Player Matchup

Kukulkan
Kukulkan
Big bevo2149
Kukulkan
Level 44
God Stats
0W - 1L
1,312 SR
Queue Stats
14W - 13L
1,416 Elo+
Party 2
Vamana
Vamana
Chachan1501
Vamana
Level 73
God Stats
0W - 2L
1,113 SR
Queue Stats
209W - 258L
1,328 Elo+
Solo
Sylvanus
Sylvanus
Crossy115
Sylvanus
Level 55
God Stats
24W - 29L
1,405 SR
Queue Stats
107W - 98L
1,439 Elo+
Party 2
Medusa
Medusa
RustyDolphin_
Medusa
Level 107
God Stats
12W - 20L
1,496 SR
Queue Stats
388W - 409L
1,332 Elo+
Solo
Ne Zha
Ne Zha
Sou1 Chimera
Ne Zha
Level 115
God Stats
8W - 8L
1,446 SR
Queue Stats
239W - 260L
1,452 Elo+
Party 2
Team Averages
Level 79
1,354 SR
1,393 Elo+

VS

Team Averages
Level 56
1,445 SR
1,373 Elo+
Bastet
Bastet
AznSensation433
Bastet
Level 64
God Stats
39W - 33L
1,510 SR
Queue Stats
162W - 205L
1,379 Elo+
Party 1
Zeus
Zeus
MONEYMONEY100
Zeus
Level 64
God Stats
32W - 31L
1,502 SR
Queue Stats
58W - 78L
1,393 Elo+
Party 1
Bellona
Bellona
TheLastNigglet1
Bellona
Level 40
God Stats
3W - 6L
1,161 SR
Queue Stats
25W - 40L
1,278 Elo+
Solo
Ymir
Ymir
WetWilly253
Ymir
Level 52
God Stats
124W - 133L
1,483 SR
Queue Stats
133W - 147L
1,423 Elo+
Party 1
Anhur
Anhur
conner253
Anhur
Level 59
God Stats
26W - 17L
1,570 SR
Queue Stats
140W - 175L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Big bevo2149
Kukulkan
14
2 / 5 / 1
8,459
445
8,974
8,662
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
16
0 / 4 / 3
9,440
497
10,477
18,628
22,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Crossy115
Sylvanus
14
1 / 0 / 4
8,439
444
10,176
9,664
12,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 6 / 1
8,978
473
5,100
11,312
3,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
15
5 / 4 / 2
9,087
478
8,876
14,914
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 8
10,393
547
9,523
16,126
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 2 / 11
9,025
475
9,041
9,564
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 3 / 6
9,860
519
10,761
14,040
14,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 2 / 13
8,713
459
5,475
19,804
16,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
conner253
Anhur
16
7 / 3 / 5
9,656
508
9,042
11,276
4,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
11
Kills
19
19
Deaths
11
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
L
Kukulkan
Big bevo2149
Kukulkan
2
5
1
0.5
L
Vamana
0
4
3
0.38
L
Sylvanus
Crossy115
Sylvanus
1
0
4
3
W
2
2
11
3.75
L
3
6
1
0.58
L
Ne Zha
5
4
2
1.5
W
2
3
6
1.67
W
0
2
13
3.25
W
Anhur
conner253
Anhur
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,603
Damage
43,842
63,180
Taken
70,810
47,692
Mitigated
43,319
18,143
Healing
24,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,523
3,287
0
6,668
16,126
5,460
1,937
2,966
13,048
0
59,401
L
Kukulkan
Big bevo2149
Kukulkan
8,974
523
0
771
8,662
2,929
667
2,190
6,472
44,567
0
L
Vamana
10,477
2,591
0
7,553
18,628
22,898
224
6,080
12,548
6,563
57,196
L
Sylvanus
Crossy115
Sylvanus
10,176
2,815
764
3,176
9,664
12,934
164
3,534
6,130
36,166
14,860
W
9,041
1,427
517
2,898
9,564
3,178
1,630
3,892
5,516
46,975
0
L
5,100
1,312
0
1,070
11,312
3,763
760
2,567
8,745
0
52,916
L
Ne Zha
8,876
1,313
0
4,809
14,914
5,168
287
3,326
11,588
0
53,413
W
10,761
2,734
0
1,694
14,040
14,192
472
3,845
9,029
13,569
42,134
W
5,475
869
1,985
5,883
19,804
16,205
72
5,612
13,841
31,039
0
W
Anhur
conner253
Anhur
9,042
5,974
2,079
3,046
11,276
4,284
691
3,544
7,617
0
54,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,403
Gold Earned
47,647
494
Minions Killed
418
0
Camps Cleared
0
1,710,817
Distance Traveled
1,779,520
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,393
547
83
4
0
377,422
7
L
Kukulkan
8,459
445
96
5
0
301,242
2
L
Vamana
9,440
497
132
7
0
347,708
2
L
Sylvanus
8,439
444
79
4
0
348,942
2
W
Zeus
9,025
475
73
4
0
368,355
3
L
Medusa
8,978
473
94
5
0
338,450
0
L
Ne Zha
9,087
478
93
5
0
374,475
3
W
Bellona
9,860
519
119
6
0
341,126
0
W
Ymir
8,713
459
35
2
0
366,518
9
W
Anhur
9,656
508
108
6
0
326,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role