Player Matchup

Zeus
Zeus
DunkinYoNuts
Zeus
Level 156
God Stats
1W - 2L
1,311 SR
Queue Stats
19W - 19L
1,262 Elo+
Party 2
Vulcan
Vulcan
Okanamai
Vulcan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 67L
1,438 Elo+
Party 2
Nu Wa
Nu Wa
Stonris
Nu Wa
Level 105
God Stats
1W - 1L
1,741 SR
Queue Stats
98W - 113L
1,417 Elo+
Party 2
Team Averages
Level 122
1,518 SR
1,372 Elo+

VS

Team Averages
Level 94
1,676 SR
1,598 Elo+
Artemis
Artemis
Hanetenshi
Artemis
Level 156
God Stats
8W - 7L
1,683 SR
Queue Stats
193W - 148L
1,535 Elo+
Party 1
Freya
Freya
MariachiL0ki
Freya
Level 16
God Stats
1W - 0L
1,723 SR
Queue Stats
16W - 11L
1,601 Elo+
Solo
Gilgamesh
Gilgamesh
WesticalRex
Gilgamesh
Level 110
God Stats
15W - 6L
1,622 SR
Queue Stats
141W - 76L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 5
9,832
819
12,362
6,931
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
Okanamai
Vulcan
11
1 / 8 / 9
8,079
673
7,665
9,286
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Stonris
Nu Wa
13
4 / 9 / 5
9,238
770
7,381
9,895
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hanetenshi
Artemis
15
6 / 4 / 9
10,181
848
7,773
11,153
3,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 3 / 10
10,424
869
11,029
14,961
4,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
WesticalRex
Gilgamesh
14
8 / 6 / 9
10,469
872
5,726
15,973
12,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
12
Kills
20
20
Deaths
13
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
7
3
5
3.17
W
Artemis
Hanetenshi
Artemis
6
4
9
2.63
W
6
3
10
3.67
L
Vulcan
Okanamai
Vulcan
1
8
9
0.69
L
Nu Wa
Stonris
Nu Wa
4
9
5
0.72
W
Gilgamesh
WesticalRex
Gilgamesh
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,408
Damage
24,528
26,112
Taken
42,087
8,886
Mitigated
20,301
909
Healing
15,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,362
1,166
0
547
6,931
2,476
0
2,864
4,067
25,571
0
W
Artemis
Hanetenshi
Artemis
7,773
4,527
0
3,368
11,153
3,407
1,699
8,674
2,335
0
55,546
W
11,029
3,190
0
8,542
14,961
4,401
716
11,926
2,843
39,788
0
L
Vulcan
Okanamai
Vulcan
7,665
2,394
0
280
9,286
3,250
276
4,222
5,064
17,766
0
L
Nu Wa
Stonris
Nu Wa
7,381
2,078
0
82
9,895
3,160
335
4,006
5,889
24,305
0
W
Gilgamesh
WesticalRex
Gilgamesh
5,726
993
0
3,270
15,973
12,493
0
7,329
8,471
0
19,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,149
Gold Earned
31,074
112
Minions Killed
183
4
Camps Cleared
8
570,545
Distance Traveled
639,871
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,832
819
41
3
1
196,359
4
W
Artemis
10,181
848
80
7
3
210,132
1
W
Freya
10,424
869
82
7
4
201,553
1
L
Vulcan
8,079
673
34
3
3
198,310
4
L
Nu Wa
9,238
770
37
3
0
175,876
0
W
Gilgamesh
10,469
872
21
2
1
228,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role