Player Matchup

Yemoja
Yemoja
KaidenTXD
Yemoja
Level 7
God Stats
2W - 3L
1,361 SR
Queue Stats
6W - 8L
1,294 Elo+
Party 2
Janus
Janus
Ora-Orabas
Janus
Level 139
God Stats
1W - 0L
1,200 SR
Queue Stats
7W - 5L
1,650 Elo+
Party 2
Cliodhna
Cliodhna
YukariM00N
Cliodhna
Level 17
God Stats
4W - 9L
1,276 SR
Queue Stats
13W - 19L
1,374 Elo+
Party 2
Team Averages
Level 54
1,279 SR
1,439 Elo+

VS

Team Averages
Level 100
1,579 SR
1,869 Elo+
Sylvanus
Sylvanus
Cccooper123
Sylvanus
Level 129
God Stats
2W - 1L
1,495 SR
Queue Stats
26W - 15L
1,891 Elo+
Party 1
Zhong Kui
Zhong Kui
mmmathw
Zhong Kui
Level 148
God Stats
0W - 1L
1,743 SR
Queue Stats
26W - 17L
1,872 Elo+
Party 1
Thanatos
Thanatos
mmmathw2
Thanatos
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 8L
1,845 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KaidenTXD
Yemoja
17
1 / 5 / 9
16,213
624
15,209
29,985
39,541
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
19
4 / 6 / 8
16,358
629
29,054
21,568
9,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
YukariM00N
Cliodhna
20
8 / 9 / 2
17,688
680
23,872
23,032
8,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cccooper123
Sylvanus
19
5 / 3 / 14
15,905
612
16,865
41,012
51,796
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
mmmathw
Zhong Kui
19
10 / 5 / 10
16,790
646
31,020
35,062
27,608
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
mmmathw2
Thanatos
18
5 / 5 / 15
15,872
610
13,339
23,052
12,837
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
13
Kills
20
20
Deaths
13
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Cccooper123
Sylvanus
5
3
14
4
W
Yemoja
KaidenTXD
Yemoja
1
5
9
1.1
W
Janus
4
6
8
1.33
W
Cliodhna
YukariM00N
Cliodhna
8
9
2
1
L
Zhong Kui
mmmathw
Zhong Kui
10
5
10
3
L
Thanatos
mmmathw2
Thanatos
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,135
Damage
61,224
74,585
Taken
99,126
56,983
Mitigated
92,241
16,682
Healing
51,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Cccooper123
Sylvanus
16,865
3,268
12,636
19,859
41,012
51,796
617
14,824
25,516
42,797
0
W
Yemoja
KaidenTXD
Yemoja
15,209
2,489
2,137
9,588
29,985
39,541
464
14,476
15,509
42,272
0
W
Janus
29,054
663
357
3,159
21,568
9,426
1,271
16,617
4,951
87,527
0
W
Cliodhna
YukariM00N
Cliodhna
23,872
2,099
0
1,441
23,032
8,016
1,320
18,303
4,729
0
88,006
L
Zhong Kui
mmmathw
Zhong Kui
31,020
2,899
0
10,132
35,062
27,608
2,614
16,636
17,772
93,369
0
L
Thanatos
mmmathw2
Thanatos
13,339
2,563
0
9,352
23,052
12,837
609
12,190
10,574
0
40,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,259
Gold Earned
48,567
286
Minions Killed
193
11
Camps Cleared
6
1,336,426
Distance Traveled
1,335,487
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
15,905
612
44
2
1
436,235
8
W
Yemoja
16,213
624
43
2
0
421,343
8
W
Janus
16,358
629
150
6
6
437,036
3
W
Cliodhna
17,688
680
93
4
5
478,047
3
L
Zhong Kui
16,790
646
119
5
4
437,363
0
L
Thanatos
15,872
610
30
1
1
461,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role