Player Matchup

Janus
Janus
BabyBootySmooth
Janus
Level 160
God Stats
3W - 2L
1,568 SR
Queue Stats
65W - 41L
1,644 Elo+
Party 2
Jormungandr
Jormungandr
Gloom2874
Jormungandr
Level 26
God Stats
3W - 1L
1,735 SR
Queue Stats
83W - 40L
1,689 Elo+
Party 2
Erlang Shen
Erlang Shen
Nphear
Erlang Shen
Level 22
God Stats
7W - 2L
1,950 SR
Queue Stats
82W - 38L
1,714 Elo+
Party 2
Sol
Sol
Vittorrio
Sol
Level 145
God Stats
2W - 5L
1,437 SR
Queue Stats
36W - 31L
1,614 Elo+
Party 2
Bacchus
Bacchus
muffin man3301
Bacchus
Level 157
God Stats
2W - 2L
1,855 SR
Queue Stats
304W - 246L
1,683 Elo+
Party 2
Team Averages
Level 102
1,709 SR
1,669 Elo+

VS

Team Averages
Level 65
1,359 SR
1,341 Elo+
Cernunnos
Cernunnos
MzHyde6213
Cernunnos
Level 76
God Stats
13W - 26L
1,214 SR
Queue Stats
292W - 457L
1,277 Elo+
Party 3
Chaac
Chaac
Server Mom
Chaac
Level 80
God Stats
3W - 2L
1,665 SR
Queue Stats
241W - 253L
1,450 Elo+
Party 1
Vulcan
Vulcan
Tricolrdsprm
Vulcan
Level 48
God Stats
0W - 1L
1,266 SR
Queue Stats
77W - 124L
1,265 Elo+
Party 3
Ymir
Ymir
multicolrdsprm
Ymir
Level 17
God Stats
1W - 6L
1,242 SR
Queue Stats
14W - 25L
1,243 Elo+
Party 3
Hades
Hades
swyick
Hades
Level 105
God Stats
1W - 1L
1,407 SR
Queue Stats
203W - 219L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 8
11,443
636
13,672
9,430
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Gloom2874
Jormungandr
16
6 / 0 / 8
10,542
586
13,670
10,409
6,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
Nphear
Erlang Shen
19
15 / 0 / 9
12,308
684
15,741
12,321
8,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 13
10,681
593
10,400
11,120
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 12
9,298
517
8,397
14,762
18,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MzHyde6213
Cernunnos
11
0 / 9 / 2
7,240
402
5,016
13,760
4,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
13
5 / 5 / 1
9,143
508
7,176
14,887
7,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
10
0 / 14 / 3
7,053
392
5,904
15,457
5,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 11 / 2
6,168
343
1,944
16,549
16,005
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
swyick
Hades
12
0 / 3 / 0
7,937
441
5,074
14,844
6,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
13
42
Kills
5
7
Deaths
42
50
Assists
8
Player
Kills
Deaths
Assists
KDA
W
13
2
8
8.5
W
Jormungandr
Gloom2874
Jormungandr
6
0
8
10
L
Cernunnos
MzHyde6213
Cernunnos
0
9
2
0.11
W
Erlang Shen
Nphear
Erlang Shen
15
0
9
19.5
L
Chaac
5
5
1
1.1
L
Vulcan
0
14
3
0.11
W
5
2
13
5.75
W
3
3
12
3
L
0
11
2
0.09
L
Hades
swyick
Hades
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,880
Damage
25,114
58,042
Taken
75,497
40,627
Mitigated
38,511
22,351
Healing
16,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,672
1,137
205
2,556
9,430
2,997
1,690
981
8,449
67,142
0
W
Jormungandr
Gloom2874
Jormungandr
13,670
2,653
0
5,020
10,409
6,821
1,498
4,870
5,539
65,778
0
L
Cernunnos
MzHyde6213
Cernunnos
5,016
1,515
468
1,144
13,760
4,292
715
8,909
4,356
0
39,166
W
Erlang Shen
Nphear
Erlang Shen
15,741
8,522
0
5,768
12,321
8,625
3,076
1,713
10,608
0
100,651
L
Chaac
7,176
2,093
0
5,070
14,887
7,057
0
5,382
9,140
0
44,976
L
Vulcan
5,904
2,556
54
790
15,457
5,147
0
9,973
4,977
28,416
0
W
10,400
3,630
0
5,184
11,120
3,761
4,629
2,298
8,822
70,392
0
W
8,397
1,190
0
3,618
14,762
18,423
441
3,400
11,362
33,209
0
L
1,944
229
452
776
16,549
16,005
162
9,596
6,425
17,514
0
L
Hades
swyick
Hades
5,074
1,547
0
7,366
14,844
6,010
0
9,311
4,460
43,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,272
Gold Earned
37,541
529
Minions Killed
365
0
Camps Cleared
0
1,695,999
Distance Traveled
1,320,973
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,443
636
126
7
0
328,753
0
W
Jormungandr
10,542
586
108
6
0
336,162
0
L
Cernunnos
7,240
402
74
4
0
273,166
3
W
Erlang Shen
12,308
684
138
8
0
409,525
5
L
Chaac
9,143
508
81
5
0
279,745
1
L
Vulcan
7,053
392
56
3
0
277,281
0
W
Sol
10,681
593
114
6
0
319,069
0
W
Bacchus
9,298
517
43
2
0
302,490
1
L
Ymir
6,168
343
31
2
0
265,112
1
L
Hades
7,937
441
123
7
0
225,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role