Player Matchup

Tyr
Tyr
Fooofaraw
Tyr
Level 20
God Stats
5W - 3L
1,494 SR
Queue Stats
15W - 26L
1,352 Elo+
Party 2
Hel
Hel
PsychoAzi
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,167 Elo+
Solo
Zeus
Zeus
jakesnapper
Zeus
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,461 Elo+
Party 2
Team Averages
Level 41
1,498 SR
1,327 Elo+

VS

Team Averages
Level 58
1,422 SR
1,485 Elo+
Tiamat
Tiamat
Deadpools_Coke
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,607 Elo+
Solo
Fenrir
Fenrir
EseChristian12
Fenrir
Level 100
God Stats
0W - 3L
1,266 SR
Queue Stats
34W - 40L
1,627 Elo+
Party 1
Nemesis
Nemesis
ItsAmy
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
8,656
666
3,288
8,749
13,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 3 / 5
8,047
619
2,453
6,166
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 4 / 2
9,994
769
18,655
13,347
5,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
6,496
500
240
732
244
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 3 / 1
8,847
681
14,255
19,831
17,849
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ItsAmy
Nemesis
13
1 / 4 / 6
8,187
630
4,619
14,500
5,876
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
8
Kills
7
7
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
6
3
1
2.17
W
2
0
6
5
L
Nemesis
ItsAmy
Nemesis
1
4
6
1
W
0
3
5
0.83
W
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,396
Damage
19,114
28,262
Taken
35,063
20,842
Mitigated
23,969
11,601
Healing
2,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
240
76
0
58
732
244
0
391
255
1,280
0
L
14,255
3,184
0
1,295
19,831
17,849
0
10,981
8,248
0
29,729
W
3,288
744
0
343
8,749
13,283
212
0
8,133
0
9,294
L
Nemesis
ItsAmy
Nemesis
4,619
1,516
0
734
14,500
5,876
0
8,794
5,285
0
23,551
W
2,453
575
6,441
1,613
6,166
2,023
454
129
6,037
13,722
0
W
18,655
4,506
0
3,204
13,347
5,536
1,309
415
12,932
55,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,697
Gold Earned
23,530
121
Minions Killed
52
5
Camps Cleared
1
655,967
Distance Traveled
538,723
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,496
500
1
0
0
21,667
1
L
Fenrir
8,847
681
21
2
0
258,054
2
W
Tyr
8,656
666
11
1
0
235,764
5
L
Nemesis
8,187
630
30
2
1
259,002
4
W
Hel
8,047
619
17
1
1
240,396
2
W
Zeus
9,994
769
93
7
4
179,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role