Player Matchup

Ravana
Ravana
Exan123
Ravana
Level 87
God Stats
0W - 3L
1,227 SR
Queue Stats
81W - 94L
1,431 Elo+
Party 2
Merlin
Merlin
RockLee4165
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,318 Elo+
Party 2
Achilles
Achilles
Seikren
Achilles
Level 81
God Stats
7W - 5L
1,248 SR
Queue Stats
37W - 41L
1,465 Elo+
Party 2
Team Averages
Level 60
1,325 SR
1,404 Elo+

VS

Team Averages
Level 54
1,590 SR
1,315 Elo+
Artemis
Artemis
Aaronkiri
Artemis
Level 29
God Stats
5W - 1L
1,697 SR
Queue Stats
78W - 98L
1,333 Elo+
Party 1
Tiamat
Tiamat
OverlordOuranos
Tiamat
Level 117
God Stats
2W - 3L
1,522 SR
Queue Stats
105W - 132L
1,346 Elo+
Party 1
Eset
Eset
Redxnoir
Eset
Level 17
God Stats
15W - 13L
1,551 SR
Queue Stats
48W - 74L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Exan123
Ravana
14
7 / 6 / 6
10,323
794
8,540
13,434
5,422
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
12
2 / 5 / 7
8,891
684
2,041
8,285
2,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
Seikren
Achilles
14
7 / 6 / 7
10,567
813
12,942
17,956
13,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aaronkiri
Artemis
15
7 / 6 / 8
10,875
837
15,947
9,414
3,003
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 4 / 10
10,880
837
10,548
15,156
21,628
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
13
3 / 8 / 8
9,695
746
7,205
10,219
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
16
Kills
17
17
Deaths
18
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aaronkiri
Artemis
7
6
8
1.83
L
Ravana
Exan123
Ravana
7
6
6
1.67
W
7
4
10
3
W
Eset
3
8
8
0.88
L
Merlin
2
5
7
1.1
L
Achilles
Seikren
Achilles
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,523
Damage
33,700
39,675
Taken
34,789
21,372
Mitigated
26,882
3,390
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aaronkiri
Artemis
15,947
8,081
0
140
9,414
3,003
1,417
801
8,320
0
42,167
L
Ravana
Exan123
Ravana
8,540
2,482
0
914
13,434
5,422
389
6,009
7,425
0
31,645
W
10,548
1,966
0
3,817
15,156
21,628
568
1,034
13,601
30,496
0
W
Eset
7,205
1,150
383
505
10,219
2,251
666
630
9,141
21,204
0
L
Merlin
2,041
651
0
0
8,285
2,914
488
3,187
5,098
12,839
0
L
Achilles
Seikren
Achilles
12,942
4,160
0
2,476
17,956
13,036
711
8,951
9,005
21
27,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,781
Gold Earned
31,450
127
Minions Killed
126
4
Camps Cleared
7
619,199
Distance Traveled
676,559
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,875
837
56
4
5
212,373
2
L
Ravana
10,323
794
59
5
3
228,215
3
W
Tiamat
10,880
837
42
3
0
242,221
3
W
Eset
9,695
746
28
2
2
221,965
0
L
Merlin
8,891
684
21
2
0
169,107
0
L
Achilles
10,567
813
47
4
1
221,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role