Player Matchup

Bellona
Bellona
Breefs
Bellona
Level 26
God Stats
1W - 3L
1,561 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Thor
Thor
ChinaIsComing
Thor
Level 152
God Stats
1W - 0L
1,741 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ares
Ares
HipReplacement1
Ares
Level 12
God Stats
1W - 1L
1,881 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
Robdrako
Merlin
Level 19
God Stats
1W - 2L
1,589 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Neith
Neith
but_tug99
Neith
Level 17
God Stats
1W - 3L
1,710 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 45
1,696 SR
1,500 Elo+

VS

Team Averages
Level 7
1,462 SR
1,306 Elo+
Ymir
Ymir
Efrainga09
Ymir
Level 16
God Stats
25W - 24L
1,390 SR
Queue Stats
43W - 39L
1,357 Elo+
Solo
Cliodhna
Cliodhna
Falenangel50790
Cliodhna
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 10L
1,282 Elo+
Solo
Susano
Susano
VictorParaujo
Susano
Level 4
God Stats
1W - 1L
1,703 SR
Queue Stats
2W - 4L
1,391 Elo+
Party 1
Zeus
Zeus
batatinhadocbr
Zeus
Level 4
God Stats
0W - 2L
1,213 SR
Queue Stats
2W - 4L
1,254 Elo+
Party 1
Agni
Agni
ignis1414
Agni
Level 5
God Stats
1W - 2L
1,506 SR
Queue Stats
2W - 8L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Breefs
Bellona
15
8 / 2 / 3
9,413
588
8,567
9,461
7,182
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
21 / 0 / 7
10,821
676
19,384
10,644
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 2 / 5
6,767
423
3,726
8,004
5,308
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Robdrako
Merlin
13
6 / 3 / 7
8,771
548
6,276
8,081
2,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
but_tug99
Neith
12
3 / 1 / 3
7,864
492
3,004
4,386
1,761
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 11 / 1
6,826
427
4,441
15,640
5,803
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
11
3 / 8 / 1
7,435
465
11,450
13,829
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 8 / 0
5,563
348
612
9,475
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 9 / 3
6,315
395
2,188
11,597
2,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
10
2 / 7 / 0
6,702
419
1,795
9,681
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
39
Kills
7
8
Deaths
43
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Breefs
Bellona
8
2
3
4.75
W
21
0
7
24.5
L
2
11
1
0.23
L
Cliodhna
3
8
1
0.44
W
1
2
5
1.75
W
Merlin
Robdrako
Merlin
6
3
7
3.17
L
0
8
0
0
L
0
9
3
0.17
W
Neith
but_tug99
Neith
3
1
3
4.5
L
Agni
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,957
Damage
20,486
40,576
Taken
60,222
21,196
Mitigated
15,789
9,643
Healing
6,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Breefs
Bellona
8,567
2,245
0
2,342
9,461
7,182
1,215
2,744
6,717
0
40,075
W
19,384
6,806
0
4,334
10,644
4,250
547
1,692
8,952
0
82,851
L
4,441
910
0
0
15,640
5,803
0
3,335
12,305
14,650
0
L
Cliodhna
11,450
839
0
1,856
13,829
3,894
0
3,287
10,542
0
40,361
W
3,726
113
0
680
8,004
5,308
456
1,370
6,634
11,582
0
W
Merlin
Robdrako
Merlin
6,276
1,396
48
2,080
8,081
2,695
467
1,739
6,342
32,555
0
L
612
231
0
1,628
9,475
1,887
284
936
8,539
0
18,881
L
2,188
510
0
2,095
11,597
2,363
234
1,699
9,898
25,607
0
W
Neith
but_tug99
Neith
3,004
1,345
0
159
4,386
1,761
4,432
879
3,507
0
33,665
L
Agni
1,795
397
0
742
9,681
1,842
40
745
8,936
20,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,636
Gold Earned
32,841
362
Minions Killed
212
0
Camps Cleared
0
1,468,464
Distance Traveled
1,271,301
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,413
588
75
5
0
302,906
1
W
Thor
10,821
676
138
9
0
365,147
4
L
Ymir
6,826
427
24
2
0
252,780
0
L
Cliodhna
7,435
465
71
4
0
265,937
0
W
Ares
6,767
423
14
1
0
283,251
1
W
Merlin
8,771
548
58
4
0
272,757
0
L
Susano
5,563
348
36
2
0
265,650
0
L
Zeus
6,315
395
45
3
0
259,627
0
W
Neith
7,864
492
77
5
0
244,403
0
L
Agni
6,702
419
36
2
0
227,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role