Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bionicman7
Chaac
Level 23
God Stats
12W - 12L
1,582 SR
Queue Stats
28W - 24L
1,559 Elo+
Party 1
Bacchus
Bacchus
CH34T1324
Bacchus
Level 48
God Stats
4W - 2L
1,815 SR
Queue Stats
33W - 20L
1,686 Elo+
Party 1
Sun Wukong
Sun Wukong
DPDebbie
Sun Wukong
Level 31
God Stats
24W - 14L
1,686 SR
Queue Stats
158W - 149L
1,612 Elo+
Party 1
Chiron
Chiron
clintsMom
Chiron
Level 125
God Stats
6W - 2L
1,631 SR
Queue Stats
208W - 178L
1,611 Elo+
Party 1
Team Averages
Level 54
1,643 SR
1,594 Elo+

VS

Team Averages
Level 60
1,387 SR
1,330 Elo+
Loki
Loki
F1EMA
Loki
Level 84
God Stats
9W - 22L
1,464 SR
Queue Stats
145W - 294L
1,382 Elo+
Party 2
Anubis
Anubis
GARF1ELD666
Anubis
Level 28
God Stats
3W - 42L
1,067 SR
Queue Stats
36W - 155L
1,112 Elo+
Party 2
Cerberus
Cerberus
HastyChunk6
Cerberus
Level 40
God Stats
10W - 41L
1,171 SR
Queue Stats
19W - 73L
1,187 Elo+
Party 2
Aphrodite
Aphrodite
Merl0aded
Aphrodite
Level 118
God Stats
2W - 2L
1,598 SR
Queue Stats
54W - 60L
1,455 Elo+
Party 3
Skadi
Skadi
Whakjobtwink
Skadi
Level 28
God Stats
17W - 15L
1,632 SR
Queue Stats
23W - 21L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
7 / 2 / 6
9,579
563
7,183
5,466
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
16
2 / 1 / 3
9,447
556
7,244
11,812
8,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
CH34T1324
Bacchus
14
3 / 0 / 20
9,383
552
9,457
14,215
20,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
DPDebbie
Sun Wukong
15
6 / 2 / 5
9,558
562
6,977
12,871
5,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
clintsMom
Chiron
16
13 / 1 / 11
10,061
592
22,838
10,241
4,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
F1EMA
Loki
15
2 / 2 / 1
8,356
492
6,141
11,457
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
9
0 / 11 / 1
6,064
357
3,310
13,569
4,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
HastyChunk6
Cerberus
10
0 / 8 / 3
6,408
377
4,257
15,475
9,367
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Aphrodite
Merl0aded
Aphrodite
14
3 / 5 / 2
8,852
521
9,464
14,743
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 1
7,413
436
4,913
9,995
2,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
31
Kills
6
6
Deaths
31
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
2
6
5
W
Chaac
2
1
3
3.5
W
Bacchus
CH34T1324
Bacchus
3
0
20
13
W
Sun Wukong
DPDebbie
Sun Wukong
6
2
5
4.25
L
Loki
F1EMA
Loki
2
2
1
1.25
L
Anubis
0
11
1
0.05
L
Cerberus
HastyChunk6
Cerberus
0
8
3
0.19
L
Aphrodite
Merl0aded
Aphrodite
3
5
2
0.8
L
1
5
1
0.3
W
Chiron
clintsMom
Chiron
13
1
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,699
Damage
28,085
54,605
Taken
65,239
41,440
Mitigated
25,538
22,028
Healing
15,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,183
342
63
1,892
5,466
2,712
289
710
4,756
45,417
0
W
Chaac
7,244
2,013
0
6,378
11,812
8,229
991
4,902
6,910
0
56,994
W
Bacchus
CH34T1324
Bacchus
9,457
1,220
305
3,930
14,215
20,346
309
4,020
10,195
24,561
0
W
Sun Wukong
DPDebbie
Sun Wukong
6,977
1,249
0
5,455
12,871
5,963
0
3,845
9,026
0
65,937
L
Loki
F1EMA
Loki
6,141
1,732
0
3,594
11,457
3,707
414
1,777
9,644
0
50,271
L
Anubis
3,310
217
0
1,358
13,569
4,378
0
4,163
9,134
22,678
0
L
Cerberus
HastyChunk6
Cerberus
4,257
248
0
1,466
15,475
9,367
310
4,944
10,407
14,258
0
L
Aphrodite
Merl0aded
Aphrodite
9,464
564
1,105
7,822
14,743
5,288
613
2,136
12,491
45,575
0
L
4,913
1,726
0
309
9,995
2,798
1,188
3,058
6,923
0
38,271
W
Chiron
clintsMom
Chiron
22,838
9,305
1,332
2,673
10,241
4,190
1,481
3,554
6,687
0
93,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,028
Gold Earned
37,093
463
Minions Killed
333
0
Camps Cleared
0
1,631,933
Distance Traveled
1,546,806
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,579
563
76
4
0
349,148
1
W
Chaac
9,447
556
123
7
0
308,082
1
W
Bacchus
9,383
552
24
1
0
351,862
2
W
Sun Wukong
9,558
562
111
7
0
308,407
7
L
Loki
8,356
492
108
6
0
374,720
2
L
Anubis
6,064
357
35
2
0
247,138
1
L
Cerberus
6,408
377
32
2
0
324,229
1
L
Aphrodite
8,852
521
83
5
0
279,185
4
L
Skadi
7,413
436
75
4
0
321,534
2
W
Chiron
10,061
592
129
8
0
314,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role