Player Matchup

Odin
Odin
Eviscerator11
Odin
Level 60
God Stats
21W - 6L
1,784 SR
Queue Stats
82W - 53L
1,645 Elo+
Party 3
Geb
Geb
HarbearCountdown
Geb
Level 47
God Stats
20W - 4L
1,924 SR
Queue Stats
58W - 33L
1,717 Elo+
Party 3
The Morrigan
The Morrigan
KaptainKranch
The Morrigan
Level 26
God Stats
12W - 2L
1,883 SR
Queue Stats
91W - 31L
1,756 Elo+
Party 1
Discordia
Discordia
Vayash
Discordia
Level 104
God Stats
20W - 8L
1,752 SR
Queue Stats
420W - 218L
1,703 Elo+
Party 1
Ullr
Ullr
dinoman101010
Ullr
Level 119
God Stats
1W - 0L
1,573 SR
Queue Stats
84W - 56L
1,667 Elo+
Party 3
Team Averages
Level 71
1,783 SR
1,698 Elo+

VS

Team Averages
Level 68
1,448 SR
1,420 Elo+
Pele
Pele
Buy Cardano
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 2
Sun Wukong
Sun Wukong
LeftoverShoe867
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 2
Zeus
Zeus
TheKoreanG4mer
Zeus
Level 124
God Stats
10W - 9L
1,433 SR
Queue Stats
48W - 37L
1,539 Elo+
Party 2
Rama
Rama
Zimdaddy
Rama
Level 157
God Stats
0W - 3L
1,475 SR
Queue Stats
15W - 15L
1,485 Elo+
Party 2
Discordia
Discordia
simachio
Discordia
Level 36
God Stats
20W - 27L
1,332 SR
Queue Stats
80W - 84L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 22
9,980
998
15,447
12,944
9,703
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 1 / 33
11,547
1,155
14,103
11,328
12,604
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Morrigan
KaptainKranch
The Morrigan
20
24 / 0 / 18
14,191
1,419
25,411
7,135
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Vayash
Discordia
18
9 / 5 / 27
11,448
1,145
17,186
9,721
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 2 / 17
12,001
1,200
12,400
10,240
3,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 16 / 10
8,954
895
3,739
22,332
6,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
LeftoverShoe867
Sun Wukong
16
0 / 8 / 9
9,252
925
1,898
18,120
16,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 10 / 7
10,218
1,022
17,324
15,604
5,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
16
3 / 10 / 9
10,066
1,007
9,917
23,719
8,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
simachio
Discordia
16
5 / 9 / 7
10,787
1,079
13,851
11,833
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
54
53
Kills
12
13
Deaths
53
117
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
16
10
0.31
W
6
5
22
3.4
W
5
1
33
21.5
W
The Morrigan
KaptainKranch
The Morrigan
24
0
18
33
L
Sun Wukong
LeftoverShoe867
Sun Wukong
0
8
9
0.56
L
4
10
7
0.75
W
Discordia
Vayash
Discordia
9
5
27
4.5
L
Rama
3
10
9
0.75
W
9
2
17
8.75
L
Discordia
simachio
Discordia
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,547
Damage
46,729
51,368
Taken
91,608
33,164
Mitigated
40,025
2,643
Healing
2,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,739
121
0
107
22,332
6,947
0
14,724
7,310
0
10,162
W
15,447
5,701
0
0
12,944
9,703
0
7,246
5,698
742
26,414
W
14,103
1,386
0
0
11,328
12,604
0
6,307
5,021
26,010
0
W
The Morrigan
KaptainKranch
The Morrigan
25,411
4,491
0
1,027
7,135
3,223
0
4,367
2,768
41,123
3,581
L
Sun Wukong
LeftoverShoe867
Sun Wukong
1,898
291
0
853
18,120
16,167
0
12,829
5,001
0
14,252
L
17,324
1,632
0
503
15,604
5,113
0
7,157
8,293
52,375
0
W
Discordia
Vayash
Discordia
17,186
1,044
102
723
9,721
3,653
0
7,734
1,987
26,487
0
L
Rama
9,917
7,436
0
1,238
23,719
8,145
0
13,948
9,433
0
27,831
W
12,400
6,368
0
791
10,240
3,981
0
5,521
4,719
0
37,820
L
Discordia
simachio
Discordia
13,851
466
0
0
11,833
3,653
0
5,001
6,752
38,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,167
Gold Earned
49,277
189
Minions Killed
159
9
Camps Cleared
5
962,338
Distance Traveled
871,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,954
895
8
1
0
170,973
0
W
Odin
9,980
998
23
2
0
168,830
0
W
Geb
11,547
1,155
39
4
2
213,972
0
W
The Morrigan
14,191
1,419
55
6
0
204,460
0
L
Sun Wukong
9,252
925
29
3
0
186,386
0
L
Zeus
10,218
1,022
43
4
2
174,280
0
W
Discordia
11,448
1,145
26
3
0
184,278
0
L
Rama
10,066
1,007
23
2
2
168,779
0
W
Ullr
12,001
1,200
46
5
7
190,798
0
L
Discordia
10,787
1,079
56
6
1
170,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role