Player Matchup

Ares
Ares
HSTCASH
Ares
Level 4
God Stats
0W - 3L
1,203 SR
Queue Stats
6W - 18L
1,189 Elo+
Party 2
Cthulhu
Cthulhu
HYUNDEYOL0
Cthulhu
Level 155
God Stats
12W - 11L
1,646 SR
Queue Stats
265W - 292L
1,443 Elo+
Party 2
Chiron
Chiron
xll-MAV-llx
Chiron
Level 150
God Stats
31W - 47L
1,416 SR
Queue Stats
366W - 446L
1,412 Elo+
Party 2
Team Averages
Level 103
1,422 SR
1,348 Elo+

VS

Team Averages
Level 61
1,534 SR
1,493 Elo+
Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
OoberOoter
Geb
Level 16
God Stats
11W - 4L
1,603 SR
Queue Stats
20W - 22L
1,471 Elo+
Party 1
Sobek
Sobek
Wrath1324
Sobek
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
HSTCASH
Ares
9
0 / 9 / 0
7,192
514
651
15,346
9,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
HYUNDEYOL0
Cthulhu
13
3 / 4 / 0
8,982
642
13,576
20,116
15,501
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
11
0 / 12 / 1
7,757
554
7,363
15,896
4,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
9 / 2 / 13
10,440
746
20,277
11,387
5,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 0 / 18
10,746
768
9,447
16,295
18,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
Wrath1324
Sobek
14
11 / 1 / 12
10,710
765
13,585
14,690
19,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
68
3
Kills
25
25
Deaths
3
1
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
2
13
7.75
L
Ares
HSTCASH
Ares
0
9
0
0
L
Cthulhu
HYUNDEYOL0
Cthulhu
3
4
0
0.75
W
5
0
18
14
W
Sobek
Wrath1324
Sobek
11
1
12
17
L
Chiron
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,590
Damage
43,309
51,358
Taken
42,372
29,539
Mitigated
42,916
7,036
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
20,277
11,573
0
2,978
11,387
5,286
1,767
5,531
5,856
0
48,349
L
Ares
HSTCASH
Ares
651
64
0
0
15,346
9,646
154
6,929
8,417
4,906
0
L
Cthulhu
HYUNDEYOL0
Cthulhu
13,576
495
116
4,701
20,116
15,501
200
9,097
11,019
40,218
0
W
9,447
820
1,274
2,552
16,295
18,000
214
4,658
11,637
21,285
0
W
Sobek
Wrath1324
Sobek
13,585
1,640
729
4,178
14,690
19,630
144
4,752
9,938
31,960
0
L
Chiron
7,363
3,042
445
1,774
15,896
4,392
747
7,508
8,366
0
24,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,931
Gold Earned
31,896
110
Minions Killed
99
3
Camps Cleared
9
612,344
Distance Traveled
789,327
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,440
746
49
4
7
234,235
2
L
Ares
7,192
514
4
0
0
167,674
1
L
Cthulhu
8,982
642
63
5
1
250,019
0
W
Geb
10,746
768
29
2
0
279,247
0
W
Sobek
10,710
765
21
2
2
275,845
0
L
Chiron
7,757
554
43
3
2
194,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role