Player Matchup

Kukulkan
Kukulkan
DankinTankin
Kukulkan
Level 68
God Stats
7W - 7L
1,557 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Duke Mutem
Danzaburou
Level 66
God Stats
1W - 0L
1,682 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 1
Thor
Thor
Morlan23
Thor
Level 29
God Stats
3W - 4L
1,768 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Team Averages
Level 54
1,669 SR
1,500 Elo+

VS

Team Averages
Level 33
1,359 SR
1,221 Elo+
Cerberus
Cerberus
ARM33err3eee
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,181 Elo+
Solo
Nu Wa
Nu Wa
PretendSign1254
Nu Wa
Level 77
God Stats
0W - 3L
1,077 SR
Queue Stats
358W - 564L
1,292 Elo+
Solo
Hades
Hades
SpindlyMouse293
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DankinTankin
Kukulkan
16
2 / 0 / 16
11,214
748
12,913
10,222
3,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Duke Mutem
Danzaburou
16
15 / 0 / 7
12,556
837
20,330
14,530
4,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
15
9 / 1 / 12
11,585
772
12,918
13,474
4,691
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ARM33err3eee
Cerberus
11
1 / 11 / 0
8,418
561
9,774
26,014
13,923
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
0 / 3 / 0
8,554
570
10,556
11,384
7,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 12 / 1
8,081
539
3,876
16,386
14,646
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
2
26
Kills
1
1
Deaths
26
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ARM33err3eee
Cerberus
1
11
0
0.09
W
Kukulkan
DankinTankin
Kukulkan
2
0
16
10
W
Danzaburou
Duke Mutem
Danzaburou
15
0
7
18.5
W
Thor
9
1
12
15
L
0
3
0
0
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,161
Damage
24,206
38,226
Taken
53,784
12,742
Mitigated
35,628
14,617
Healing
5,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ARM33err3eee
Cerberus
9,774
1,291
214
3,850
26,014
13,923
0
4,492
21,522
26,850
0
W
Kukulkan
DankinTankin
Kukulkan
12,913
1,181
0
1,562
10,222
3,165
242
7,522
2,335
61,063
0
W
Danzaburou
Duke Mutem
Danzaburou
20,330
10,092
107
7,962
14,530
4,886
1,938
7,370
6,866
0
55,726
W
Thor
12,918
3,759
0
4,986
13,474
4,691
0
9,429
3,771
0
33,556
L
10,556
2,063
0
1,116
11,384
7,059
0
4,081
7,303
41,369
0
L
3,876
647
30
229
16,386
14,646
0
5,184
11,202
13,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,355
Gold Earned
25,053
198
Minions Killed
120
8
Camps Cleared
5
839,393
Distance Traveled
674,633
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,418
561
49
3
3
224,219
2
W
Kukulkan
11,214
748
107
7
5
287,074
2
W
Danzaburou
12,556
837
53
4
0
281,601
0
W
Thor
11,585
772
38
3
3
270,718
3
L
Nu Wa
8,554
570
61
4
1
254,002
3
L
Hades
8,081
539
10
1
1
196,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role