Player Matchup

Terra
Terra
CoachEggbert
Terra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 51L
1,558 Elo+
Party 3
Artemis
Artemis
MasterPerchAGAIN
Artemis
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 47L
1,542 Elo+
Party 3
Hun Batz
Hun Batz
MightyTROY87
Hun Batz
Level 17
God Stats
6W - 4L
1,539 SR
Queue Stats
71W - 62L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
MordakaiYT
Cthulhu
Level 16
God Stats
13W - 16L
1,383 SR
Queue Stats
53W - 53L
1,404 Elo+
Party 2
Kukulkan
Kukulkan
lynxwynx
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,446 Elo+
Party 3
Team Averages
Level 19
1,484 SR
1,480 Elo+

VS

Team Averages
Level 18
1,520 SR
1,492 Elo+
Thanatos
Thanatos
C6JM
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,639 Elo+
Party 1
Cthulhu
Cthulhu
KMSminipixel
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 51L
1,533 Elo+
Party 4
Olorun
Olorun
anatolievna
Olorun
Level 15
God Stats
8W - 7L
1,571 SR
Queue Stats
29W - 35L
1,431 Elo+
Party 4
Hel
Hel
bestiya_ss
Hel
Level 18
God Stats
28W - 21L
1,615 SR
Queue Stats
65W - 66L
1,481 Elo+
Party 4
Loki
Loki
warrider123
Loki
Level 10
God Stats
9W - 12L
1,417 SR
Queue Stats
30W - 29L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 27
15,039
1,074
8,953
11,922
19,906
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 8 / 19
14,379
1,027
30,100
18,161
7,358
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
MightyTROY87
Hun Batz
20
17 / 5 / 13
16,920
1,209
39,720
18,422
7,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
MordakaiYT
Cthulhu
20
5 / 0 / 27
14,674
1,048
20,895
11,195
5,629
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
lynxwynx
Kukulkan
20
6 / 1 / 17
13,687
978
20,158
8,766
4,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
C6JM
Thanatos
19
4 / 6 / 6
13,365
955
13,575
24,756
10,579
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
KMSminipixel
Cthulhu
20
0 / 8 / 8
12,683
906
16,102
29,397
32,983
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
19
1 / 10 / 4
12,129
866
5,438
23,535
9,483
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
1 / 8 / 6
12,493
892
4,500
25,327
18,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 8 / 4
14,710
1,051
21,122
22,303
9,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
42
40
Kills
14
14
Deaths
40
103
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
C6JM
Thanatos
4
6
6
1.17
W
3
0
27
16.5
L
Cthulhu
KMSminipixel
Cthulhu
0
8
8
0.5
W
9
8
19
2.31
W
Hun Batz
MightyTROY87
Hun Batz
17
5
13
4.7
W
Cthulhu
MordakaiYT
Cthulhu
5
0
27
18.5
L
Olorun
1
10
4
0.3
L
1
8
6
0.5
W
Kukulkan
lynxwynx
Kukulkan
6
1
17
14.5
L
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,826
Damage
60,737
68,466
Taken
125,318
45,039
Mitigated
80,652
23,067
Healing
27,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
C6JM
Thanatos
13,575
4,764
1,148
7,420
24,756
10,579
0
8,334
16,422
0
31,564
W
8,953
1,400
7,015
5,212
11,922
19,906
0
4,365
7,557
19,472
0
L
Cthulhu
KMSminipixel
Cthulhu
16,102
1,481
504
0
29,397
32,983
0
11,036
18,361
36,957
0
W
30,100
21,479
0
2,026
18,161
7,358
0
5,441
12,720
0
43,076
W
Hun Batz
MightyTROY87
Hun Batz
39,720
17,342
0
3,174
18,422
7,969
0
6,599
11,823
0
70,344
W
Cthulhu
MordakaiYT
Cthulhu
20,895
1,617
658
4,236
11,195
5,629
0
6,476
4,719
59,102
0
L
Olorun
5,438
4,174
179
2,692
23,535
9,483
0
10,023
13,512
32,396
0
L
4,500
667
9,778
5,830
25,327
18,158
0
11,650
13,677
15,874
0
W
Kukulkan
lynxwynx
Kukulkan
20,158
1,923
0
746
8,766
4,177
0
3,159
5,607
36,660
0
L
21,122
3,251
0
0
22,303
9,449
0
8,963
13,340
0
45,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,699
Gold Earned
65,380
242
Minions Killed
228
16
Camps Cleared
4
1,377,409
Distance Traveled
1,295,677
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,365
955
40
3
0
265,312
0
W
Terra
15,039
1,074
28
2
1
273,163
0
L
Cthulhu
12,683
906
35
3
1
282,406
4
W
Artemis
14,379
1,027
30
2
3
225,776
0
W
Hun Batz
16,920
1,209
69
5
10
295,131
0
W
Cthulhu
14,674
1,048
85
6
1
301,733
1
L
Olorun
12,129
866
66
5
0
192,354
0
L
Hel
12,493
892
44
3
0
269,316
0
W
Kukulkan
13,687
978
30
2
1
281,606
0
L
Loki
14,710
1,051
43
3
3
286,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role