Player Matchup

Sobek
Sobek
E4Gposolero
Sobek
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 57L
1,339 Elo+
Party 1
Poseidon
Poseidon
FuriousSauce077
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,113 Elo+
Party 1
Cupid
Cupid
am_chavira
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,220 Elo+
Party 1
Loki
Loki
dul44033
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,113 Elo+
Party 1
Nemesis
Nemesis
wicho_1516
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,220 Elo+
Party 1
Team Averages
Level 13
1,500 SR
1,201 Elo+

VS

Team Averages
Level 17
1,551 SR
1,388 Elo+
Thor
Thor
TheDarLordbtw
Thor
Level 28
God Stats
31W - 22L
1,543 SR
Queue Stats
210W - 199L
1,477 Elo+
Solo
Ra
Ra
Trash_McGarbage_
Ra
Level 6
God Stats
9W - 5L
1,806 SR
Queue Stats
69W - 93L
1,418 Elo+
Solo
Nemesis
Nemesis
esmm
Nemesis
Level 19
God Stats
22W - 29L
1,426 SR
Queue Stats
37W - 44L
1,424 Elo+
Solo
Ne Zha
Ne Zha
folken0007
Ne Zha
Level 27
God Stats
5W - 3L
1,714 SR
Queue Stats
215W - 245L
1,397 Elo+
Solo
Cthulhu
Cthulhu
glicsauce
Cthulhu
Level 4
God Stats
5W - 6L
1,265 SR
Queue Stats
5W - 10L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 11
13,562
1,130
18,479
21,566
27,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
19
3 / 12 / 12
11,943
995
15,615
18,521
4,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
18
2 / 11 / 8
11,240
937
14,849
17,920
5,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Loki
18
10 / 10 / 5
13,902
1,159
17,459
22,536
6,482
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
wicho_1516
Nemesis
19
1 / 13 / 14
11,548
962
12,734
23,597
8,820
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 3 / 10
16,829
1,402
35,728
18,315
7,548
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
5 / 6 / 21
12,225
1,019
13,599
13,414
5,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
esmm
Nemesis
20
4 / 3 / 22
12,054
1,005
9,041
13,713
6,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
folken0007
Ne Zha
19
7 / 6 / 19
12,587
1,049
15,092
18,688
8,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
glicsauce
Cthulhu
20
4 / 2 / 29
13,883
1,157
20,854
22,552
23,536
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
147
20
Kills
46
47
Deaths
20
50
Assists
101
Player
Kills
Deaths
Assists
KDA
L
4
1
11
9.5
L
Poseidon
3
12
12
0.75
W
26
3
10
10.33
W
5
6
21
2.58
L
Cupid
2
11
8
0.55
L
Loki
10
10
5
1.25
W
Nemesis
esmm
Nemesis
4
3
22
5
W
Ne Zha
folken0007
Ne Zha
7
6
19
2.75
W
Cthulhu
glicsauce
Cthulhu
4
2
29
9.25
L
Nemesis
wicho_1516
Nemesis
1
13
14
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,136
Damage
94,314
104,140
Taken
86,682
52,853
Mitigated
50,685
11,454
Healing
4,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,479
1,384
0
6,585
21,566
27,712
0
9,664
11,902
47,668
0
L
Poseidon
15,615
2,096
0
862
18,521
4,599
0
4,943
13,578
31,133
0
W
35,728
8,794
0
0
18,315
7,548
0
8,877
9,438
0
48,503
W
13,599
828
1,499
251
13,414
5,144
0
4,154
9,260
28,050
0
L
Cupid
14,849
7,071
145
1,198
17,920
5,240
0
6,335
11,585
0
38,850
L
Loki
17,459
6,047
0
0
22,536
6,482
0
6,182
16,354
0
36,673
W
Nemesis
esmm
Nemesis
9,041
3,044
0
263
13,713
6,328
0
7,292
6,421
0
18,373
W
Ne Zha
folken0007
Ne Zha
15,092
7,853
0
1,090
18,688
8,129
0
6,664
12,024
0
26,152
W
Cthulhu
glicsauce
Cthulhu
20,854
1,162
1,392
0
22,552
23,536
0
7,107
15,445
53,235
0
L
Nemesis
wicho_1516
Nemesis
12,734
4,532
0
2,664
23,597
8,820
0
7,329
16,268
0
25,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,195
Gold Earned
67,578
212
Minions Killed
205
2
Camps Cleared
3
1,122,961
Distance Traveled
1,180,385
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,562
1,130
85
7
1
239,173
0
L
Poseidon
11,943
995
22
2
1
214,289
0
W
Thor
16,829
1,402
26
2
1
246,685
1
W
Ra
12,225
1,019
31
3
0
200,795
3
L
Cupid
11,240
937
52
4
0
185,728
2
L
Loki
13,902
1,159
32
3
0
245,135
0
W
Nemesis
12,054
1,005
33
3
1
254,737
1
W
Ne Zha
12,587
1,049
21
2
1
206,008
0
W
Cthulhu
13,883
1,157
94
8
0
272,160
0
L
Nemesis
11,548
962
21
2
0
238,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role