Player Matchup

Mulan
Mulan
EternalYokaii
Mulan
Level 129
God Stats
2W - 2L
1,270 SR
Queue Stats
150W - 134L
1,638 Elo+
Party 1
Raijin
Raijin
KinadCringe
Raijin
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 9L
1,637 Elo+
Party 1
Izanami
Izanami
Nastahlgia
Izanami
Level 42
God Stats
52W - 28L
1,767 SR
Queue Stats
222W - 138L
1,689 Elo+
Party 1
Bellona
Bellona
SOLODIFFKINAD
Bellona
Level 14
God Stats
18W - 1L
2,084 SR
Queue Stats
45W - 14L
1,762 Elo+
Party 1
Cerberus
Cerberus
fancybooty
Cerberus
Level 160
God Stats
9W - 5L
1,605 SR
Queue Stats
298W - 235L
1,624 Elo+
Party 1
Team Averages
Level 71
1,645 SR
1,670 Elo+

VS

Team Averages
Level 67
1,641 SR
1,459 Elo+
Yemoja
Yemoja
 
Yemoja
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
AngelDS5
Arachne
Level 82
God Stats
0W - 1L
1,954 SR
Queue Stats
212W - 188L
1,551 Elo+
Party 3
Neith
Neith
GeeVibes
Neith
Level 69
God Stats
37W - 32L
1,562 SR
Queue Stats
370W - 457L
1,430 Elo+
Solo
Anubis
Anubis
MamadasGratis
Anubis
Level 43
God Stats
13W - 13L
1,644 SR
Queue Stats
56W - 56L
1,515 Elo+
Party 3
Medusa
Medusa
breonniefordd
Medusa
Level 43
God Stats
0W - 1L
1,544 SR
Queue Stats
46W - 63L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
6,378
638
4,907
4,806
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
12
3 / 0 / 4
6,889
689
3,279
1,956
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Nastahlgia
Izanami
10
1 / 0 / 1
5,949
595
1,134
3,067
839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
11
3 / 0 / 0
6,417
642
2,269
3,621
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
fancybooty
Cerberus
9
0 / 0 / 5
5,567
557
3,643
4,950
3,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 0 / 0
4,480
448
1,523
4,906
1,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
AngelDS5
Arachne
8
0 / 3 / 0
4,792
479
1,466
6,534
1,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
GeeVibes
Neith
10
0 / 2 / 0
5,469
547
1,877
4,244
1,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 0
5,097
510
806
5,867
2,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 2 / 0
4,115
412
1,492
3,747
772
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
11
Kills
0
0
Deaths
11
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
L
Arachne
AngelDS5
Arachne
0
3
0
0
W
4
0
3
5.5
L
Neith
GeeVibes
Neith
0
2
0
0
W
Raijin
3
0
4
5
L
0
4
0
0
W
Izanami
Nastahlgia
Izanami
1
0
1
1.5
W
Bellona
3
0
0
3
L
0
2
0
0
W
Cerberus
fancybooty
Cerberus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,232
Damage
7,164
18,400
Taken
25,298
8,612
Mitigated
8,231
10,630
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,523
101
946
1,514
4,906
1,554
120
1,102
3,804
14,962
0
L
Arachne
AngelDS5
Arachne
1,466
916
0
2,289
6,534
1,972
0
1,523
4,897
0
23,501
W
4,907
1,155
0
2,940
4,806
1,948
0
465
4,341
0
31,581
L
Neith
GeeVibes
Neith
1,877
633
0
722
4,244
1,813
208
861
3,361
0
29,168
W
Raijin
3,279
567
0
957
1,956
580
0
341
1,615
42,156
0
L
806
139
0
1,682
5,867
2,120
0
1,678
4,071
29,596
0
W
Izanami
Nastahlgia
Izanami
1,134
376
0
1,767
3,067
839
148
890
2,177
0
41,935
W
Bellona
2,269
818
0
2,585
3,621
2,110
402
52
3,569
0
34,087
L
1,492
778
0
56
3,747
772
160
1,504
2,243
0
15,219
W
Cerberus
fancybooty
Cerberus
3,643
116
0
2,381
4,950
3,135
0
581
4,369
15,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,200
Gold Earned
23,953
382
Minions Killed
253
0
Camps Cleared
0
1,036,254
Distance Traveled
879,078
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,480
448
26
3
0
166,229
3
L
Arachne
4,792
479
56
6
0
210,790
2
W
Mulan
6,378
638
74
7
0
230,960
4
L
Neith
5,469
547
71
7
0
174,843
7
W
Raijin
6,889
689
104
10
0
194,607
3
L
Anubis
5,097
510
66
7
0
163,700
3
W
Izanami
5,949
595
92
9
0
195,555
5
W
Bellona
6,417
642
83
8
0
221,350
1
L
Medusa
4,115
412
34
3
0
163,516
1
W
Cerberus
5,567
557
29
3
0
193,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role