Player Matchup

Cliodhna
Cliodhna
Charwulf
Cliodhna
Level 21
God Stats
3W - 2L
1,520 SR
Queue Stats
5W - 10L
1,380 Elo+
Party 1
Chronos
Chronos
Ghostah
Chronos
Level 60
God Stats
1W - 4L
1,469 SR
Queue Stats
27W - 42L
1,456 Elo+
Party 1
Tyr
Tyr
xVanillaJester
Tyr
Level 18
God Stats
3W - 2L
1,645 SR
Queue Stats
11W - 19L
1,321 Elo+
Solo
Team Averages
Level 33
1,545 SR
1,386 Elo+

VS

Team Averages
Level 18
1,552 SR
1,339 Elo+
Kukulkan
Kukulkan
Iknite
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,221 Elo+
Party 2
Gilgamesh
Gilgamesh
TakeOutPow
Gilgamesh
Level 17
God Stats
10W - 2L
1,904 SR
Queue Stats
13W - 7L
1,655 Elo+
Solo
Aphrodite
Aphrodite
danielmp
Aphrodite
Level 18
God Stats
3W - 2L
1,252 SR
Queue Stats
4W - 9L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Charwulf
Cliodhna
12
2 / 9 / 6
10,685
562
12,158
16,510
6,523
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
Ghostah
Chronos
13
2 / 9 / 4
10,371
546
11,865
23,007
9,448
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
8 / 3 / 3
12,304
648
14,707
26,239
22,795
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Iknite
Kukulkan
14
3 / 8 / 12
11,547
608
14,776
11,484
4,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TakeOutPow
Gilgamesh
17
15 / 4 / 5
14,202
747
28,928
28,823
32,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
danielmp
Aphrodite
15
2 / 0 / 16
12,685
668
10,797
13,328
13,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
12
Kills
20
21
Deaths
12
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Charwulf
Cliodhna
2
9
6
0.56
L
Chronos
Ghostah
Chronos
2
9
4
0.44
W
Kukulkan
Iknite
Kukulkan
3
8
12
1.13
W
Gilgamesh
TakeOutPow
Gilgamesh
15
4
5
4.38
W
Aphrodite
danielmp
Aphrodite
2
0
16
10
L
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,730
Damage
54,501
65,756
Taken
53,635
38,766
Mitigated
50,395
15,335
Healing
23,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Charwulf
Cliodhna
12,158
992
0
1,973
16,510
6,523
0
5,984
10,526
0
28,385
L
Chronos
Ghostah
Chronos
11,865
2,445
0
3,393
23,007
9,448
13
12,326
10,681
40,111
0
W
Kukulkan
Iknite
Kukulkan
14,776
1,560
616
921
11,484
4,129
27
2,774
8,710
40,262
0
W
Gilgamesh
TakeOutPow
Gilgamesh
28,928
5,052
0
686
28,823
32,405
305
7,549
21,274
15,262
56,661
W
Aphrodite
danielmp
Aphrodite
10,797
2,603
11,515
10,063
13,328
13,861
345
2,663
10,665
26,764
0
L
14,707
3,645
0
9,969
26,239
22,795
0
13,390
12,849
659
28,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,360
Gold Earned
38,434
117
Minions Killed
167
6
Camps Cleared
9
956,431
Distance Traveled
1,006,240
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,685
562
28
1
0
295,166
6
L
Chronos
10,371
546
66
3
4
304,079
4
W
Kukulkan
11,547
608
54
3
0
300,429
3
W
Gilgamesh
14,202
747
63
3
6
387,658
6
W
Aphrodite
12,685
668
50
3
3
318,153
2
L
Tyr
12,304
648
23
1
2
357,186
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role