Player Matchup

Ra
Ra
ThunderSmashRaid
Ra
Level 144
God Stats
2W - 1L
1,476 SR
Queue Stats
56W - 36L
1,582 Elo+
Party 2
Tyr
Tyr
ZanotGaming
Tyr
Level 129
God Stats
4W - 6L
1,369 SR
Queue Stats
151W - 125L
1,578 Elo+
Party 2
Cernunnos
Cernunnos
xXbillfromlaXx
Cernunnos
Level 31
God Stats
2W - 1L
1,275 SR
Queue Stats
49W - 30L
1,542 Elo+
Party 2
Team Averages
Level 101
1,373 SR
1,567 Elo+

VS

Team Averages
Level 81
1,670 SR
1,429 Elo+
Vulcan
Vulcan
ITZ FRAN BABY
Vulcan
Level 85
God Stats
5W - 5L
1,603 SR
Queue Stats
157W - 158L
1,444 Elo+
Solo
Chaac
Chaac
yukianru
Chaac
Level 79
God Stats
16W - 18L
1,517 SR
Queue Stats
110W - 128L
1,451 Elo+
Party 1
Loki
Loki
yukiansu
Loki
Level 78
God Stats
6W - 3L
1,890 SR
Queue Stats
132W - 171L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 8
11,819
739
12,623
10,816
8,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 3 / 7
11,961
748
16,531
21,095
19,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
xXbillfromlaXx
Cernunnos
14
2 / 1 / 9
10,456
654
11,860
14,976
5,304
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 5
9,062
566
9,580
13,892
4,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
yukianru
Chaac
14
5 / 4 / 2
10,340
646
17,790
19,714
16,992
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
13
2 / 2 / 1
9,420
589
5,540
15,607
5,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
15
Kills
7
7
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
W
6
3
8
3.33
W
7
3
7
3.5
W
Cernunnos
xXbillfromlaXx
Cernunnos
2
1
9
6.5
L
Chaac
yukianru
Chaac
5
4
2
1.5
L
Loki
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,014
Damage
32,910
46,887
Taken
49,213
33,380
Mitigated
27,377
22,398
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,580
5,133
148
1,264
13,892
4,910
0
4,568
9,086
28,830
0
W
12,623
2,485
2,736
5,469
10,816
8,773
712
3,108
7,554
49,962
0
W
16,531
2,106
0
9,211
21,095
19,303
224
3,482
17,179
13,484
33,617
W
Cernunnos
xXbillfromlaXx
Cernunnos
11,860
7,170
538
4,444
14,976
5,304
2,180
3,188
11,590
0
36,658
L
Chaac
yukianru
Chaac
17,790
3,872
0
7,288
19,714
16,992
0
6,980
12,369
0
43,278
L
Loki
5,540
1,420
0
1,584
15,607
5,475
0
5,642
9,710
0
31,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,236
Gold Earned
28,822
201
Minions Killed
156
6
Camps Cleared
8
909,558
Distance Traveled
890,390
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,062
566
58
4
0
236,537
2
W
Ra
11,819
739
85
5
2
289,289
3
W
Tyr
11,961
748
65
4
0
331,766
3
W
Cernunnos
10,456
654
51
3
4
288,503
0
L
Chaac
10,340
646
62
4
2
301,496
1
L
Loki
9,420
589
36
2
6
352,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role