Player Matchup

Anubis
Anubis
Capybara420
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Díddy
Hou Yi
Level 160
God Stats
2W - 0L
1,641 SR
Queue Stats
168W - 47L
1,847 Elo+
Party 1
Fenrir
Fenrir
Lil Clace
Fenrir
Level 151
God Stats
3W - 0L
1,715 SR
Queue Stats
93W - 34L
1,827 Elo+
Party 1
Team Averages
Level 105
1,619 SR
1,725 Elo+

VS

Team Averages
Level 102
1,635 SR
1,575 Elo+
Cerberus
Cerberus
Gumpykins
Cerberus
Level 128
God Stats
2W - 4L
1,672 SR
Queue Stats
93W - 81L
1,526 Elo+
Party 2
Skadi
Skadi
baconflapjackz
Skadi
Level 156
God Stats
2W - 2L
1,489 SR
Queue Stats
61W - 57L
1,553 Elo+
Party 2
Chiron
Chiron
hotwheels123137
Chiron
Level 22
God Stats
1W - 1L
1,745 SR
Queue Stats
100W - 51L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 8 / 9
9,277
618
1,883
9,112
2,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Díddy
Hou Yi
17
12 / 1 / 6
12,238
816
15,803
7,575
2,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Lil Clace
Fenrir
16
5 / 2 / 12
11,096
740
16,408
13,508
9,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gumpykins
Cerberus
13
5 / 3 / 3
9,747
650
9,013
12,131
7,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 7 / 7
8,919
595
6,392
12,208
8,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
5 / 8 / 5
9,674
645
7,454
12,943
5,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
18
Kills
11
11
Deaths
18
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
8
9
0.69
W
Hou Yi
Díddy
Hou Yi
12
1
6
15
L
Cerberus
Gumpykins
Cerberus
5
3
3
2.17
W
Fenrir
Lil Clace
Fenrir
5
2
12
5.5
L
1
7
7
0.64
L
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,094
Damage
22,859
30,195
Taken
37,282
14,197
Mitigated
21,065
2,872
Healing
3,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
1,883
650
0
1,223
9,112
2,618
0
2,510
6,602
12,756
0
W
Hou Yi
Díddy
Hou Yi
15,803
7,162
0
694
7,575
2,504
2,164
1,897
5,678
0
59,963
L
Cerberus
Gumpykins
Cerberus
9,013
256
0
957
12,131
7,637
0
886
11,245
24,257
0
W
Fenrir
Lil Clace
Fenrir
16,408
3,520
0
955
13,508
9,075
907
5,148
8,360
0
33,921
L
6,392
2,183
0
468
12,208
8,269
0
374
11,834
0
37,934
L
7,454
2,269
689
1,740
12,943
5,159
0
918
12,025
0
31,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,611
Gold Earned
28,340
172
Minions Killed
175
6
Camps Cleared
7
751,630
Distance Traveled
722,443
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,277
618
36
2
0
227,726
0
W
Hou Yi
12,238
816
98
7
1
241,477
1
L
Cerberus
9,747
650
51
3
1
259,304
0
W
Fenrir
11,096
740
38
3
5
282,427
0
L
Skadi
8,919
595
65
4
2
240,228
3
L
Chiron
9,674
645
59
4
4
222,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role