Player Matchup

Baron Samedi
Baron Samedi
Ando148
Baron Samedi
Level 41
God Stats
12W - 12L
1,516 SR
Queue Stats
132W - 133L
1,377 Elo+
Solo
Cthulhu
Cthulhu
Azael7265
Cthulhu
Level 32
God Stats
1W - 4L
1,249 SR
Queue Stats
71W - 77L
1,389 Elo+
Solo
Hades
Hades
EastAmoeba4560
Hades
Level 39
God Stats
6W - 3L
1,714 SR
Queue Stats
147W - 131L
1,504 Elo+
Solo
Izanami
Izanami
My Flirtation
Izanami
Level 22
God Stats
25W - 26L
1,552 SR
Queue Stats
203W - 235L
1,441 Elo+
Party 1
Awilix
Awilix
TBEHotrod
Awilix
Level 117
God Stats
3W - 3L
1,579 SR
Queue Stats
562W - 541L
1,482 Elo+
Party 1
Team Averages
Level 50
1,522 SR
1,438 Elo+

VS

Team Averages
Level 63
1,456 SR
1,488 Elo+
Kukulkan
Kukulkan
NUCL3AR SLOTH
Kukulkan
Level 23
God Stats
3W - 2L
1,337 SR
Queue Stats
22W - 21L
1,500 Elo+
Party 2
Chang'e
Chang'e
NUCL3ARTIG3R
Chang'e
Level 107
God Stats
2W - 1L
1,603 SR
Queue Stats
137W - 122L
1,534 Elo+
Party 2
Cliodhna
Cliodhna
Skyler-The-Snail
Cliodhna
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 104L
1,450 Elo+
Party 3
Sun Wukong
Sun Wukong
UnstablePing
Sun Wukong
Level 28
God Stats
7W - 6L
1,625 SR
Queue Stats
180W - 174L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
twitchprimeguy
Cernunnos
Level 121
God Stats
1W - 3L
1,218 SR
Queue Stats
484W - 485L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ando148
Baron Samedi
16
2 / 2 / 8
9,648
536
3,072
9,382
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Azael7265
Cthulhu
14
4 / 3 / 5
9,707
539
9,185
12,785
12,856
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 3 / 3
11,577
643
14,777
16,791
12,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
14
2 / 8 / 4
8,818
490
4,985
13,282
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
TBEHotrod
Awilix
16
10 / 3 / 5
10,810
601
13,068
13,655
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NUCL3AR SLOTH
Kukulkan
12
0 / 5 / 0
7,897
439
2,458
7,965
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
NUCL3ARTIG3R
Chang'e
11
4 / 7 / 7
8,579
477
9,872
15,618
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 7 / 4
8,599
478
4,665
13,220
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
UnstablePing
Sun Wukong
16
2 / 2 / 2
9,059
503
6,761
13,010
12,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
twitchprimeguy
Cernunnos
16
12 / 4 / 2
11,027
613
15,046
16,110
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
25
Kills
19
19
Deaths
25
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ando148
Baron Samedi
2
2
8
3
W
Cthulhu
Azael7265
Cthulhu
4
3
5
2.17
W
7
3
3
2.83
W
Izanami
2
8
4
0.5
L
Kukulkan
NUCL3AR SLOTH
Kukulkan
0
5
0
0
L
Chang'e
NUCL3ARTIG3R
Chang'e
4
7
7
1.07
L
1
7
4
0.43
W
Awilix
TBEHotrod
Awilix
10
3
5
4.17
L
Sun Wukong
UnstablePing
Sun Wukong
2
2
2
1.5
L
Cernunnos
twitchprimeguy
Cernunnos
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,087
Damage
38,802
65,895
Taken
65,923
37,059
Mitigated
31,963
20,579
Healing
19,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ando148
Baron Samedi
3,072
497
598
3,092
9,382
3,951
538
2,973
6,339
56,535
0
W
Cthulhu
Azael7265
Cthulhu
9,185
1,601
181
2,231
12,785
12,856
550
1,890
10,811
31,909
0
W
14,777
1,330
155
10,792
16,791
12,014
2,801
3,072
12,662
74,561
0
W
Izanami
4,985
2,931
0
0
13,282
3,506
1,047
968
12,314
0
55,125
L
Kukulkan
NUCL3AR SLOTH
Kukulkan
2,458
204
0
54
7,965
2,420
139
2,815
5,150
34,073
0
L
Chang'e
NUCL3ARTIG3R
Chang'e
9,872
528
1,254
5,012
15,618
5,668
297
7,012
8,606
34,083
0
L
4,665
1,548
0
2,951
13,220
5,402
0
2,167
11,053
0
54,511
W
Awilix
TBEHotrod
Awilix
13,068
5,862
0
3,530
13,655
4,732
1,745
3,335
10,253
0
67,790
L
Sun Wukong
UnstablePing
Sun Wukong
6,761
981
0
2,542
13,010
12,802
1,346
7,476
5,534
0
51,004
L
Cernunnos
twitchprimeguy
Cernunnos
15,046
7,713
0
7,216
16,110
5,671
657
7,628
8,482
0
66,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,560
Gold Earned
45,161
471
Minions Killed
418
0
Camps Cleared
0
1,712,134
Distance Traveled
1,585,353
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,648
536
90
5
0
335,039
1
W
Cthulhu
9,707
539
55
3
0
321,487
3
W
Hades
11,577
643
162
9
0
309,308
8
W
Izanami
8,818
490
76
4
0
327,901
1
L
Kukulkan
7,897
439
85
5
0
303,533
0
L
Chang'e
8,579
477
38
2
0
323,019
4
L
Cliodhna
8,599
478
93
5
0
328,414
0
W
Awilix
10,810
601
88
5
0
418,399
0
L
Sun Wukong
9,059
503
94
5
0
322,962
2
L
Cernunnos
11,027
613
108
6
0
307,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role