Player Matchup

Artio
Artio
C00MM4N
Artio
Level 143
God Stats
1W - 1L
1,313 SR
Queue Stats
462W - 187L
1,839 Elo+
Party 2
Ra
Ra
IDKVerch
Ra
Level 95
God Stats
9W - 3L
1,785 SR
Queue Stats
316W - 109L
1,832 Elo+
Party 2
The Morrigan
The Morrigan
IHateThisGameBru
The Morrigan
Level 46
God Stats
4W - 1L
1,567 SR
Queue Stats
72W - 58L
1,610 Elo+
Solo
Mulan
Mulan
PleaseDieSafely
Mulan
Level 143
God Stats
13W - 5L
1,916 SR
Queue Stats
364W - 121L
1,809 Elo+
Party 2
Ullr
Ullr
ayylmao5678
Ullr
Level 39
God Stats
3W - 1L
1,844 SR
Queue Stats
122W - 23L
1,898 Elo+
Party 2
Team Averages
Level 93
1,685 SR
1,797 Elo+

VS

Team Averages
Level 97
1,535 SR
1,733 Elo+
Geb
Geb
Adden
Geb
Level 148
God Stats
0W - 1L
1,684 SR
Queue Stats
6W - 1L
1,934 Elo+
Party 1
Charybdis
Charybdis
CapBuster
Charybdis
Level 120
God Stats
4W - 6L
1,704 SR
Queue Stats
183W - 142L
1,629 Elo+
Party 1
Cabrakan
Cabrakan
RyujinSama21
Cabrakan
Level 32
God Stats
0W - 3L
1,334 SR
Queue Stats
236W - 186L
1,663 Elo+
Solo
Janus
Janus
SenseiBojangles
Janus
Level 143
God Stats
9W - 18L
1,455 SR
Queue Stats
223W - 197L
1,637 Elo+
Party 1
Bakasura
Bakasura
SomeDonkus
Bakasura
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
C00MM4N
Artio
18
3 / 3 / 7
10,851
571
12,583
20,834
15,127
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 5 / 8
11,778
620
10,043
17,043
7,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
IHateThisGameBru
The Morrigan
15
2 / 3 / 11
9,567
504
10,045
10,697
4,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
11 / 1 / 6
12,330
649
15,877
15,794
8,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
9 / 2 / 3
12,326
649
16,335
10,117
4,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Adden
Geb
13
1 / 3 / 5
8,599
453
5,909
14,971
15,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
CapBuster
Charybdis
14
0 / 7 / 4
8,776
462
2,472
16,100
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
RyujinSama21
Cabrakan
15
3 / 6 / 2
9,901
521
19,020
22,611
14,966
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 7 / 3
10,233
539
8,523
13,932
4,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
SomeDonkus
Bakasura
17
3 / 6 / 6
10,717
564
9,362
17,019
9,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
29
Kills
12
14
Deaths
29
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Geb
Adden
Geb
1
3
5
1.17
W
Artio
C00MM4N
Artio
3
3
7
2.17
L
Charybdis
CapBuster
Charybdis
0
7
4
0.29
W
4
5
8
1.6
W
The Morrigan
IHateThisGameBru
The Morrigan
2
3
11
2.5
W
11
1
6
14
L
Cabrakan
RyujinSama21
Cabrakan
3
6
2
0.67
L
5
7
3
0.93
L
Bakasura
SomeDonkus
Bakasura
3
6
6
1
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,883
Damage
45,286
74,485
Taken
84,633
40,438
Mitigated
48,637
33,366
Healing
20,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Adden
Geb
5,909
81
0
1,570
14,971
15,921
0
6,514
8,291
22,076
0
W
Artio
C00MM4N
Artio
12,583
2,443
2,138
9,129
20,834
15,127
764
11,582
8,827
52,153
0
L
Charybdis
CapBuster
Charybdis
2,472
1,039
0
4,491
16,100
4,007
0
1,176
14,896
0
64,620
W
10,043
1,776
2,587
6,603
17,043
7,825
707
7,549
8,897
95,213
0
W
The Morrigan
IHateThisGameBru
The Morrigan
10,045
1,664
63
2,279
10,697
4,375
1,905
4,763
5,394
42,556
5,387
W
15,877
1,928
0
8,670
15,794
8,566
2,801
6,400
9,022
0
88,829
L
Cabrakan
RyujinSama21
Cabrakan
19,020
2,428
0
6,812
22,611
14,966
0
13,421
9,037
63,839
0
L
8,523
317
99
2,225
13,932
4,446
0
5,114
8,728
62,133
0
L
Bakasura
SomeDonkus
Bakasura
9,362
6,107
0
4,845
17,019
9,297
84
4,731
12,248
0
70,964
W
16,335
6,827
0
1,897
10,117
4,545
4,901
2,607
7,436
0
96,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,852
Gold Earned
48,226
669
Minions Killed
567
0
Camps Cleared
0
1,874,306
Distance Traveled
1,784,562
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,599
453
23
1
0
377,906
5
W
Artio
10,851
571
107
6
0
367,500
3
L
Charybdis
8,776
462
131
7
0
329,774
5
W
Ra
11,778
620
176
9
0
377,645
5
W
The Morrigan
9,567
504
87
5
0
359,594
4
W
Mulan
12,330
649
130
7
0
414,613
7
L
Cabrakan
9,901
521
131
7
0
304,244
7
L
Janus
10,233
539
127
7
0
368,434
6
L
Bakasura
10,717
564
155
8
0
404,204
2
W
Ullr
12,326
649
169
9
0
354,954
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role