Player Matchup

Ymir
Ymir
 
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
graph_gear_ex
Cthulhu
Level 126
God Stats
2W - 0L
1,469 SR
Queue Stats
15W - 6L
1,684 Elo+
Party 1
Bacchus
Bacchus
tolusnefa
Bacchus
Level 143
God Stats
4W - 4L
1,138 SR
Queue Stats
172W - 152L
1,580 Elo+
Party 1
Thoth
Thoth
zeppelim
Thoth
Level 124
God Stats
2W - 2L
1,393 SR
Queue Stats
77W - 47L
1,627 Elo+
Party 1
Team Averages
Level 128
1,400 SR
1,578 Elo+

VS

Team Averages
Level 133
1,515 SR
1,531 Elo+
Ravana
Ravana
 
Ravana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
C3R3A11
Kali
Level 145
God Stats
1W - 2L
1,298 SR
Queue Stats
439W - 438L
1,596 Elo+
Solo
He Bo
He Bo
DemonsofRazgriz
He Bo
Level 60
God Stats
2W - 2L
1,631 SR
Queue Stats
298W - 278L
1,558 Elo+
Solo
Chaac
Chaac
Pocket_Giraffe
Chaac
Level 152
God Stats
4W - 3L
1,646 SR
Queue Stats
275W - 276L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
6 / 2 / 18
9,708
883
13,007
16,669
20,877
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
 
Hercules
15
7 / 1 / 19
9,210
837
11,464
15,869
12,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
16
3 / 1 / 23
8,920
811
16,109
18,367
24,926
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bacchus
tolusnefa
Bacchus
16
3 / 1 / 25
9,913
901
13,960
11,618
18,498
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Thoth
zeppelim
Thoth
17
13 / 0 / 15
10,681
971
17,803
6,309
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
2 / 6 / 0
7,779
707
6,865
17,176
11,034
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
 
Gilgamesh
11
0 / 10 / 3
6,903
628
8,296
22,425
11,956
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
C3R3A11
Kali
13
1 / 5 / 3
7,251
659
9,059
11,856
5,801
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 9 / 2
7,307
664
11,273
11,112
4,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 4
7,453
678
14,454
19,595
13,244
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
16
32
Kills
4
5
Deaths
32
100
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
2
18
7.5
W
Hercules
 
Hercules
7
1
19
16.5
L
Ravana
 
Ravana
2
6
0
0.33
L
Gilgamesh
 
Gilgamesh
0
10
3
0.15
L
Kali
C3R3A11
Kali
1
5
3
0.5
L
1
9
2
0.22
L
0
2
4
1
W
Cthulhu
3
1
23
14.5
W
Bacchus
tolusnefa
Bacchus
3
1
25
15.5
W
Thoth
zeppelim
Thoth
13
0
15
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,343
Damage
49,947
68,832
Taken
82,164
80,038
Mitigated
46,809
31,748
Healing
27,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
13,007
2,538
4,251
2,652
16,669
20,877
291
3,162
13,193
21,032
0
W
Hercules
 
Hercules
11,464
3,368
4,320
6,873
15,869
12,836
547
2,204
13,397
0
12,707
L
Ravana
 
Ravana
6,865
734
0
3,530
17,176
11,034
0
12,488
3,976
0
20,888
L
Gilgamesh
 
Gilgamesh
8,296
1,759
200
3,392
22,425
11,956
0
14,776
6,487
0
15,729
L
Kali
C3R3A11
Kali
9,059
2,109
1,233
4,568
11,856
5,801
0
9,015
2,337
0
13,794
L
11,273
1,126
401
1,717
11,112
4,774
0
8,512
2,255
14,759
0
L
14,454
601
624
11,364
19,595
13,244
0
13,898
4,794
0
23,142
W
Cthulhu
16,109
1,259
3,300
5,731
18,367
24,926
383
2,550
15,263
21,367
0
W
Bacchus
tolusnefa
Bacchus
13,960
1,320
1,048
2,355
11,618
18,498
524
2,602
8,687
21,696
0
W
Thoth
zeppelim
Thoth
17,803
768
823
395
6,309
2,901
1,175
755
5,335
40,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,432
Gold Earned
36,693
110
Minions Killed
80
0
Camps Cleared
0
1,209,929
Distance Traveled
925,843
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,708
883
14
1
0
210,573
6
W
Hercules
9,210
837
7
1
0
246,506
2
L
Ravana
7,779
707
26
2
0
172,686
2
L
Gilgamesh
6,903
628
17
2
0
174,352
4
L
Kali
7,251
659
12
1
0
186,244
0
L
He Bo
7,307
664
5
0
0
155,428
0
L
Chaac
7,453
678
20
2
0
237,133
0
W
Cthulhu
8,920
811
21
2
0
245,263
0
W
Bacchus
9,913
901
13
1
0
248,052
0
W
Thoth
10,681
971
55
5
0
259,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role