Player Matchup

Baron Samedi
Baron Samedi
Aurselion
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 66L
1,563 Elo+
Party 1
Ganesha
Ganesha
InfiniteNames
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 20L
1,546 Elo+
Party 1
Izanami
Izanami
TheAbsoluteAcorn
Izanami
Level 4
God Stats
8W - 8L
1,574 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 1
Team Averages
Level 17
1,525 SR
1,537 Elo+

VS

Team Averages
Level 69
1,446 SR
1,395 Elo+
Tyr
Tyr
GARFEILD420
Tyr
Level 13
God Stats
1W - 1L
1,383 SR
Queue Stats
3W - 7L
1,321 Elo+
Party 2
Cliodhna
Cliodhna
Kanye Weast3323
Cliodhna
Level 126
God Stats
16W - 15L
1,482 SR
Queue Stats
70W - 59L
1,456 Elo+
Party 2
Ymir
Ymir
Loot Ape
Ymir
Level 68
God Stats
34W - 28L
1,473 SR
Queue Stats
70W - 78L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aurselion
Baron Samedi
15
13 / 0 / 13
10,764
828
17,439
9,646
6,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
13
0 / 1 / 27
9,188
707
11,102
15,576
19,870
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
14 / 2 / 12
11,346
873
19,545
10,883
4,757
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 14 / 3
7,492
576
4,999
21,308
16,062
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
12
2 / 5 / 1
8,329
641
13,023
13,305
7,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
10
1 / 8 / 1
7,862
605
6,592
18,832
19,224
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
8
27
Kills
3
3
Deaths
27
52
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aurselion
Baron Samedi
13
0
13
19.5
L
0
14
3
0.11
W
Ganesha
0
1
27
13.5
L
Cliodhna
2
5
1
0.5
L
Ymir
1
8
1
0.19
W
14
2
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,086
Damage
24,614
36,105
Taken
53,445
31,462
Mitigated
42,449
14,125
Healing
4,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aurselion
Baron Samedi
17,439
2,425
3,581
4,804
9,646
6,835
796
2,132
7,514
40,322
0
L
4,999
243
0
649
21,308
16,062
0
12,159
9,149
477
12,850
W
Ganesha
11,102
1,566
549
2,171
15,576
19,870
239
3,852
11,724
20,676
0
L
Cliodhna
13,023
902
0
1,518
13,305
7,163
0
7,306
5,999
0
26,637
L
Ymir
6,592
471
631
1,263
18,832
19,224
0
9,076
9,673
15,416
0
W
19,545
16,054
0
3,020
10,883
4,757
1,710
1,818
9,065
0
58,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,298
Gold Earned
23,683
156
Minions Killed
84
6
Camps Cleared
1
624,726
Distance Traveled
642,096
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,764
828
64
5
3
212,474
0
L
Tyr
7,492
576
24
2
0
188,034
5
W
Ganesha
9,188
707
1
0
0
219,028
1
L
Cliodhna
8,329
641
37
3
1
232,598
3
L
Ymir
7,862
605
23
2
0
221,464
1
W
Izanami
11,346
873
91
7
3
193,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role