Player Matchup

Chang'e
Chang'e
Arylesa
Chang'e
Level 17
God Stats
1W - 1L
1,266 SR
Queue Stats
13W - 10L
1,452 Elo+
Party 1
Fenrir
Fenrir
N4nda2092
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,219 Elo+
Solo
Chaac
Chaac
Snoopp Beerus
Chaac
Level 124
God Stats
3W - 8L
1,268 SR
Queue Stats
67W - 105L
1,338 Elo+
Party 1
Team Averages
Level 50
1,345 SR
1,336 Elo+

VS

Team Averages
Level 55
1,570 SR
1,476 Elo+
Mulan
Mulan
BebesitaRD
Mulan
Level 127
God Stats
0W - 1L
1,550 SR
Queue Stats
108W - 115L
1,544 Elo+
Party 2
Anubis
Anubis
BlueDiamondPR94
Anubis
Level 8
God Stats
1W - 1L
1,724 SR
Queue Stats
2W - 1L
1,642 Elo+
Party 2
Da Ji
Da Ji
xLa_FueGoSky_PRx
Da Ji
Level 29
God Stats
0W - 2L
1,437 SR
Queue Stats
6W - 10L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arylesa
Chang'e
12
4 / 1 / 13
8,201
746
4,857
5,652
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
N4nda2092
Fenrir
13
6 / 0 / 8
8,291
754
8,900
8,102
4,040
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
8 / 0 / 8
8,622
784
8,691
6,743
5,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
0 / 9 / 1
6,162
560
4,511
12,222
5,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 6 / 1
6,051
550
3,012
6,781
2,797
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
6,407
582
4,988
7,413
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
18
Kills
1
1
Deaths
18
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Arylesa
Chang'e
4
1
13
10.5
L
Mulan
0
9
1
0.06
L
0
6
1
0.08
W
Fenrir
N4nda2092
Fenrir
6
0
8
10
W
8
0
8
12
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,448
Damage
12,511
20,497
Taken
26,416
12,642
Mitigated
11,313
7,807
Healing
1,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Arylesa
Chang'e
4,857
961
1,347
1,460
5,652
2,911
274
524
5,128
13,687
0
L
Mulan
4,511
461
0
1,022
12,222
5,209
0
2,715
9,507
0
16,107
L
3,012
277
0
480
6,781
2,797
25
1,005
5,776
10,775
0
W
Fenrir
N4nda2092
Fenrir
8,900
1,540
0
2,326
8,102
4,040
173
1,488
6,614
0
27,232
W
8,691
650
0
2,674
6,743
5,691
525
1,976
4,767
0
29,326
L
4,988
812
0
250
7,413
3,307
0
1,337
6,076
0
13,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,114
Gold Earned
18,620
107
Minions Killed
71
9
Camps Cleared
1
591,279
Distance Traveled
485,590
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,201
746
28
3
0
194,480
0
L
Mulan
6,162
560
27
2
1
173,693
3
L
Anubis
6,051
550
22
2
0
125,940
0
W
Fenrir
8,291
754
36
3
6
191,274
5
W
Chaac
8,622
784
43
4
3
205,525
3
L
Da Ji
6,407
582
22
2
0
185,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role