Player Matchup

Sylvanus
Sylvanus
FueguitoMix
Sylvanus
Level 147
God Stats
23W - 6L
1,718 SR
Queue Stats
213W - 248L
1,461 Elo+
Party 2
Bellona
Bellona
PICHON6A
Bellona
Level 6
God Stats
3W - 2L
1,602 SR
Queue Stats
3W - 3L
1,488 Elo+
Party 2
Ah Puch
Ah Puch
iLLmatic Silvi
Ah Puch
Level 124
God Stats
14W - 13L
1,569 SR
Queue Stats
74W - 68L
1,508 Elo+
Party 2
Team Averages
Level 92
1,630 SR
1,486 Elo+

VS

Team Averages
Level 77
1,519 SR
1,401 Elo+
Raijin
Raijin
APimpNamedPiggy
Raijin
Level 88
God Stats
1W - 2L
1,471 SR
Queue Stats
240W - 269L
1,390 Elo+
Party 1
Hun Batz
Hun Batz
MCClapYoHands23
Hun Batz
Level 61
God Stats
3W - 3L
1,639 SR
Queue Stats
108W - 110L
1,442 Elo+
Party 1
Artio
Artio
WhoisBucksback
Artio
Level 83
God Stats
0W - 1L
1,448 SR
Queue Stats
83W - 102L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FueguitoMix
Sylvanus
12
2 / 0 / 10
7,718
702
9,679
11,290
10,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
PICHON6A
Bellona
10
1 / 2 / 7
7,092
645
5,059
10,478
7,664
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
10 / 1 / 3
9,067
824
15,240
7,832
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,288
572
6,427
8,655
2,691
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
11
2 / 5 / 1
7,367
670
8,408
11,372
7,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 3
6,769
615
3,801
15,026
12,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
3
3
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Sylvanus
FueguitoMix
Sylvanus
2
0
10
7
L
Hun Batz
2
5
1
0.5
W
Bellona
PICHON6A
Bellona
1
2
7
2.25
L
0
4
3
0.38
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,978
Damage
18,636
29,600
Taken
35,053
21,468
Mitigated
22,099
9,995
Healing
8,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,427
721
0
450
8,655
2,691
0
6,693
1,688
23,778
0
W
Sylvanus
FueguitoMix
Sylvanus
9,679
1,735
2,956
4,437
11,290
10,213
597
4,619
6,458
19,097
0
L
Hun Batz
8,408
1,546
562
1,749
11,372
7,358
0
7,323
3,653
0
19,346
W
Bellona
PICHON6A
Bellona
5,059
493
0
559
10,478
7,664
72
2,643
7,459
0
8,603
L
3,801
361
1,117
4,749
15,026
12,050
0
10,454
4,082
12,636
0
W
15,240
1,223
224
1,819
7,832
3,591
175
2,507
5,152
43,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,877
Gold Earned
20,424
114
Minions Killed
102
3
Camps Cleared
5
551,266
Distance Traveled
537,879
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,288
572
51
5
1
178,396
2
W
Sylvanus
7,718
702
26
2
1
165,011
0
L
Hun Batz
7,367
670
29
3
1
189,602
2
W
Bellona
7,092
645
11
1
1
203,379
2
L
Artio
6,769
615
22
2
3
169,881
1
W
Ah Puch
9,067
824
77
7
1
182,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role