Player Matchup

Anubis
Anubis
BlackStormLightn
Anubis
Level 90
God Stats
10W - 20L
1,537 SR
Queue Stats
308W - 381L
1,490 Elo+
Party 1
Pele
Pele
FanTom_4IK22
Pele
Level 24
God Stats
1W - 1L
1,696 SR
Queue Stats
48W - 53L
1,490 Elo+
Solo
Geb
Geb
Seraph_Monsoon
Geb
Level 29
God Stats
18W - 15L
1,612 SR
Queue Stats
83W - 84L
1,495 Elo+
Solo
Fenrir
Fenrir
bedsit_creaMy
Fenrir
Level 4
God Stats
0W - 2L
1,203 SR
Queue Stats
2W - 2L
1,090 Elo+
Party 1
Terra
Terra
ovxrLo-Ad
Terra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 43L
1,178 Elo+
Solo
Team Averages
Level 34
1,510 SR
1,349 Elo+

VS

Team Averages
Level 25
1,493 SR
1,449 Elo+
Chernobog
Chernobog
Cocobby
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,464 Elo+
Solo
Nemesis
Nemesis
I_0n3br0wBand1t
Nemesis
Level 26
God Stats
9W - 5L
1,556 SR
Queue Stats
61W - 40L
1,442 Elo+
Solo
Hel
Hel
JujuRahl
Hel
Level 29
God Stats
2W - 2L
1,414 SR
Queue Stats
65W - 69L
1,438 Elo+
Solo
Ymir
Ymir
PlayzSZN814
Ymir
Level 28
God Stats
7W - 1L
1,711 SR
Queue Stats
46W - 21L
1,592 Elo+
Solo
Thanatos
Thanatos
debo_040707
Thanatos
Level 23
God Stats
3W - 4L
1,282 SR
Queue Stats
20W - 24L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 1
8,492
472
16,837
13,928
6,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 2
7,904
439
5,561
14,916
6,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 4 / 0
5,650
314
3,628
7,695
2,937
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 10 / 0
6,430
357
1,526
11,126
5,994
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Terra
ovxrLo-Ad
Terra
8
0 / 7 / 1
5,824
324
1,774
10,049
7,633
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cocobby
Chernobog
13
4 / 2 / 10
8,941
497
7,186
9,835
3,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
13 / 0 / 4
12,342
686
9,533
9,762
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 2 / 9
9,953
553
10,254
11,713
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
5 / 1 / 14
10,152
564
7,883
17,002
23,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
debo_040707
Thanatos
13
6 / 2 / 2
8,947
497
5,028
10,861
3,468
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
74
7
Kills
35
35
Deaths
7
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
5
7
1
0.79
W
Chernobog
Cocobby
Chernobog
4
2
10
4.5
L
1
7
2
0.29
W
13
0
4
15
W
7
2
9
5.75
W
5
1
14
12
L
1
4
0
0.25
L
0
10
0
0
W
Thanatos
debo_040707
Thanatos
6
2
2
3.5
L
Terra
ovxrLo-Ad
Terra
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,326
Damage
39,884
57,714
Taken
59,173
29,082
Mitigated
40,206
8,286
Healing
25,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,837
210
0
4,112
13,928
6,501
0
6,540
7,388
49,219
0
W
Chernobog
Cocobby
Chernobog
7,186
4,954
0
1,257
9,835
3,305
4,391
6,013
3,822
0
50,604
L
5,561
983
0
1,941
14,916
6,017
0
4,339
10,577
0
48,878
W
9,533
5,461
0
2,499
9,762
5,105
3,359
979
8,783
0
94,755
W
10,254
567
4,331
6,787
11,713
4,511
729
6,169
5,544
55,957
0
W
7,883
2,189
232
2,882
17,002
23,817
570
5,340
11,662
25,607
0
L
3,628
364
0
295
7,695
2,937
0
1,541
6,154
11,608
0
L
1,526
358
0
1,322
11,126
5,994
0
1,929
9,197
0
28,169
W
Thanatos
debo_040707
Thanatos
5,028
1,345
0
7,732
10,861
3,468
0
3,804
7,057
0
43,177
L
Terra
ovxrLo-Ad
Terra
1,774
392
83
533
10,049
7,633
0
3,788
6,261
10,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,300
Gold Earned
50,335
228
Minions Killed
450
0
Camps Cleared
0
1,326,496
Distance Traveled
1,752,328
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,492
472
63
4
0
274,093
4
W
Chernobog
8,941
497
88
5
0
335,778
0
L
Pele
7,904
439
80
4
0
340,397
2
W
Nemesis
12,342
686
171
10
0
428,935
0
W
Hel
9,953
553
91
5
0
359,639
2
W
Ymir
10,152
564
31
2
0
325,579
1
L
Geb
5,650
314
13
1
0
217,613
4
L
Fenrir
6,430
357
58
3
0
311,340
0
W
Thanatos
8,947
497
69
4
0
302,397
0
L
Terra
5,824
324
14
1
0
183,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role