Player Matchup

Achilles
Achilles
 
Achilles
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DeferentTrack63
Hel
Level 70
God Stats
0W - 1L
1,294 SR
Queue Stats
223W - 267L
1,416 Elo+
Solo
Ares
Ares
LtPuggyOwl16
Ares
Level 94
God Stats
2W - 3L
1,506 SR
Queue Stats
304W - 311L
1,375 Elo+
Solo
Bakasura
Bakasura
SkinnierVenom08
Bakasura
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,517 Elo+
Solo
Team Averages
Level 108
1,460 SR
1,462 Elo+

VS

Team Averages
Level 120
1,570 SR
1,449 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DJ FDB
Cerberus
Level 113
God Stats
8W - 8L
1,532 SR
Queue Stats
198W - 212L
1,420 Elo+
Solo
Rama
Rama
MmMmhMmM_aWkWaRd
Rama
Level 122
God Stats
4W - 1L
1,702 SR
Queue Stats
209W - 200L
1,566 Elo+
Solo
Cliodhna
Cliodhna
ctc03
Cliodhna
Level 135
God Stats
3W - 1L
1,656 SR
Queue Stats
18W - 16L
1,386 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
danielkyj
Morgan Le Fay
Level 86
God Stats
19W - 12L
1,459 SR
Queue Stats
226W - 262L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
0 / 3 / 0
4,786
479
1,953
5,677
2,848
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
 
Neith
7
0 / 4 / 1
4,649
465
3,769
7,002
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
4,271
427
861
4,152
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 4 / 0
4,741
474
2,180
6,562
4,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
8
0 / 1 / 0
4,855
486
2,097
6,180
2,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
2 / 0 / 5
5,626
563
3,147
3,933
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
DJ FDB
Cerberus
11
2 / 0 / 1
6,099
610
4,187
4,771
2,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 0 / 3
6,290
629
5,985
5,850
1,505
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
ctc03
Cliodhna
11
7 / 1 / 0
6,295
630
3,335
6,490
2,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
danielkyj
Morgan Le Fay
11
0 / 0 / 3
6,033
603
2,566
3,168
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
16
16
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
0
0
L
Neith
 
Neith
0
4
1
0.13
W
Aphrodite
 
Aphrodite
2
0
5
4.5
W
Cerberus
DJ FDB
Cerberus
2
0
1
2.5
L
0
4
0
0
L
1
4
0
0.25
W
5
0
3
6.5
L
Bakasura
0
1
0
0
W
Cliodhna
ctc03
Cliodhna
7
1
0
7
W
Morgan Le Fay
danielkyj
Morgan Le Fay
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,860
Damage
19,220
29,573
Taken
24,212
11,868
Mitigated
8,367
7,830
Healing
12,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,953
497
0
614
5,677
2,848
0
2,748
2,929
0
18,490
L
Neith
 
Neith
3,769
1,592
268
2,561
7,002
1,726
0
1,565
5,437
0
22,999
W
Aphrodite
 
Aphrodite
3,147
345
2,467
1,848
3,933
1,016
0
652
3,281
17,037
0
W
Cerberus
DJ FDB
Cerberus
4,187
289
0
2,758
4,771
2,492
720
0
4,731
29,763
0
L
861
0
0
811
4,152
1,122
0
1,810
2,342
15,082
0
L
2,180
251
235
909
6,562
4,153
0
1,582
4,980
13,930
0
W
5,985
4,936
0
2,376
5,850
1,505
144
1,115
4,685
0
31,377
L
Bakasura
2,097
1,254
42
2,390
6,180
2,019
0
2,195
3,985
0
21,955
W
Cliodhna
ctc03
Cliodhna
3,335
268
40
2,618
6,490
2,427
0
439
6,003
0
32,953
W
Morgan Le Fay
danielkyj
Morgan Le Fay
2,566
245
0
777
3,168
927
340
665
2,276
35,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,302
Gold Earned
30,343
203
Minions Killed
317
0
Camps Cleared
0
911,578
Distance Traveled
944,953
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,786
479
43
4
0
159,846
3
L
Neith
4,649
465
47
5
0
159,661
3
W
Aphrodite
5,626
563
36
4
0
184,377
5
W
Cerberus
6,099
610
77
8
0
169,139
2
L
Hel
4,271
427
26
3
0
170,620
3
L
Ares
4,741
474
26
3
0
179,352
1
W
Rama
6,290
629
67
7
0
175,029
0
L
Bakasura
4,855
486
61
6
0
242,099
1
W
Cliodhna
6,295
630
64
6
0
219,468
3
W
Morgan Le Fay
6,033
603
73
7
0
196,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role