Player Matchup

Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
DieselDestroys
Zhong Kui
Level 78
God Stats
32W - 31L
1,549 SR
Queue Stats
340W - 354L
1,475 Elo+
Party 1
Anubis
Anubis
GoldenNugget135
Anubis
Level 25
God Stats
10W - 5L
1,639 SR
Queue Stats
26W - 18L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
ItzHarperDE
Sylvanus
Level 121
God Stats
15W - 22L
1,506 SR
Queue Stats
546W - 534L
1,513 Elo+
Party 1
Tyr
Tyr
UnwontedFriend
Tyr
Level 156
God Stats
25W - 18L
1,678 SR
Queue Stats
469W - 438L
1,622 Elo+
Party 1
Team Averages
Level 101
1,574 SR
1,532 Elo+

VS

Team Averages
Level 82
1,644 SR
1,635 Elo+
Bastet
Bastet
GiobdamiBlowgami
Bastet
Level 37
God Stats
8W - 1L
1,860 SR
Queue Stats
175W - 73L
1,759 Elo+
Party 2
Nu Wa
Nu Wa
MWMc2
Nu Wa
Level 124
God Stats
8W - 8L
1,610 SR
Queue Stats
242W - 202L
1,611 Elo+
Party 2
Serqet
Serqet
SPLYOUNGBOY
Serqet
Level 101
God Stats
4W - 5L
1,537 SR
Queue Stats
389W - 327L
1,633 Elo+
Party 2
Cerberus
Cerberus
bornpyld
Cerberus
Level 46
God Stats
6W - 6L
1,553 SR
Queue Stats
50W - 39L
1,540 Elo+
Solo
Ullr
Ullr
tonyonswitch
Ullr
Level 104
God Stats
7W - 3L
1,659 SR
Queue Stats
258W - 190L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 4 / 2
6,464
539
4,223
6,560
1,634
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
DieselDestroys
Zhong Kui
9
0 / 4 / 0
5,602
467
4,041
9,566
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 7 / 0
5,826
486
1,628
7,143
1,850
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
ItzHarperDE
Sylvanus
7
1 / 6 / 2
5,473
456
2,960
12,802
6,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 3 / 0
6,784
565
5,302
10,429
5,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 8
8,055
671
11,314
7,101
2,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
MWMc2
Nu Wa
11
4 / 1 / 10
7,044
587
4,544
5,670
3,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
12
8 / 0 / 5
7,710
643
6,380
5,695
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
bornpyld
Cerberus
12
1 / 1 / 3
6,470
539
4,531
7,521
6,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 3
7,130
594
6,408
7,083
1,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
24
24
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
2
0.5
L
Zhong Kui
DieselDestroys
Zhong Kui
0
4
0
0
W
8
1
8
12
L
1
7
0
0.14
L
Sylvanus
ItzHarperDE
Sylvanus
1
6
2
0.33
W
Nu Wa
MWMc2
Nu Wa
4
1
10
9
W
Serqet
8
0
5
10.5
L
1
3
0
0.33
W
Cerberus
bornpyld
Cerberus
1
1
3
2.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,154
Damage
33,177
46,500
Taken
33,070
20,155
Mitigated
16,090
12,341
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,223
3,179
0
1,346
6,560
1,634
244
563
5,901
0
45,005
L
Zhong Kui
DieselDestroys
Zhong Kui
4,041
124
0
2,558
9,566
4,310
0
1,058
8,508
26,501
0
W
11,314
2,791
0
696
7,101
2,301
0
2,425
4,676
0
60,921
L
1,628
201
0
928
7,143
1,850
0
942
6,122
19,992
0
L
Sylvanus
ItzHarperDE
Sylvanus
2,960
1,206
248
2,917
12,802
6,546
0
1,599
11,059
15,450
0
W
Nu Wa
MWMc2
Nu Wa
4,544
1,817
0
1,160
5,670
3,165
61
2,741
2,929
13,968
0
W
Serqet
6,380
2,466
0
2,954
5,695
1,832
0
1,349
4,346
0
34,756
L
5,302
1,719
0
4,344
10,429
5,815
0
4,913
5,400
0
40,299
W
Cerberus
bornpyld
Cerberus
4,531
948
0
3,912
7,521
6,913
118
176
7,345
31,995
0
W
6,408
3,085
0
250
7,083
1,879
544
1,938
5,145
0
46,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,149
Gold Earned
36,409
326
Minions Killed
359
0
Camps Cleared
0
1,060,208
Distance Traveled
1,283,575
7
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,464
539
99
8
0
207,017
6
L
Zhong Kui
5,602
467
64
5
0
225,054
0
W
Bastet
8,055
671
105
9
0
278,423
7
L
Anubis
5,826
486
46
4
0
189,892
0
L
Sylvanus
5,473
456
25
2
0
206,556
0
W
Nu Wa
7,044
587
30
3
0
250,940
10
W
Serqet
7,710
643
61
5
0
290,582
5
L
Tyr
6,784
565
92
8
0
231,689
1
W
Cerberus
6,470
539
72
6
0
232,230
3
W
Ullr
7,130
594
91
8
0
231,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role