Player Matchup

Guan Yu
Guan Yu
Cinzano555
Guan Yu
Level 10
God Stats
2W - 5L
1,303 SR
Queue Stats
20W - 31L
1,388 Elo+
Solo
Olorun
Olorun
Lati_Lemo
Olorun
Level 8
God Stats
0W - 3L
1,243 SR
Queue Stats
4W - 9L
1,379 Elo+
Solo
Baron Samedi
Baron Samedi
RoadHogOneNight
Baron Samedi
Level 22
God Stats
3W - 2L
1,727 SR
Queue Stats
53W - 47L
1,407 Elo+
Solo
Ymir
Ymir
ignis1414
Ymir
Level 5
God Stats
0W - 2L
1,294 SR
Queue Stats
2W - 8L
1,224 Elo+
Solo
Achilles
Achilles
mohammadjhn
Achilles
Level 29
God Stats
2W - 2L
1,536 SR
Queue Stats
121W - 153L
1,388 Elo+
Solo
Team Averages
Level 15
1,421 SR
1,357 Elo+

VS

Team Averages
Level 34
1,515 SR
1,294 Elo+
Jormungandr
Jormungandr
Huggin9129
Jormungandr
Level 7
God Stats
1W - 0L
1,746 SR
Queue Stats
2W - 3L
1,370 Elo+
Party 1
Mercury
Mercury
JigglyBubbleBut
Mercury
Level 115
God Stats
7W - 7L
1,384 SR
Queue Stats
175W - 190L
1,363 Elo+
Party 1
Osiris
Osiris
Limjahey_budd
Osiris
Level 17
God Stats
2W - 2L
1,308 SR
Queue Stats
27W - 38L
1,308 Elo+
Solo
Ra
Ra
PurpGod4207414
Ra
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,032 Elo+
Party 1
Heimdallr
Heimdallr
iTS A TRAP YO
Heimdallr
Level 28
God Stats
5W - 3L
1,639 SR
Queue Stats
253W - 277L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cinzano555
Guan Yu
15
4 / 7 / 0
9,288
442
5,598
16,632
15,894
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Lati_Lemo
Olorun
7
0 / 11 / 1
6,362
303
932
10,915
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
RoadHogOneNight
Baron Samedi
15
3 / 5 / 2
9,984
475
6,960
11,992
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
11
1 / 11 / 1
7,392
352
4,280
17,553
15,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
mohammadjhn
Achilles
11
4 / 8 / 4
8,180
390
7,075
15,785
10,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Huggin9129
Jormungandr
11
0 / 6 / 8
9,337
445
2,907
10,693
5,180
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
23 / 1 / 2
14,872
708
22,525
14,129
7,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 5 / 4
11,037
526
8,752
12,672
6,382
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 2 / 7
12,648
602
11,654
12,441
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
iTS A TRAP YO
Heimdallr
19
7 / 2 / 4
12,747
607
7,460
13,058
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
12
Kills
42
42
Deaths
16
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Cinzano555
Guan Yu
4
7
0
0.57
W
Jormungandr
Huggin9129
Jormungandr
0
6
8
0.67
W
23
1
2
24
L
Olorun
Lati_Lemo
Olorun
0
11
1
0.05
W
5
5
4
1.4
W
7
2
7
5.25
L
Baron Samedi
RoadHogOneNight
Baron Samedi
3
5
2
0.8
W
Heimdallr
iTS A TRAP YO
Heimdallr
7
2
4
4.5
L
Ymir
1
11
1
0.14
L
Achilles
mohammadjhn
Achilles
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,845
Damage
53,298
72,877
Taken
62,993
50,300
Mitigated
28,686
8,333
Healing
17,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Cinzano555
Guan Yu
5,598
2,564
112
1,586
16,632
15,894
558
1,467
15,165
0
46,575
W
Jormungandr
Huggin9129
Jormungandr
2,907
912
0
0
10,693
5,180
135
2,143
8,337
17,566
0
W
22,525
13,532
0
3,452
14,129
7,115
4,964
2,043
11,998
0
137,099
L
Olorun
Lati_Lemo
Olorun
932
527
0
994
10,915
2,947
136
2,005
8,910
10,777
0
W
8,752
4,690
152
2,265
12,672
6,382
1,488
610
11,842
0
62,586
W
11,654
3,174
229
7,008
12,441
4,586
3,566
2,142
10,131
85,431
0
L
Baron Samedi
RoadHogOneNight
Baron Samedi
6,960
548
0
3,730
11,992
5,629
0
1,233
10,759
59,613
0
W
Heimdallr
iTS A TRAP YO
Heimdallr
7,460
4,183
0
4,418
13,058
5,423
6,738
5,287
7,725
0
80,852
L
Ymir
4,280
1,002
0
382
17,553
15,221
0
6,369
11,184
24,150
1,483
L
Achilles
mohammadjhn
Achilles
7,075
1,489
122
1,407
15,785
10,609
0
3,487
12,298
0
25,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,206
Gold Earned
60,641
303
Minions Killed
568
0
Camps Cleared
0
1,541,833
Distance Traveled
1,952,916
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,288
442
83
4
0
334,392
0
W
Jormungandr
9,337
445
28
1
0
372,427
2
W
Mercury
14,872
708
199
9
0
452,539
3
L
Olorun
6,362
303
19
1
0
246,134
1
W
Osiris
11,037
526
78
4
0
409,929
1
W
Ra
12,648
602
146
7
0
343,752
0
L
Baron Samedi
9,984
475
115
5
0
341,949
0
W
Heimdallr
12,747
607
117
6
0
374,269
6
L
Ymir
7,392
352
49
2
0
319,903
1
L
Achilles
8,180
390
37
2
0
299,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role