Player Matchup

Chaac
Chaac
Gold III
SaubleSavage
Chaac
Gold III
Level 128
God Stats
6W - 8L
1,482 SR
Queue Stats
19W - 18L
1,534 MMR
Party 1
Eset
Eset
Gold V
SuperxXxNinja2
Eset
Gold V
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,411 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
Ultimo667
Gilgamesh
Platinum IV
Level 128
God Stats
3W - 5L
1,588 SR
Queue Stats
60W - 59L
1,681 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,523 SR
1,542 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,530 SR
1,472 MMR
Hades
Hades
Gold IV
FinoJoshino
Hades
Gold IV
Level 141
God Stats
3W - 5L
1,530 SR
Queue Stats
56W - 58L
1,491 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
macespatron
Sun Wukong
Silver II
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,294 MMR
Party 2
The Morrigan
The Morrigan
Gold III
yairwoods
The Morrigan
Gold III
Level 144
God Stats
1W - 0L
1,561 SR
Queue Stats
57W - 55L
1,629 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 25
22,898
673
35,011
48,011
82,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
5 / 15 / 24
21,191
623
25,186
38,266
26,070
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Ultimo667
Gilgamesh
20
23 / 7 / 11
25,887
761
46,432
52,307
88,976
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
BacchusKumbhakarna

VS

Bans
AresAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 14 / 9
24,744
728
34,512
45,931
35,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
macespatron
Sun Wukong
20
10 / 9 / 12
22,275
655
47,586
50,188
74,869
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
yairwoods
The Morrigan
20
5 / 13 / 16
21,404
630
31,564
31,289
20,213
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
66
36
Kills
29
30
Deaths
36
60
Assists
37
Player
Kills
Deaths
Assists
KDA
W
14
14
9
1.32
L
8
8
25
2.56
L
5
15
24
1.13
L
Gilgamesh
Ultimo667
Gilgamesh
23
7
11
4.07
W
Sun Wukong
macespatron
Sun Wukong
10
9
12
1.78
W
The Morrigan
yairwoods
The Morrigan
5
13
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,629
Damage
113,662
138,584
Taken
127,408
197,176
Mitigated
131,060
38,327
Healing
36,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,512
953
1,744
15,277
45,931
35,978
1,480
8,582
37,349
74,309
0
L
35,011
5,580
0
16,047
48,011
82,130
1,314
17,142
30,869
0
101,837
L
25,186
2,101
3,269
8,213
38,266
26,070
555
18,386
19,880
102,545
0
L
Gilgamesh
Ultimo667
Gilgamesh
46,432
17,907
0
10,798
52,307
88,976
623
19,782
32,525
0
135,930
W
Sun Wukong
macespatron
Sun Wukong
47,586
10,616
0
15,074
50,188
74,869
1,513
12,332
37,856
0
114,505
W
The Morrigan
yairwoods
The Morrigan
31,564
5,747
793
3,170
31,289
20,213
1,192
4,784
26,239
85,448
20,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,976
Gold Earned
68,423
360
Minions Killed
329
8
Camps Cleared
20
1,720,342
Distance Traveled
1,606,122
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
24,744
728
82
2
3
535,808
0
L
Chaac
22,898
673
114
3
2
576,402
2
L
Eset
21,191
623
146
4
3
501,565
7
L
Gilgamesh
25,887
761
100
3
3
642,375
9
W
Sun Wukong
22,275
655
120
4
7
568,670
1
W
The Morrigan
21,404
630
127
4
10
501,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role