Player Matchup

Anubis
Anubis
JosiasHaha
Anubis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,759 Elo+
Party 1
Osiris
Osiris
LeoHaHa7265
Osiris
Level 4
God Stats
4W - 0L
1,971 SR
Queue Stats
12W - 0L
1,985 Elo+
Party 1
Cerberus
Cerberus
ParadoxGio
Cerberus
Level 125
God Stats
6W - 2L
1,701 SR
Queue Stats
123W - 98L
1,591 Elo+
Party 1
Team Averages
Level 46
1,724 SR
1,779 Elo+

VS

Team Averages
Level 96
1,513 SR
1,386 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Castaño90
Bakasura
Level 134
God Stats
1W - 2L
1,538 SR
Queue Stats
6W - 13L
1,414 Elo+
Party 2
Tyr
Tyr
Elliotperso
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 167L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JosiasHaha
Anubis
12
7 / 1 / 6
8,229
823
8,328
9,728
4,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
12
5 / 1 / 8
7,644
764
10,948
10,394
6,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
ParadoxGio
Cerberus
11
3 / 0 / 10
7,821
782
5,358
9,599
7,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 3 / 0
6,175
618
9,210
6,883
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Castaño90
Bakasura
9
1 / 6 / 1
6,153
615
4,215
10,844
2,837
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 6 / 2
5,855
586
2,982
10,451
5,910
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
2
2
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
0
0.33
L
Bakasura
Castaño90
Bakasura
1
6
1
0.25
L
0
6
2
0.17
W
Anubis
JosiasHaha
Anubis
7
1
6
10
W
Osiris
5
1
8
9
W
Cerberus
ParadoxGio
Cerberus
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,634
Damage
16,407
29,721
Taken
28,178
18,235
Mitigated
10,408
9,349
Healing
2,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,210
1,428
0
859
6,883
1,661
336
2,646
4,237
21,818
0
L
Bakasura
Castaño90
Bakasura
4,215
2,669
0
806
10,844
2,837
345
6,062
4,782
0
8,233
L
2,982
196
0
695
10,451
5,910
168
5,991
4,460
0
9,914
W
Anubis
JosiasHaha
Anubis
8,328
424
0
5,620
9,728
4,208
221
3,382
5,429
26,163
0
W
Osiris
10,948
3,243
0
859
10,394
6,383
342
2,906
6,516
1,671
24,499
W
Cerberus
ParadoxGio
Cerberus
5,358
353
540
2,330
9,599
7,644
0
2,643
6,615
22,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,694
Gold Earned
18,183
150
Minions Killed
64
8
Camps Cleared
1
591,834
Distance Traveled
547,149
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,175
618
30
3
1
175,001
1
L
Bakasura
6,153
615
22
2
0
200,328
4
L
Tyr
5,855
586
12
1
0
171,820
3
W
Anubis
8,229
823
39
4
2
183,559
1
W
Osiris
7,644
764
47
5
5
216,606
0
W
Cerberus
7,821
782
64
6
1
191,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role