Player Matchup

Rama
Rama
Daxxos507
Rama
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,259 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Netinho_7x
Morgan Le Fay
Level 121
God Stats
13W - 10L
1,527 SR
Queue Stats
104W - 113L
1,360 Elo+
Solo
Loki
Loki
Xzshadow_Ttv
Loki
Level 86
God Stats
2W - 3L
1,580 SR
Queue Stats
71W - 103L
1,373 Elo+
Party 2
Ravana
Ravana
mad_horseman
Ravana
Level 56
God Stats
0W - 3L
1,201 SR
Queue Stats
84W - 127L
1,262 Elo+
Party 2
Hel
Hel
peanut_691
Hel
Level 125
God Stats
13W - 13L
1,514 SR
Queue Stats
568W - 590L
1,414 Elo+
Party 2
Team Averages
Level 95
1,464 SR
1,334 Elo+

VS

Team Averages
Level 105
1,492 SR
1,422 Elo+
Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
cecelexa
Mercury
Level 109
God Stats
1W - 0L
1,670 SR
Queue Stats
86W - 87L
1,420 Elo+
Solo
Nike
Nike
gou0113
Nike
Level 89
God Stats
4W - 3L
1,508 SR
Queue Stats
565W - 624L
1,405 Elo+
Solo
Ares
Ares
wooogus
Ares
Level 125
God Stats
7W - 13L
1,272 SR
Queue Stats
233W - 251L
1,389 Elo+
Party 1
Janus
Janus
x-Paira7
Janus
Level 80
God Stats
8W - 6L
1,507 SR
Queue Stats
359W - 410L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
1 / 6 / 2
7,471
415
5,374
10,619
3,128
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Netinho_7x
Morgan Le Fay
10
0 / 6 / 2
7,283
405
3,081
8,154
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
10 / 2 / 1
10,382
577
8,008
12,235
6,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
12
0 / 8 / 0
7,583
421
3,752
12,589
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 2
7,486
416
6,427
11,332
5,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 3 / 4
8,537
474
5,897
11,248
3,548
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
cecelexa
Mercury
17
10 / 5 / 5
11,184
621
9,923
11,966
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
gou0113
Nike
18
9 / 1 / 5
11,575
643
10,975
11,273
8,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ares
wooogus
Ares
14
4 / 1 / 7
9,046
503
5,890
11,677
12,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
x-Paira7
Janus
15
2 / 2 / 7
9,095
505
5,547
5,701
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
12
Kills
26
27
Deaths
12
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
3
4
1
L
Rama
1
6
2
0.33
L
Morgan Le Fay
Netinho_7x
Morgan Le Fay
0
6
2
0.17
L
10
2
1
5.25
W
Mercury
cecelexa
Mercury
10
5
5
2.5
W
Nike
gou0113
Nike
9
1
5
11.5
L
Ravana
0
8
0
0
L
1
5
2
0.4
W
Ares
wooogus
Ares
4
1
7
7.5
W
Janus
x-Paira7
Janus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,642
Damage
38,232
54,929
Taken
51,865
22,654
Mitigated
30,256
13,622
Healing
11,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,897
2,359
240
4,162
11,248
3,548
1,982
2,179
9,062
0
54,121
L
Rama
5,374
4,156
0
929
10,619
3,128
744
2,161
8,416
0
31,000
L
Morgan Le Fay
Netinho_7x
Morgan Le Fay
3,081
466
0
535
8,154
2,832
1,082
3,450
4,454
34,048
0
L
8,008
1,996
0
3,431
12,235
6,039
0
1,898
10,297
0
77,420
W
Mercury
cecelexa
Mercury
9,923
6,493
0
2,681
11,966
4,096
944
1,828
10,138
0
54,806
W
Nike
gou0113
Nike
10,975
2,170
0
1,250
11,273
8,609
311
942
10,331
10,768
64,578
L
Ravana
3,752
949
59
2,243
12,589
5,147
0
1,913
10,676
0
32,636
L
6,427
304
2,696
3,729
11,332
5,508
0
3,855
7,405
37,389
0
W
Ares
wooogus
Ares
5,890
84
0
1,898
11,677
12,315
494
3,693
7,984
23,997
0
W
Janus
x-Paira7
Janus
5,547
63
0
865
5,701
1,688
699
1,031
4,670
47,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,205
Gold Earned
49,437
396
Minions Killed
469
0
Camps Cleared
0
1,449,350
Distance Traveled
1,696,533
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,537
474
104
6
0
288,834
3
L
Rama
7,471
415
81
5
0
271,169
1
L
Morgan Le Fay
7,283
405
64
4
0
218,124
0
L
Loki
10,382
577
126
7
0
361,289
0
W
Mercury
11,184
621
91
5
0
402,861
3
W
Nike
11,575
643
157
9
0
383,541
4
L
Ravana
7,583
421
62
3
0
274,157
0
L
Hel
7,486
416
63
4
0
324,611
1
W
Ares
9,046
503
31
2
0
357,794
0
W
Janus
9,095
505
86
5
0
263,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role