Player Matchup

Hera
Hera
Blackfistnfro
Hera
Level 120
God Stats
6W - 2L
1,840 SR
Queue Stats
647W - 654L
1,531 Elo+
Solo
Odin
Odin
ItsboujeeJUJU
Odin
Level 107
God Stats
1W - 2L
1,540 SR
Queue Stats
111W - 104L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mr_Glassman_
Morgan Le Fay
Level 107
God Stats
1W - 0L
1,605 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
SaltnFeffah
Osiris
Level 72
God Stats
6W - 3L
1,562 SR
Queue Stats
530W - 573L
1,451 Elo+
Solo
Bellona
Bellona
The_Wacky_Worm
Bellona
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,547 Elo+
Party 1
Team Averages
Level 107
1,610 SR
1,510 Elo+

VS

Team Averages
Level 130
1,418 SR
1,480 Elo+
Heimdallr
Heimdallr
DrasticJl
Heimdallr
Level 147
God Stats
1W - 4L
1,232 SR
Queue Stats
319W - 350L
1,509 Elo+
Solo
Discordia
Discordia
Jedussa
Discordia
Level 126
God Stats
0W - 1L
1,677 SR
Queue Stats
126W - 131L
1,406 Elo+
Party 2
Agni
Agni
Limones9500
Agni
Level 106
God Stats
0W - 6L
1,112 SR
Queue Stats
228W - 257L
1,474 Elo+
Solo
He Bo
He Bo
SeraphAtom22
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,511 Elo+
Solo
The Morrigan
The Morrigan
TrippleDukes
The Morrigan
Level 147
God Stats
4W - 5L
1,567 SR
Queue Stats
194W - 179L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 17
10,681
822
11,600
10,814
4,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 20
10,546
811
9,475
20,555
17,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Mr_Glassman_
Morgan Le Fay
17
8 / 6 / 10
10,952
842
10,373
13,384
5,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
19
8 / 2 / 16
11,239
865
9,938
22,058
12,464
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
11 / 5 / 9
10,690
822
10,764
16,928
20,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrasticJl
Heimdallr
17
3 / 7 / 12
10,080
775
15,519
13,461
5,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Jedussa
Discordia
16
3 / 6 / 8
9,878
760
11,032
9,789
3,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 6 / 8
10,038
772
12,091
10,824
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 11 / 10
7,977
614
8,194
12,094
3,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
TrippleDukes
The Morrigan
20
9 / 5 / 7
12,002
923
16,874
10,423
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
65
35
Kills
20
20
Deaths
35
72
Assists
45
Player
Kills
Deaths
Assists
KDA
W
6
4
17
3.63
L
Heimdallr
DrasticJl
Heimdallr
3
7
12
1.29
W
2
3
20
4
L
Discordia
Jedussa
Discordia
3
6
8
1.17
L
5
6
8
1.5
W
Morgan Le Fay
Mr_Glassman_
Morgan Le Fay
8
6
10
2.17
W
Osiris
8
2
16
8
L
0
11
10
0.45
W
11
5
9
3.1
L
The Morrigan
TrippleDukes
The Morrigan
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,150
Damage
63,710
83,739
Taken
56,591
59,826
Mitigated
22,183
38,907
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,600
2,822
1,492
1,645
10,814
4,329
2,127
7,995
2,635
26,726
0
L
Heimdallr
DrasticJl
Heimdallr
15,519
6,228
716
2,508
13,461
5,571
0
5,522
7,657
0
27,202
W
9,475
1,591
2,990
8,820
20,555
17,744
378
7,359
13,086
0
24,889
L
Discordia
Jedussa
Discordia
11,032
558
239
782
9,789
3,608
0
5,293
4,291
26,532
0
L
12,091
1,085
1,061
2,698
10,824
4,047
0
3,355
7,421
25,315
0
W
Morgan Le Fay
Mr_Glassman_
Morgan Le Fay
10,373
285
2,079
3,163
13,384
5,134
708
7,405
5,868
27,138
0
W
Osiris
9,938
1,294
2,753
9,472
22,058
12,464
1,923
12,863
9,062
0
29,081
L
8,194
384
940
502
12,094
3,933
118
5,580
6,387
14,079
0
W
10,764
2,016
1,603
4,890
16,928
20,155
528
8,417
8,238
0
20,427
L
The Morrigan
TrippleDukes
The Morrigan
16,874
1,977
704
2,389
10,423
5,024
375
2,223
7,911
26,399
8,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,108
Gold Earned
49,975
136
Minions Killed
126
0
Camps Cleared
0
1,411,934
Distance Traveled
1,088,970
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,681
822
43
3
0
253,324
0
L
Heimdallr
10,080
775
23
2
0
221,812
0
W
Odin
10,546
811
19
1
0
322,572
3
L
Discordia
9,878
760
24
2
0
240,016
0
L
Agni
10,038
772
31
2
0
216,522
0
W
Morgan Le Fay
10,952
842
30
2
0
306,702
0
W
Osiris
11,239
865
32
2
0
268,460
4
L
He Bo
7,977
614
10
1
0
197,949
0
W
Bellona
10,690
822
12
1
0
260,876
0
L
The Morrigan
12,002
923
38
3
0
212,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role