
21,308
29,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 0 / 16
11,482
1,044
24,029
5,005
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
STOMPY8
King Arthur
17
3 / 3 / 9
9,813
892
13,793
14,911
13,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 1 / 15
11,409
1,037
22,524
11,992
6,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
kwolf37
Nemesis
18
12 / 3 / 8
12,506
1,137
16,881
10,585
6,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
94
10
Kills
27
27
Deaths
10
32
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Sol
BRHJ
Sol
6
6
4
1.33
L
Olorun
CantName
Olorun
0
11
8
0.36
L
Yemoja
Fugle
Yemoja
0
1
7
3.5
L
Bellona
JiGGy0420
Bellona
3
2
5
2.75
L
Cu Chulainn
Naru1996
Cu Chulainn
1
7
8
0.71
W
2
3
19
3.83
W
5
0
16
13
W
King Arthur
STOMPY8
King Arthur
3
3
9
2.5
W
5
1
15
12.5
W
Nemesis
kwolf37
Nemesis
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,536
Damage
89,332
94,460
Taken
63,801
67,884
Mitigated
58,827
11,100
Healing
13,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
BRHJ
Sol
15,626
5,571
0
4,095
18,660
7,921
0
8,891
9,679
47,227
0
L
Olorun
CantName
Olorun
14,004
8,327
702
2,973
21,210
9,324
0
8,335
12,657
23,440
0
L
Yemoja
Fugle
Yemoja
8,577
2,162
2,799
440
10,660
10,663
0
2,960
7,594
30,695
0
L
Bellona
JiGGy0420
Bellona
8,004
1,644
0
91
17,401
17,085
0
6,078
11,018
6,069
19,563
L
Cu Chulainn
Naru1996
Cu Chulainn
11,325
1,909
0
0
26,529
22,891
0
8,695
17,378
8,394
22,408
W
12,105
1,082
135
2,203
21,308
29,644
0
14,411
6,897
22,195
0
W
24,029
5,737
163
902
5,005
2,840
0
2,368
2,637
45,401
0
W
King Arthur
STOMPY8
King Arthur
13,793
1,681
216
2,559
14,911
13,453
0
9,877
5,034
0
21,237
W
22,524
16,161
0
5,851
11,992
6,442
0
8,589
3,403
0
45,081
W
Nemesis
kwolf37
Nemesis
16,881
5,897
0
1,472
10,585
6,448
0
6,905
3,680
0
35,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,410
Gold Earned
57,014
187
Minions Killed
198
7
Camps Cleared
7
941,315
Distance Traveled
1,083,946
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,106
1,010
57
5
1
173,536
0
L
Olorun
9,514
865
22
2
1
158,954
0
L
Yemoja
9,617
874
32
3
1
188,252
0
L
Bellona
10,281
935
38
3
2
209,090
0
L
Cu Chulainn
9,892
899
38
3
2
211,483
0
W
Ymir
11,804
1,073
26
2
0
198,766
7
W
Hera
11,482
1,044
56
5
1
222,825
0
W
King Arthur
9,813
892
11
1
0
219,742
1
W
Izanami
11,409
1,037
66
6
1
208,560
1
W
Nemesis
12,506
1,137
39
4
5
234,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role