Player Matchup

Charybdis
Charybdis
Artorias936327
Charybdis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,665 Elo+
Solo
Erlang Shen
Erlang Shen
CHEFb0yRjake
Erlang Shen
Level 26
God Stats
5W - 6L
1,324 SR
Queue Stats
85W - 74L
1,494 Elo+
Solo
Sol
Sol
LeftitonE
Sol
Level 18
God Stats
27W - 14L
1,632 SR
Queue Stats
46W - 37L
1,533 Elo+
Party 2
Loki
Loki
MangitoFeliz
Loki
Level 28
God Stats
0W - 3L
1,620 SR
Queue Stats
31W - 38L
1,544 Elo+
Party 2
Sylvanus
Sylvanus
Rebel Beastly
Sylvanus
Level 29
God Stats
0W - 2L
1,644 SR
Queue Stats
10W - 7L
1,616 Elo+
Solo
Team Averages
Level 21
1,544 SR
1,570 Elo+

VS

Team Averages
Level 20
1,614 SR
1,567 Elo+
Bastet
Bastet
Cristian24103
Bastet
Level 29
God Stats
3W - 1L
1,680 SR
Queue Stats
109W - 100L
1,617 Elo+
Solo
Geb
Geb
EIementaIist
Geb
Level 18
God Stats
2W - 2L
1,746 SR
Queue Stats
18W - 16L
1,574 Elo+
Solo
Rama
Rama
GobbleMyLoads
Rama
Level 6
God Stats
3W - 2L
1,595 SR
Queue Stats
10W - 5L
1,520 Elo+
Party 1
Apollo
Apollo
GuzzleMyLoads
Apollo
Level 16
God Stats
3W - 0L
1,739 SR
Queue Stats
18W - 8L
1,644 Elo+
Party 1
Ah Puch
Ah Puch
Seraph_Monsoon
Ah Puch
Level 29
God Stats
5W - 4L
1,311 SR
Queue Stats
83W - 84L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Artorias936327
Charybdis
8
1 / 4 / 0
5,100
464
2,336
8,103
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
CHEFb0yRjake
Erlang Shen
9
0 / 3 / 0
5,411
492
2,634
7,098
4,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 1 / 1
6,157
560
5,426
5,334
1,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 2 / 1
6,292
572
4,436
6,582
2,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
Rebel Beastly
Sylvanus
8
0 / 3 / 2
5,006
455
2,358
7,545
5,197
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
7,198
654
2,834
6,732
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 4
5,630
512
3,573
6,829
3,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
5 / 0 / 3
6,709
610
6,711
5,426
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 0 / 0
7,850
714
4,513
6,466
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 3 / 3
5,541
504
2,982
6,456
2,157
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
13
13
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Artorias936327
Charybdis
1
4
0
0.25
L
Erlang Shen
CHEFb0yRjake
Erlang Shen
0
3
0
0
W
5
1
3
6.5
W
0
2
4
1
W
5
0
3
6.5
W
3
0
0
3
L
2
1
1
2.5
L
3
2
1
1.75
L
Sylvanus
Rebel Beastly
Sylvanus
0
3
2
0.33
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,190
Damage
20,613
34,662
Taken
31,909
15,941
Mitigated
10,808
11,544
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Artorias936327
Charybdis
2,336
1,387
0
2,499
8,103
1,716
0
1,329
6,774
0
25,616
L
Erlang Shen
CHEFb0yRjake
Erlang Shen
2,634
1,245
0
2,689
7,098
4,734
414
0
7,098
0
23,410
W
2,834
837
0
3,048
6,732
2,033
20
302
6,430
0
38,061
W
3,573
738
0
2,229
6,829
3,106
0
2,892
3,937
10,850
0
W
6,711
5,817
0
1,223
5,426
1,394
0
1,674
3,752
0
42,318
W
4,513
2,987
0
4,200
6,466
2,118
1,012
693
5,773
0
54,924
L
5,426
1,141
0
2,238
5,334
1,981
1,210
1,552
3,782
32,082
3,766
L
4,436
1,320
0
913
6,582
2,313
958
1,484
5,098
0
33,614
L
Sylvanus
Rebel Beastly
Sylvanus
2,358
1,138
674
2,531
7,545
5,197
28
2,190
5,355
13,279
0
W
2,982
51
0
1,280
6,456
2,157
222
1,887
4,569
26,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,966
Gold Earned
32,928
278
Minions Killed
383
0
Camps Cleared
0
986,488
Distance Traveled
1,074,015
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,100
464
58
5
0
173,292
0
L
Erlang Shen
5,411
492
55
5
0
204,235
8
W
Bastet
7,198
654
82
7
0
247,414
4
W
Geb
5,630
512
21
2
0
214,374
1
W
Rama
6,709
610
92
8
0
204,925
2
W
Apollo
7,850
714
138
13
0
215,677
1
L
Sol
6,157
560
73
7
0
188,704
2
L
Loki
6,292
572
63
6
0
241,260
4
L
Sylvanus
5,006
455
29
3
0
178,997
4
W
Ah Puch
5,541
504
50
5
0
191,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role