Player Matchup

Xing Tian
Xing Tian
SK00T3RS
Xing Tian
Level 99
God Stats
5W - 2L
1,641 SR
Queue Stats
127W - 85L
1,586 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SenseiRhyxr
Tsukuyomi
Level 16
God Stats
1W - 0L
1,745 SR
Queue Stats
11W - 9L
1,462 Elo+
Party 2
Thoth
Thoth
uCapitalist
Thoth
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 44
1,629 SR
1,516 Elo+

VS

Team Averages
Level 150
1,491 SR
1,473 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
CaLixXxJaY
Horus
Level 148
God Stats
5W - 6L
1,381 SR
Queue Stats
47W - 47L
1,444 Elo+
Party 1
Ah Puch
Ah Puch
WesrereePipes
Ah Puch
Level 147
God Stats
10W - 6L
1,591 SR
Queue Stats
62W - 60L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SK00T3RS
Xing Tian
12
0 / 1 / 10
7,892
717
3,254
8,058
6,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
SenseiRhyxr
Tsukuyomi
12
6 / 4 / 3
8,714
792
8,130
7,422
2,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 1 / 6
8,771
797
11,789
3,563
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 5 / 3
7,328
666
2,922
9,632
2,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
12
3 / 2 / 3
8,137
740
2,669
11,158
8,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
11
1 / 3 / 4
6,964
633
6,054
6,310
1,824
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
10
Kills
6
6
Deaths
10
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
5
3
0.7
L
Horus
3
2
3
2.25
W
Xing Tian
SK00T3RS
Xing Tian
0
1
10
5
W
Tsukuyomi
SenseiRhyxr
Tsukuyomi
6
4
3
1.88
L
Ah Puch
1
3
4
1
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,173
Damage
11,645
19,043
Taken
27,100
9,603
Mitigated
13,476
3,455
Healing
10,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,922
1,153
0
1,121
9,632
2,857
0
5,163
4,203
0
21,164
L
Horus
2,669
1,473
2,527
6,117
11,158
8,795
0
5,225
5,551
0
4,711
W
Xing Tian
SK00T3RS
Xing Tian
3,254
371
618
1,686
8,058
6,048
49
3,501
4,557
16,643
0
W
Tsukuyomi
SenseiRhyxr
Tsukuyomi
8,130
1,200
0
616
7,422
2,496
725
2,572
4,850
0
28,797
L
Ah Puch
6,054
53
0
690
6,310
1,824
0
4,150
1,966
28,645
0
W
11,789
307
0
535
3,563
1,059
202
1,264
2,299
42,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,377
Gold Earned
22,429
153
Minions Killed
106
6
Camps Cleared
5
671,508
Distance Traveled
597,551
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,328
666
44
4
2
186,749
1
L
Horus
8,137
740
11
1
1
218,117
1
W
Xing Tian
7,892
717
18
2
1
203,058
1
W
Tsukuyomi
8,714
792
34
3
4
233,512
1
L
Ah Puch
6,964
633
51
5
2
192,685
3
W
Thoth
8,771
797
101
9
1
234,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role