Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ChippyPotato
Ra
Level 27
God Stats
1W - 0L
1,822 SR
Queue Stats
66W - 30L
1,699 Elo+
Party 1
Heimdallr
Heimdallr
MoistyBaguette
Heimdallr
Level 19
God Stats
7W - 0L
1,989 SR
Queue Stats
37W - 10L
1,742 Elo+
Party 1
Yemoja
Yemoja
SurelyYouJest
Yemoja
Level 28
God Stats
9W - 1L
1,731 SR
Queue Stats
53W - 29L
1,639 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kunsterkumpel
Cu Chulainn
Level 20
God Stats
3W - 0L
1,833 SR
Queue Stats
48W - 17L
1,695 Elo+
Party 1
Team Averages
Level 31
1,775 SR
1,655 Elo+

VS

Team Averages
Level 20
1,625 SR
1,583 Elo+
Rama
Rama
GandaMalthael
Rama
Level 12
God Stats
10W - 8L
1,876 SR
Queue Stats
19W - 19L
1,641 Elo+
Solo
Da Ji
Da Ji
MauiGaiiBall
Da Ji
Level 29
God Stats
1W - 2L
1,734 SR
Queue Stats
69W - 42L
1,620 Elo+
Solo
Ymir
Ymir
Putridsack
Ymir
Level 29
God Stats
4W - 4L
1,563 SR
Queue Stats
54W - 46L
1,559 Elo+
Solo
Zeus
Zeus
abach
Zeus
Level 15
God Stats
14W - 13L
1,450 SR
Queue Stats
86W - 94L
1,449 Elo+
Solo
Hades
Hades
alldaychaz
Hades
Level 17
God Stats
3W - 4L
1,499 SR
Queue Stats
18W - 16L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
9 / 2 / 5
9,808
654
10,721
11,460
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 4 / 2
8,830
589
6,337
9,936
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
MoistyBaguette
Heimdallr
13
2 / 2 / 5
7,619
508
9,344
8,831
2,929
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 5
6,853
457
1,516
10,124
6,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
kunsterkumpel
Cu Chulainn
14
2 / 3 / 4
8,416
561
6,970
12,105
8,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,506
500
7,362
13,119
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 6 / 2
8,398
560
9,544
13,124
5,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 5
7,046
470
4,708
11,251
10,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
abach
Zeus
14
6 / 4 / 3
8,762
584
10,081
10,412
4,011
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
10
0 / 1 / 5
6,521
435
2,036
5,984
4,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
16
Kills
13
13
Deaths
16
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
2
5
5.75
W
3
4
2
1
L
1
3
3
0.83
L
6
6
2
1.17
W
Heimdallr
MoistyBaguette
Heimdallr
2
2
5
2.25
L
0
2
5
1.25
W
0
2
5
1.25
L
Zeus
abach
Zeus
6
4
3
1.88
L
Hades
0
1
5
2.5
W
Cu Chulainn
kunsterkumpel
Cu Chulainn
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,888
Damage
33,731
52,456
Taken
53,890
24,911
Mitigated
27,672
18,302
Healing
20,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,721
3,989
0
4,218
11,460
4,154
459
3,671
7,789
0
67,255
W
6,337
1,440
574
4,153
9,936
3,057
180
4,628
5,266
61,200
0
L
7,362
6,635
113
6,052
13,119
4,165
0
3,125
9,994
0
55,417
L
9,544
2,127
0
3,772
13,124
5,193
0
1,291
11,573
0
54,627
W
Heimdallr
MoistyBaguette
Heimdallr
9,344
6,557
0
2,605
8,831
2,929
714
1,450
7,381
0
48,954
L
4,708
1,339
0
3,314
11,251
10,129
0
1,183
9,884
27,562
0
W
1,516
647
2,401
2,177
10,124
6,575
168
2,743
7,381
14,237
0
L
Zeus
abach
Zeus
10,081
1,167
0
3,353
10,412
4,011
58
2,582
7,732
58,021
0
L
Hades
2,036
621
98
3,563
5,984
4,174
0
0
5,380
18,524
0
W
Cu Chulainn
kunsterkumpel
Cu Chulainn
6,970
2,218
0
2,174
12,105
8,196
145
3,732
7,814
101
40,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,526
Gold Earned
38,233
436
Minions Killed
386
0
Camps Cleared
0
1,435,120
Distance Traveled
1,272,411
21
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,808
654
131
9
0
340,985
5
W
Ra
8,830
589
129
9
0
282,503
4
L
Rama
7,506
500
100
7
0
260,183
0
L
Da Ji
8,398
560
99
7
0
317,369
0
W
Heimdallr
7,619
508
76
5
0
265,647
3
L
Ymir
7,046
470
40
3
0
269,541
1
W
Yemoja
6,853
457
20
1
0
279,787
5
L
Zeus
8,762
584
112
7
0
264,524
0
L
Hades
6,521
435
35
2
0
160,794
0
W
Cu Chulainn
8,416
561
80
5
0
266,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role