Player Matchup

Hercules
Hercules
Archerius
Hercules
Level 16
God Stats
1W - 3L
1,438 SR
Queue Stats
17W - 29L
1,344 Elo+
Party 1
Baron Samedi
Baron Samedi
BlackTarXan
Baron Samedi
Level 112
God Stats
0W - 4L
1,659 SR
Queue Stats
64W - 73L
1,472 Elo+
Party 1
Neith
Neith
Climier01
Neith
Level 78
God Stats
1W - 1L
1,758 SR
Queue Stats
3W - 4L
1,532 Elo+
Party 1
Team Averages
Level 69
1,618 SR
1,449 Elo+

VS

Team Averages
Level 76
1,421 SR
1,473 Elo+
Ao Kuang
Ao Kuang
Duke B UNIT
Ao Kuang
Level 86
God Stats
4W - 4L
1,397 SR
Queue Stats
218W - 311L
1,381 Elo+
Solo
Hun Batz
Hun Batz
Killer9270
Hun Batz
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,432 Elo+
Party 2
Hercules
Hercules
ghOSTkiller54asi
Hercules
Level 127
God Stats
1W - 1L
1,365 SR
Queue Stats
4W - 4L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Archerius
Hercules
18
5 / 2 / 10
14,514
631
19,814
29,227
42,678
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
BlackTarXan
Baron Samedi
17
5 / 8 / 10
14,180
617
23,887
21,311
9,230
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Climier01
Neith
18
8 / 7 / 8
14,943
650
21,340
19,523
7,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Duke B UNIT
Ao Kuang
18
6 / 9 / 8
15,248
663
18,932
24,740
10,685
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Killer9270
Hun Batz
18
5 / 7 / 8
14,504
631
19,805
21,957
9,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 2 / 9
15,409
670
22,462
38,213
27,098
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
42
18
Kills
17
17
Deaths
18
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
Archerius
Hercules
5
2
10
5
L
Baron Samedi
BlackTarXan
Baron Samedi
5
8
10
1.25
L
Neith
Climier01
Neith
8
7
8
1.71
W
Ao Kuang
Duke B UNIT
Ao Kuang
6
9
8
1.11
W
Hun Batz
Killer9270
Hun Batz
5
7
8
1.29
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,041
Damage
61,199
70,061
Taken
84,910
58,918
Mitigated
46,889
23,005
Healing
29,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Archerius
Hercules
19,814
5,706
0
11,391
29,227
42,678
0
9,669
19,558
18,074
19,513
L
Baron Samedi
BlackTarXan
Baron Samedi
23,887
1,935
1,563
5,187
21,311
9,230
237
6,183
15,128
69,611
0
L
Neith
Climier01
Neith
21,340
8,931
629
4,235
19,523
7,010
376
3,780
15,743
0
51,122
W
Ao Kuang
Duke B UNIT
Ao Kuang
18,932
4,052
0
8,446
24,740
10,685
25
9,676
15,064
66,001
0
W
Hun Batz
Killer9270
Hun Batz
19,805
7,163
0
816
21,957
9,106
1,336
9,618
12,339
0
59,371
W
22,462
8,334
0
20,457
38,213
27,098
521
15,060
23,153
0
68,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,637
Gold Earned
45,161
204
Minions Killed
241
8
Camps Cleared
13
1,036,645
Distance Traveled
1,156,634
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,514
631
42
2
0
401,289
3
L
Baron Samedi
14,180
617
91
4
3
307,710
0
L
Neith
14,943
650
71
3
5
327,646
7
W
Ao Kuang
15,248
663
46
2
6
374,873
1
W
Hun Batz
14,504
631
98
4
5
369,894
1
W
Hercules
15,409
670
97
4
2
411,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role