Player Matchup

Khepri
Khepri
XxDarkKingxX967
Khepri
Level 19
God Stats
0W - 3L
1,202 SR
Queue Stats
30W - 29L
1,428 Elo+
Solo
Nemesis
Nemesis
jesusgr2706
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,392 Elo+
Solo
Hel
Hel
たくみだよ
Hel
Level 29
God Stats
4W - 4L
1,578 SR
Queue Stats
63W - 74L
1,399 Elo+
Party 2
Loki
Loki
はるとと
Loki
Level 29
God Stats
10W - 10L
1,490 SR
Queue Stats
59W - 62L
1,446 Elo+
Party 2
Cerberus
Cerberus
れん1111
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,521 Elo+
Party 2
Team Averages
Level 19
1,454 SR
1,437 Elo+

VS

Team Averages
Level 22
1,666 SR
1,457 Elo+
Ymir
Ymir
AOmie10
Ymir
Level 28
God Stats
26W - 13L
1,606 SR
Queue Stats
73W - 65L
1,443 Elo+
Party 1
Neith
Neith
DAD3456918
Neith
Level 14
God Stats
6W - 0L
1,948 SR
Queue Stats
16W - 8L
1,514 Elo+
Party 1
Kali
Kali
Zeus_Juice97
Kali
Level 23
God Stats
11W - 6L
1,600 SR
Queue Stats
93W - 79L
1,361 Elo+
Solo
Bellona
Bellona
deIuxe73
Bellona
Level 16
God Stats
12W - 7L
1,650 SR
Queue Stats
27W - 22L
1,503 Elo+
Party 1
Olorun
Olorun
mrlovehandle289
Olorun
Level 27
God Stats
3W - 1L
1,529 SR
Queue Stats
70W - 57L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
8,125
451
3,628
15,256
9,893
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
jesusgr2706
Nemesis
14
4 / 8 / 1
8,686
483
8,441
14,644
6,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 5 / 1
7,227
402
5,509
12,126
6,696
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
6 / 7 / 4
8,616
479
9,545
14,359
5,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
れん1111
Cerberus
9
0 / 3 / 0
5,885
327
994
9,750
7,017
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AOmie10
Ymir
13
5 / 2 / 6
9,269
515
7,073
9,262
7,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
14
5 / 3 / 5
9,265
515
15,462
7,188
2,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 2 / 2
11,058
614
7,390
13,829
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
deIuxe73
Bellona
16
3 / 2 / 5
10,650
592
8,349
9,232
8,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 4 / 2
9,765
543
13,249
12,767
4,523
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
12
Kills
24
25
Deaths
13
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
AOmie10
Ymir
5
2
6
4
W
Neith
5
3
5
2.5
L
0
2
3
0.75
W
8
2
2
4.5
W
Bellona
deIuxe73
Bellona
3
2
5
2.75
L
Nemesis
jesusgr2706
Nemesis
4
8
1
0.56
W
3
4
2
1
L
2
5
1
0.5
L
6
7
4
1.14
L
Cerberus
れん1111
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,117
Damage
51,523
66,135
Taken
52,278
34,942
Mitigated
29,391
14,125
Healing
18,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AOmie10
Ymir
7,073
1,524
0
2,794
9,262
7,885
823
2,998
6,264
21,770
0
W
Neith
15,462
9,827
0
2,266
7,188
2,417
3,365
2,831
4,357
0
58,879
L
3,628
1,116
0
1,717
15,256
9,893
0
8,883
6,373
38,445
0
W
7,390
3,936
124
7,924
13,829
5,583
264
865
12,964
0
68,816
W
Bellona
deIuxe73
Bellona
8,349
1,094
0
1,101
9,232
8,983
2,769
464
8,768
11,224
53,719
L
Nemesis
jesusgr2706
Nemesis
8,441
3,988
0
3,688
14,644
6,336
61
3,590
11,054
0
47,072
W
13,249
9,249
108
4,474
12,767
4,523
1,776
3,074
9,693
53,808
0
L
5,509
135
3,117
4,155
12,126
6,696
180
3,320
8,806
46,935
0
L
9,545
3,627
0
1,129
14,359
5,000
0
3,819
10,540
0
43,636
L
Cerberus
れん1111
Cerberus
994
0
0
319
9,750
7,017
0
1,721
8,029
6,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,539
Gold Earned
50,007
324
Minions Killed
487
0
Camps Cleared
0
1,572,344
Distance Traveled
1,646,420
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,269
515
32
2
0
321,532
6
W
Neith
9,265
515
108
6
0
306,105
0
L
Khepri
8,125
451
58
3
0
353,480
5
W
Kali
11,058
614
105
6
0
385,474
2
W
Bellona
10,650
592
132
7
0
373,519
4
L
Nemesis
8,686
483
87
5
0
290,242
0
W
Olorun
9,765
543
110
6
0
259,790
6
L
Hel
7,227
402
91
5
0
294,750
0
L
Loki
8,616
479
70
4
0
344,217
5
L
Cerberus
5,885
327
18
1
0
289,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role